"Hey Kirby,
The other day I sent you an email about running terminators in a Blood Angel Army. You mentioned that Vanilla Marines do it better, I have been poking around your site, but haven't found any info on that. Would you mind sending me a link of where that is at?
Thanks,
Ashton"
I don't think I've actually got a dual LR list on here so I'm going to set it down in this post for you Ashton (and everyone else). THe main reason the BA double Termie list doesn't do as well as the Vanilla one is support. BA have less overall support because they have to pay a premimum on their tanks to make them go fast and BA Termies also want Sang Priests for the awesome FNP/FC bubble. So let's take a really quick look at SM Double Raider.
We'll start with a Libby w/Null & Gate, 10 TH/SS Terminators, dedicated LRC w/MM, EA and Heavy Support LRR w/EA. This uses up 1040 points. We'll add in some fire support with two Dakka Dreads (250) and two Dakka Preds (170) leaving us with 550 points to spend. Two tactical squads w/flamer/MM/Rhino would chew most of that up and leave just enough points for two MM/HF speeders. When you compare this to a BA Double Raider list, you've got more fire support and more midfield presence and although you lack FNP/FC on your Termies, you've got Null Zone. So here's the list in full (and there are other variants, this is just a basic template):
HQ -
Librarian w/Null Zone and Gate of Infinity
Elites -
Dreadnought w/2x TL-autocannons
Dreadnought w/2x TL-autocannons
10x TH/SS Terminators w/LRC w/Multi-melta, extra armor
Troops -
10x Tactical Marines w/flamer, multi-melta, Rhino
10x Tactical Marines w/flamer, multi-melta, Rhino
Fast Attack -
Land Speeder w/Heavy flamer, multi-melta
Land Speeder w/Heavy flamer, multi-melta
Heavy Support -
Predator w/Heavy Bolter sponsons
Predator w/Heavy Bolter sponsons
Land Raider Redeemer w/extra armor
Totals: 2000 points
10 tanks
31 infantry
Jason · 756 weeks ago
I understand that multi-meltas (although not the best on infantry) do offer the ability to actually destroy an armoured vehicle on a glancing 6 and ensure that no one will park a tank within 12 inches, which isn't bad for a free upgrade.
fester40k 73p · 756 weeks ago
Jason · 756 weeks ago
Plonking down a strength 10 AP1 shot when I hit the ground is a good way to upset someone, and 3++ means that a misfire isn't too bad.
Keith · 756 weeks ago
Jason · 756 weeks ago
I used some plastic cement to melt the join so there was a good interface and after the plastic had reset I stuck it on with super glue.
Bart · 756 weeks ago
Bro_Lo 82p · 756 weeks ago
Kirby failed to like the blog... nice one Kirby :P
http://fromthewarp.blogspot.com/2010/07/finishing...
Kirby 118p · 756 weeks ago
GWvsJohn · 756 weeks ago
Regardless, 2 rocks, Libby, 2 rhino-tacs and 2 riflemen is the base.
Kris · 756 weeks ago
Bro_Lo 82p · 756 weeks ago
The only alternative would be Las Sternguard in Rhinos (a favourite of VT2), but this is just not as cheap and pumps out fewer shots.
Ashton · 756 weeks ago
Thanks for posting a reply!!! I was wondering, do you think with the release of Dark Eldar that BLack Templars and the "Blessed Hull" would make a viable 2 LRC list? it would negate the whole lance issue.
Ashton
Bro_Lo 82p · 756 weeks ago
Kildash · 756 weeks ago
AND it also adresses the land raider types... but ok.
Kirby 118p · 756 weeks ago
Digilante · 756 weeks ago
Bro_Lo 82p · 756 weeks ago
Kirby 118p · 756 weeks ago
Steve · 756 weeks ago
HQ -
Librarian w/Null Zone and Gate of Infinity
Elites -
Dreadnought w/2x TL-autocannons
Dreadnought w/2x TL-autocannons
10x TH/SS Terminators w/LRC w/Multi-melta, extra armor
Troops -
10x Tactical Marines w/flamer, multi-melta, Rhino
10x Tactical Marines w/flamer, multi-melta, Rhino
Fast Attack -
Land Speeder w/2x Heavy Bolters
Land Speeder w/2x Heavy Bolters
Heavy Support -
Predator w/Heavy Bolter sponsons
Predator w/Heavy Bolter sponsons
Land Raider Crusader w/Multi-melta, extra armor
Totals: 2000 points
10 tanks
31 infantry
With this you lose the Deepstriking Multimeltas, but you make up for it with loads of 36" ranged dakka, and you get to take a Multimelta toting LRC instead of the naked Redeemer.
I understand that prevailing opinions on army design push for as much melta as possible, especially of the mobile type, but I have never had good luck with my two MM/HF Speeders. They are just too fragile to be counted on to get the job done. However, if they are re-purposed to provide longer ranged fire support perhaps they will survive longer while having more effect on the game.
Steve · 756 weeks ago
Kirby 118p · 756 weeks ago
Ya single and aggressive speeders generally die quickly but if they deep-strike, throw a MM or HF shot out and then either attract fire or die, they've done a good job. They make your opponent think about them and if needed, can run interference, blocking, etc. as well but you lose firepower when you do this with 2x weapon system Speeders which you want to both shoot.
Steve · 756 weeks ago
It's like a ray of heavenly light broke through the clouds and bathed me in revelation. I must have seen that same point made a dozen times over, and now it finally sinks in.
In retrospect, DCCW Dreads are pretty redundant as well, I mean what are they gonna bring that ten Thundernators haven't already?
Kirby 118p · 756 weeks ago
They bring S10 and an AV12 walker but ya, not really needed here.
youitis 33p · 756 weeks ago