tag:blogger.com,1999:blog-600589111118264680.post359811067071385021..comments2024-03-10T21:35:32.778+11:00Comments on 3++ is the new black. | Kirb your enthusiasm!: Armies in 5th: Tyranids Part 2: In your face!Anonymoushttp://www.blogger.com/profile/07693773850422698445noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-600589111118264680.post-38554946256870727412010-03-19T11:00:30.809+11:002010-03-19T11:00:30.809+11:00Glad you like it, I thought I had done something w...Glad you like it, I thought I had done something wrong with the anti-tank article as no-one commented :P lol. Tyranids are a completely different army from what we are used to because it's the first good xenos book for 5th edition. People are far too used to Imperial armies where Mech is emphasised. This is why you still don't see good Wolf lists about because people are stuck in the Mech box. Mech is great but Wolves and Tyranids can outdo Mech (beyond the fact that SM generally make better mech lists than Wolves, generally).<br /><br />I love T-Fexes. 2+3 units of 2 HG = 5 shaken/stunned transports a turn which is pretty good. When you versus AV14 do as you normally do, focus on the rest of the army and put sac units out for those Termies then poke them in combat if you have to (this is where T-Fexes compete with Trygons; 6A on the charge all w/re-rolls is pretty nice anti-tank).<br /><br />And the removal of EW gives the enemy more problems. T4 W3 Raveners/Warriors or T6 MCs? Everyone jumps up and down at the T4W3 but then eat my Rupture Cannons, more termaguants, psy powers and cc ability.Anonymoushttps://www.blogger.com/profile/07693773850422698445noreply@blogger.comtag:blogger.com,1999:blog-600589111118264680.post-81565134212561975942010-03-19T09:27:06.806+11:002010-03-19T09:27:06.806+11:00I'd be happy to make a big ol' pot of jamb...I'd be happy to make a big ol' pot of jambalaya, y'all just have to come up and get it :PChumbalayahttps://www.blogger.com/profile/15543857960730597490noreply@blogger.comtag:blogger.com,1999:blog-600589111118264680.post-22881175299934891662010-03-19T07:52:57.109+11:002010-03-19T07:52:57.109+11:00I'm finally starting to field my nids, and I t...I'm finally starting to field my nids, and I think that they're a change-up from what folks are used to.<br /><br />On the other hand, bugs have some solid shooting, some nasty CC, some speed and the ability to slap troops downfield where it hurts one way or the other.<br /><br />I have to say that I'm surprised more folks don't give the Tyrannofex a shot. Unless the enemy has massed lascannons, the T-fex is going to keep shooting. It's not the most accurate thing, but it pretty much auto-pens any light transport within 48" that it hits (Oh, Rhinos, AV11? So I pretty much pen it...).<br /><br />Admittedly, land raiders worry me a bit (since it's T-fex, Zoey, or MC melee to kill it...) but that's only so many of the armies.<br /><br />I'm with Chumbalya here (...and have this strange urge to eat Cajun. Blame the cough meds and/or whiskey...). You really do have to make sure the army works well TOGETHER; you can't just slap a bunch of solid-looking choices together and hope it works.Raptor1313https://www.blogger.com/profile/16909802419382710809noreply@blogger.comtag:blogger.com,1999:blog-600589111118264680.post-58440167097530548642010-03-19T05:03:18.419+11:002010-03-19T05:03:18.419+11:00"Nidzilla is dead. Stuff is too expensive and..."Nidzilla is dead. Stuff is too expensive and the units aren't as good individually..."<br /><br />Me: If you say so...(Runs a list with so many good targets and support units that one is forced to split fire...).MagicJugglerhttps://www.blogger.com/profile/14389692084919259441noreply@blogger.comtag:blogger.com,1999:blog-600589111118264680.post-68917706771144799712010-03-19T04:27:20.488+11:002010-03-19T04:27:20.488+11:00Good write up, thanks.
People are missing the for...Good write up, thanks.<br /><br />People are missing the forest for the trees when it comes to the bug book. They see only HG and Zoeys as the only armor hunters, seemingly overpriced MCs, and the loss of eternal warrior and call is weak. Tyranids have a lot of options for dealing with mech and getting into people's faces quickly, as you've already elaborated on. <br /><br />I know it's a buzzword, but the real strength of the Tyranids is synergy. Things work together to create an army rather than a collection of units. I'm still getting to grips with it, it's that deep.Chumbalayahttps://www.blogger.com/profile/15543857960730597490noreply@blogger.com