Made some lists to get some ideas in relation to what I want/need to buy and how I want to play with the faction. SirBiscuit was of some help, what a nice young lad! Have at ye. (all are 35 points).
eFeora (+6)
- Reckoner (8)
- Redeemer (6)
- Vanquisher (8)
Min Errants + UA (7)
Min Choir (2)
Full Basitons (8)
Covenant of Menoth (2)
I personally like this one the most with the ability to set a lot of things on fire and obviously use Feora's feat in conjunction with this. This obviously has minimal effect on Warjacks though so we've got three of our own though as I understand it, the Vanquisher isn't that flash against heavy jacks itself. With the Basitons do I have enough ability to punch through high DEF/ARM? I'm happy with the two units of Errants and Basitons though would prefer the Errants to be a full squad - alas points! Covenant and Choir obviously support.
pSeverius (+6)
- Blessing of Vengence (7)
- Avatar of Menoth (11)
- Crusader (6)
Full Errants + UA (10)
Min Choir (2)
Vassal of Menoth (2)
Convenant of Menoth (2)
Wrack (1)
This is an army where I was aiming to use BoV which obviously works very well with Severius. Avatar of Menoth is self sufficient and the Crusader being assaulted oriented, I can use Severius early to cast spells through BoV. That's the plan anyway. Errants are as always a useful unit but I wonder with four support units if that's too much. If I cut back on the Errants and dropped the Covenant + Wrack I could get a Min Flameguard + UA. Thoughts?
pKreoss (+5)
- Crusader (6)
- Vanquisher (8)
- Reckoner (8)
Full Errants + UA (10)
Full Choir (3)
Vassal of Menoth (2)
Convenant of Menoth (2)
Wrack (1)
This would be the list I'd start with based on the starter box at the 35 point level. Three heavy 'jacks backed up by an Errant and a bunch of support units looks solid to me but I again wonder about the amount of support. I think here where I'm running three 'jacks it's more important for focus management and making those 'jacks as scary and durable as possible but I again worry about only having the 'jacks, Kreoss + Errants unit as actual smack your head in units. Thoughts again?
I've decide on a rough paint scheme as well I think. I'm thinking black with a striking trim color. The magenta the normal models have looks good but perhaps a bit brighter. Off-set color with an electric blue - including the flames. For now though, time to paint some 40k!
kevinmcd28 · 714 weeks ago
Kirby 118p · 714 weeks ago
Marshal_Wilhelm 71p · 714 weeks ago
lol
Wild · 714 weeks ago
Second list, I don't see any real issues. Jacks are all solid choices, along with Choir naturally. The only change I'd recommend because he has so many upkeep spells and one expensive spell you want to cast just about every round is the Hierophant. It can take the place of the Covenant. Otherwise Ashes to Ashes + Eye + BoV will cause lots of headaches for your opponent's infantry and caster.
As for the final list, my concern is going to be in the focus efficency department. 3 Heavy Jacks puts a strain on his 5 remaining Focus, seeing how the Reckoner and Vanquisher will be at least gobbling 3 Focus between themselves. It'll work just fine, just be wary of the focus issues here.
One final note on the Covenant. It's a great model to be sure, just be wary that it's abilities may not be needed in every game. Having Fire is great, and best served on a unit like the Errants. Power of Faith is inherently the most useful as it prevents KD, a great slap against feats like pKreoss or Barnabus. Lawgiver's Creed is most likely the least useful and most situational. Definitely playtest the model, and see if it does help your army or not. If not, there's no shame in switching it out for another solo, except in eFeora's case. That should be where it shines 100% the most out of your 3 lists.
Kirby 118p · 714 weeks ago
2) Yay. Will check out Hierophant.
3). My thoughts as well re: focus.
@oldgrue · 714 weeks ago
the eFeora list is going to be thirsty for focus until round 2 or 3. I might try running a pair of Vanquishers if you want to use fire to help keep infantry back. I'd swap the Redeemer for a Revenger to allow another angle to use convection.
I think pSeverius wants more infantry. I don't think the Avatar is a good choice here because its so expensive. A unit of Knights Exemplar would be able to take advantage of Severious' buffs and deliver some backup punch. I would consider replacing the Avatar with Knights Exemplar and a second crusader or switching to Reznik.
