tag:blogger.com,1999:blog-600589111118264680.post1306733274663647133..comments2024-03-10T21:35:32.778+11:00Comments on 3++ is the new black. | Kirb your enthusiasm!: Email in: My new 1850 Jumper BrigadeAnonymoushttp://www.blogger.com/profile/07693773850422698445noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-600589111118264680.post-8324305018384651132010-06-11T11:14:28.593+10:002010-06-11T11:14:28.593+10:00@Eddie; yes. GWvsJohn's 2k variation runs that...@Eddie; yes. GWvsJohn's 2k variation runs that I believe but has less SS. Stelek's 2.5k has 3 VV as well.<br /><br />@Jason; that's pretty much what I'm aimming to run atm. As you hit 2k aim for another HG squad.Anonymoushttps://www.blogger.com/profile/07693773850422698445noreply@blogger.comtag:blogger.com,1999:blog-600589111118264680.post-54904952078757289142010-06-11T05:27:27.092+10:002010-06-11T05:27:27.092+10:00Here then is probably the best mix:
HQ: Libby 125...Here then is probably the best mix:<br /><br />HQ: Libby 125<br />HQ: Libby 125<br />HG (3 melta): 195<br /><br />E1: 2 Priests: 150<br /><br />T1-3: 3 RAS (2 melta/fist): 705<br /><br />FA: VV (5SS): 275<br />FA: VV (5SS): 275Jasonnoreply@blogger.comtag:blogger.com,1999:blog-600589111118264680.post-71465460075850542832010-06-11T01:02:57.863+10:002010-06-11T01:02:57.863+10:00That would work, you'd just need the RAS to cr...That would work, you'd just need the RAS to crack open armor beforehand.Chumbalayahttps://www.blogger.com/profile/15543857960730597490noreply@blogger.comtag:blogger.com,1999:blog-600589111118264680.post-672565096212193902010-06-10T23:48:34.268+10:002010-06-10T23:48:34.268+10:00Has anyone ever thought about doing a 2k DoA list ...Has anyone ever thought about doing a 2k DoA list with 3 squads of 5 vanguard?Eddiehttps://www.blogger.com/profile/17084969389628109490noreply@blogger.comtag:blogger.com,1999:blog-600589111118264680.post-15592522927505406362010-06-10T17:45:56.667+10:002010-06-10T17:45:56.667+10:00SS on VV personally. HG are already a huge target ...SS on VV personally. HG are already a huge target w/multiple meltaguns and a FNP/FC bubble on 5 men. Adding them as your super unit "catcher" means they are trying to do everything for the army. Giving SS to the VV allows them to play Heroic Intervention fun and super-unit catcher (which can be both at the same time). This means your opponent has to spread their fire a bit more.<br /><br />Starting on the table can work but DSing is where they get their biggest advantage. IG really is this list's worst matchup as they can throw downa lot of blasts and have a huge bubble-wrap. If they are blast dominated (i.e. Medusasa/Manticores/Devildogs/PBS/Russes/etc) jumping across might be a better idea or split your squads up and either run them or try to get as much melta suppression as going (unless the bubble-wrap is too big). THrow your VV into the bubble-wrap, once they are done with them they can start slapping mbombs or kraks into the tanks.<br /><br />50+ FNP marines is hard to get rid of and generally starting on the table allows your opponent more chances to get to them but it's understandable against IG.Anonymoushttps://www.blogger.com/profile/07693773850422698445noreply@blogger.comtag:blogger.com,1999:blog-600589111118264680.post-6961824424330136702010-06-10T13:56:51.748+10:002010-06-10T13:56:51.748+10:00Which JP army do you think is stronger overall, th...Which JP army do you think is stronger overall, this one of the one that puts the Storm shields on the vanguard vets?<br /><br />Also, what do you think about starting on the table with a jumper army? I have played a few games against my buddies IG army that surrounds all his tanks with cheap squads, so that I can't deepstrike in to kill the tanks. <br /><br />Whenever I deep strike in I get pie plated to death, even with the 5+ shield save. Even deep-striking into terrain doesn't help too much - and going behind terrain only meant he had to move a few tanks 6 inches to see the squads before blowing them up. Even cover saves don't stop that many pie plates when you roll 1 and 2s on the run dice after deepstriking.<br /><br />The only way I was able to beat him was by starting on the table, going first, and keeping each and every one of my troops two inches apart from each other to minimize casualties while just eating the losses from jumping through area terrain.<br /><br />But I keep reading that you ALWAYS deepstrike with this army. What am I doing wrong?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-600589111118264680.post-19894733075199808892010-06-10T09:48:31.228+10:002010-06-10T09:48:31.228+10:00VV are very important to a DoA build. Assault Mar...VV are very important to a DoA build. Assault Marines are still just marines, so they will need help in HtH.Chumbalayahttps://www.blogger.com/profile/15543857960730597490noreply@blogger.com