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Tuesday, December 14, 2010

Reply to Heresy-Online re: Chaos



Hello Heresy *waves.* Someone once again got irked by Chaos not being considered a good army and me (and many others) pointing it out. So here’s a reply to a couple of the main points on this thread and potentially we can develop some more discussion for it. First, the army list in the Armies in 5th: Chaos Summary is not the best Chaos list; it was the best from the submitted articles in a classroom assignment. That is stated in the post. It’s not mine. Stop saying it sucks because it doesn't suck. It has issues such as PFists on the Plague Marine Champs but it's a solid list all the same. Next, I never ever, ever, ever said Chaos were the worst army. Ever. Don’t put words in my mouth (please). At best they are like Orks, DA and BT, sitting below the good armies in terms of competitiveness and they are certainly capable of beating good lists if the opposing general is bad, makes mistakes or has crap dice/terrain/tournament rulings, etc. However, all of those books have glaring codex flaws which I will cover below for CSM. Also, I never mentioned comp in my Chaos posts (unless I was pointing out it gets comped poorly when it shouldn’t be). Again, words in my mouth. Stop it.

Third, spouting tournament results at me isn’t going to do anything. Especially when you talk about battle points (an introduced concept which favors seal-bashing; see Sand Wyrm’s post), comp (an introduced concept which attempts to balance 40k; and fails) and 1500 points (which as TKE points out, is a whole new ballgame for Chaos and Orks. Yet Tau still kick rear-end). Given the opportunity, I would never play in a tournament with any of the above. I know this isn’t the case but this just underlines the lack of reliability and validity of tournaments (MoD; where is that article!). And yes, I am knocking the validity of the UK GT. Looking at two tournaments (NOVA and BFS) where a very similar format was used which is potentially the most reliable and valid format out there atm, and Chaos is nowhere to be seen in the Top armies (though Daemons made 9th at NOVA iirc). Whilst there needs to be a lot more of these type of tournaments for there to be any reasoning to actual use them as good indicators of competitiveness (and even then, there will be issues and it will be more confirmatory data of theory and needs to be interpreted with great caution), this is a start. Note I am also not saying this is proof of Chaos/Orks/etc sucking. The supporters of Chaos also point out how Chaos is poorly comped and this is clearly an indication of Chaos being good. At Lords of Terra, a list which compromised Noise Marines and Bezekers and minimal anti-tank was comped worse than my T6’R’Us. Worse. Ask Vince (who only had 5 tanks?) how easy that army was for him to beat. If TOs could comp correctly, then that would be a valid argument.

I have to give kudos for the lack of Lash complaining and no how Lash is so dominate so well done there.
So let’s look at the Chaos book’s flaws. They’ve been covered before in the Armies in 5th articles but I’ll repeat them.

