Minimum Army |
"Hey Kirby!
Seeing as you have experience using an acolyte spam list I was wondering if you would critique my list for me?
It's for a 2250 tournament and takes a slightly different angle to the list you've been running.
Lord Kaldor Draigo
Inquisitor Coteaz
Troops
10 x paladins
warding stave/storm bolter
warding stave/ apothecary
hammer/stormbolter
hammer/ psycannon
sword/psycannon
sword/storm bolter
halberd/ psycannon
mc halberd/psycannon
halberd/storm bolter
brotherhood banner/storm bolter
5 x acolytes
5 x bolter
lasplas razorback
5 x acolyte
5 x bolter
lasplas razorback
5 x acolytes
5 x bolter
lasplas razorback
5 x acolyte
5 x bolter
lasplas razorback
4 x acolyte
4 x bolter
lasplas razorback
Heavy Support
Dreadnought
twin linked autocannon
twin linked autocannon
psybolt ammunition
Dreadnought
twin linked autocannon
twin linked autocannon
psybolt ammunition
Dreadnought
twin linked autocannon
twin linked autocannon
psybolt ammunition
Elites
Venerable Dreadnought
multi melta
dreadnought closecombat weapon
storm bolter
The idea is to bubble wrap the vehicles and dreads with the paladins. I chose to include the apothecary because I wanted the squad to be as survivable against small arms fire as possible, in order to force my opponents to shoot them with anti-tank weaponry. This gives target priority issues, shoot the paladins or shoot the vehicles with cover from the paladins.
I put draigo in the list because of the survivability he adds to the squad.
I know you use passbacks, but I have always liked the idea of lasplas razors with fortitude.
The ven dread can advance into mid field with the paladins and provide psychic defence and puts a reliable melta on the field.
I've played with the idea of making the aco squads min sized and adding a couple of meltas to two squads, but as I have such weak troops, I thought the extra bodies might be of use when going to ground.
To move the list to 2000 points, i would take the ven dread out and the apothecary.
I hope this tactical commentary helps you assess the list.
Thanks Kirby!"
The list appears solid though I think you're missing out on one of the biggest advantages of Grand Strategy - scouting Psycannons. Obviously you can work this on the Paladins but not having Purifiers/Purgation squads who could take massive advantage of Scout to move into position before the game starts to ensure they are using the Heavy statline of their Psycannons is a loss. Otherwise the list is lacking a bit in the anti-infantry department - the Paladins are going to smash whatever they see in combat and have a very nice anti-infantry shooting arsenal but that's about it. Yes, the Acolytes with bolters will help add weight of fire there but otherwise you're lacking in that department.
Personally, I wouldn't run Draigo, run another Acolyte squad, trim the Paladins down to around seven, drop the Ven Dread and forget about the Apoth. Then grab some Purifiers or Interceptors to support the rest of your army and add anti-infantry firepower. You could always go with a Grand Master (or try and keep Draigo) to ensure scoring stability and provide the bonus of Scout but bringing more anti-infantry and targets for your opponent to deal with is going to be important.