The only thing I could add to Wild's position on the pKreoss list is that you're going to have to watch your opponent's movement. You haven't any of the Khador speed buffs so casters like Sorcha (and most of Cryx) might give you a little trouble.
@Rinion87 · 714 weeks ago
With eFeora, she likes Warjacks becasue of Escort, and it's not usual to take much/any infantry with her. I also don't see Bastions used so much at all, unfortunatly. She does like fire, but you should be wary that you don't go overboard with fire, the bonded redeemer is throwing out up to four AoE 3 templates that will cont fire anything that template touches, which is often enough. Something like this should work:
eFeora
- Redeemer (Bonded)
- Reckoner
- Repenter
Avatar
Max Choir
Vassal
Mechanik
Wracks
Gorman
eEiryss
@oldgrue,
At 35+, the Avatar is usually always included, simply becasue he provides his own focus, nevermind all the other things.
tzeentchling 76p · 714 weeks ago
List a) needs a Vassal. This will probably be in place of the Covenant, which is less needed here, or by reducing the Redeemer down to a Repenter. Honestly, that list has a lot of hitting power as is - if you want to keep the Covenant, drop the Vanquisher down to a Repenter, add a Vassal, and another 2-point solo, possibly Gorman or the Errant Seneschal. Bastions are fine here, though eFeora won't help them too much. It's more what they can do for her.
List b) probably also doesn't need the Covenant. A Hierophant, or replacing the Crusader with a Reckoner, is probably a slightly better choice. Otherwise, really solid and what a lot of people tend to play at 35. Just note that the Avatar is not included in a battlegroup and you can't use warcaster points on it.
List c) is much the same, but I would replace the Crusader with a Redeemer, for more ranged firepower. You really don't need more than two heavies to deal with opposing armor, usually, and Kreoss Redeemer is a nice combo. Also, if you drop the choir down to a minimum unit, you could replace the Wracks with a Hierophant, which here is nice because it increases the range of Kreoss' spells and effectively plays the same role as Wracks. Alternately, drop the choir to a min and drop the Covenant, and add in eEiryss, to give you a credible assassination threat against focus-camping warcasters.
Really, Crusaders are good at small point levels (15-25), higher point levels with eFeora and Amon, and in tier lists with Harbinger and eSeverius, but really not good enough any other time.
Navitude · 714 weeks ago
>2 jacks don't have the fire continuous effect. Considering eFeora has the bond keep Reckoner and trade Redeemer for a Repenter?
>Min Errants + UA are good against most infantry and hit or miss with light jacks with the weapon master, Max make the unit devastating.
>Bastion can deal dmg to heavy warjacks, but not by much. Against certain Heavies, you likely won't be doing anything at all. There more of a tanky deterrent to infinity and light jacks, and act as a nuisance to heavy line breakers. Still good though, but I think Max Temple Flame Guard with UA would do better.
>It's an okay list. I think your going to end up having to rely on your Heavies to deal with other Heavies.
List 2:
>I don't like the Avatar. It's a dedicated Heavy/solo killer. However I find Holy Vessel is likely to limit you ability to only disrupt not kill heavies, and unlucky roll for damage boxes can make you turn moot, thankfully solo's will die. However, considering your don't have a lot of infantry units the gaze of menoth will be an amazing asset.
>This list I think will have a tough time against the first one. I think not having another infantry units will hurt and that you need something to wall of your caster in case of flanking pathfinders or snipes.
List 3:
>Would like to see some points free bump the crusader to Fire of Salvation.
>In all, same comment as list 2.
Overall I like list 1 the most as the other two as they seem a bit to jack dependent and lack flexibility to deal the odd all infantry heavy lists. Depending on your local meta, you may be safe, but Since as of Mrk2 infantry is starting to play a much more active role than it did before.
Wild · 714 weeks ago
Navitude · 714 weeks ago
@oldgrue · 714 weeks ago
Navitude · 714 weeks ago
tzeentchling 76p · 714 weeks ago
Gareth · 714 weeks ago
Kirby 118p · 714 weeks ago