  1. Crap anti-tank. You’ve got Oblits... and that’s it. Dreads when played properly are decent MM platforms but as many point out, aren’t reliable and will always do what you don’t want when you really need it. Everything else is basically sac melta. Sac melta is good except you don’t want your expensive Troops as sac units and you’d rather your Elites not be throw-away units. That being said, Chosen and Terminators as sac melta are viable choices.
  2. This leads to point 2, crap FoC. Fast Attack is pretty much useless and over-priced. A simple change to make Chaos way better is to give them Attack Bikes or Land Speeders. Otherwise most Chaos armies would love more Heavy Support (oblits or preds) or HQ (nurgle princes w/wings) supported by Plagues/CSM and that’s just bad codex design. However, bad codex design doesn’t equate bad lists. Tau, Witchunters and Eldar are all piss poor army books in terms of internal balance but make good lists but when one of your slots (FA) is completely useless and only two of your slots (HS and HQ) are really good, you’ve got issues. The above lists have at least one very good option in every slot which makes up their mono-builds. Chaos lack in FA completely and severely in Elites and these two slots are generally very important in competitive lists.
  3. Expensive; everything in the CSM book is just that little bit more expensive than it should be. CSM are 15 points you say but when you add in a Rhino and two meltaguns they cost the same as a Tac squad. Add in they don’t have ATSKNF or combat tactics (but have better Ld options) and the Tacs have a better heavy weapon selection (hi MM) and come with their Sarge and your midfield is less reliable unless you go for more expensive Troops which are not what they are made out to be. Plague Marines are good indeed but expensive and poor in combat. Zerkers are great at torrenting non-assault units but have troubles with charges and actual combat units (Land Raiders without PotMS, even godhammers, are crap btw). Noise Marines are more expensive marines with I5...woot? Now pay 5 more points to actually get an okay gun and it’s still not great. Do I have to talk about TSons? Lesser Daemons are a nice little throwaway unit and that’s fine but when you need to be scoring you don’t want throw away Troops, especially when your Troops are already closing with the enemy with meltaguns.
  4. Crap suppression fire. Look an article not by me. Suppression fire is a great concept in 5th because it helps against mech without forking out pure anti-tank guns. Playing a foot army? Suppression fire is still very useful. Ask all those S6/7 rate of fire weapons you see in Imperial, Eldar, Tyranid and Tau armies (DE have S8 those lucky pointy-ears). Chaos doesn’t have this unless it sacrifices something else that is needed (like Oblits or melta).
What this boils down to is a huge amount of pressure on DPs and Oblits to carry the day and whilst they are both good buys, they cannot carry an army list and have their own weaknesses (Oblits can be ID’d and for some armies this is ‘easy’; DPs are out there alone and Dreads/GDs can only offer so much support in terms of saturation). Combined with the increased expense across the board for Chaos and you get minimal damage potential compared to 5th edition lists, lack of target saturation compared to 5th ed lists and an uphill battle against 5th ed lists. Now obviously having less of everything (firepower, damage potential, saturation, etc.) is a moot point if everything is AV14, BS10, S10, AP1, ignores cover, etc. but alas, CSM don’t have those rules (yet...?).

This is where the comparison comes in against Vanilla/BA/SW lists (not DA/BT who they are on par on because they also suffer in terms of expensive units but have better FA/Elites and worse HS, etc. etc.). They are as close a comparison as you can get and except for Oblits, the loyalist variants have better Troops (you really have to stop saying more expensive and less reliable CSM are > Tacticals; check it here; and whilst Plagues > Tacticals, they also pay for it and are still sac bloody melta units), actual Fast Attack, actual combat units, balanced army lists, anti-tank which isn’t just sac melta + Oblits, suppression fire, they are cheaper across the board, actual useful Elites, more than 2 HQ choices which aren’t terrible (DPs and Kharn), duality across the FoC, etc. What this boils down to is not just more list choices and options but better lists and options. Again, Oblits are great. DP are good and CSM Troops are solid but they are not going to be able to best lists by themselves because they cannot fit in the tools for the job. Again, this is not to say they cannot win against 5th ed lists or are terrible but they fight an uphill battle against properly built 5th ed lists from the most recent books and certain older books (Tau, Witchunters, Eldar).

Let’s quote Wusword77 because, well he said it just right:

“What Kirby is saying is that if you took 2 people, of the same skill level and had them play against each other Chaos doesn't measure up against some of the other codexs.

The codex has issues is all Kirby is saying. At no point was he making the point of "The 'dex the worst in the game and everyone that plays it is an idiot, that should be shot and killed on sight."

A dex that has one (general) build isn't a great dex, it's ok at best.”


I wouldn’t agree with the last comment as that one build can be great (Immo spam and Hybrid Tau say hi) but he’s spot on with everything else and has clearly read and not inferred from my article series. Chaos have issues. It’s simple. If you don’t want to believe it, that’s fine. If you want to insult the people I play against, that’s fine, too (hell Vince has beaten me with Chaos when I used a 5th ed Eldar army, but then again I don’t go around saying I beat blabla list regularly as though it means something). Don’t however, get all high and mighty, put words in my mouth and get all whiney. It’s childish and annoying. If you want to discuss the issues with Chaos, I and the readers here, are all for it. Discussion helps learning on all sides (look at Fluger and myself; we clearly disagree over Orks but we have respect for each other and can debate without devolving into gibbering somethingorothers).

Comments (46)

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Hey Kriby, thanks for the Rep. Keep the great articles coming on the site, it's changed my game around quite a bit.
lol. Fun times. Cheers for props (though no link? :p )

Have a look at this thread? http://www.heresy-online.net/forums/showthread.ph...

Not about you, just wanted your take. Also, I would appreciate your thoughts on my 'Orks: A New Approach' thread on't blog.
lol. Fun times. Cheers for props (though no link? :p )

Have a look at this thread? http://www.heresy-online.net/forums/showthread.ph...

Not about you, just wanted your take. Also, I would appreciate your thoughts on my 'Orks: A New Approach' thread on't blog.
willydstyle's avatar

willydstyle · 747 weeks ago

I would even contest that Nurgle DPs aren't actually very good HQ slots when compared to other books. Even at T6, those 4 wounds don't take you very far when all you have is 3+/5+.
It is coming... someone is a little impatience. You do realise some of us work and then go out drinking when we don't have work? Besides, you just insulted my Black Templars. What happened to the love? You owied my feelings. Somebody hug me...
4 replies · active 747 weeks ago
And I'm feeling all emo now. I haven't played a game with Black Templars in ages, now your saying they aren't awesomesauce. Practise games in January & February? Give you beakie helmets.
Thursday go city? I'll be there. And type faster lol.
Work... I've only got tomorrow and Tuesday off till Christmas Day. Tomorrow will consist of me working on the latest addition to the Victorian Crusade. While Tuesday will be Christmas present shopping. And then after Christmas is parties and work. I'm not free till January lolz. But I should have battlefoam bag then, plus lots of beakie helmets.

I'll have it finished soon... maybe :p
Cool. And tell me how the battlefoam goes and I'm considering one...
Warboss Stalin's avatar

Warboss Stalin · 747 weeks ago

Phah...I guess everyone's ass i kick with my orks are bad generals, Space Vampire or Wolf veteran players all must suck to losoe so often.
8 replies · active 747 weeks ago
Kinda like when I wipe out people in combat with my tau battlesuit armada, or when my pure, foot grey knigts own orks and others easily, and make it look like they're too damn hard and good for their own safety?

Yes, it's the competition that's to blame - not you being a tactical genius, or your army being awesome.
Warboss Stalin's avatar

Warboss Stalin · 747 weeks ago

That's a load of crap. A lot of folks i play are very skilled. Some are not and it's easy to tell who's who. For all YOU know, I AM a tactical genius.
Don't sound like it!

Tongue in cheek. Just so that's clear. Tongue. In. Cheek.
If they were very skilled, you'd be very skilled, too, and from what you've shown so far, that doesn't seem to be the case.
I don't claim to be hardcore, a master of warhams, or anything at all, really, because there's just no need for me to. When I see bad arguments, bad lists, bad decisions, or bad playing, I'll break it down - even tell the person in question why it all fails.

That's kinda what you should judge peoples' 'powerlevel' on.
If you *were* very skilled, then you'd know exactly why Orks at at a disadvantage. You seem to think they aren't. Ergo...
Warboss Stalin's avatar

Warboss Stalin · 747 weeks ago

Yeah yeah, nice slight. Any army is at a disadvantage with a weak commander. I doubt there's a Great player around that a great ork general cant take 50% of the time. You keep saying they are at a disadvantage. You're wrong.
I can honestly only imagine you are being deliberately obtuse now. Orks have NOTHING going for them in the Troops dept. Without Troops, you are Fail at 5e. It really is that simple.
I've never lost to orks with my tau, grey knights, or vanilla marines.
That doesn't prove anything, other than that I'm better than the local orks.

Orks are gimped in 5th. Accept facts.
Warboss Stalin's avatar

Warboss Stalin · 747 weeks ago

I mean really..."Third, spouting tournament results at me isn’t going to do anything" and then going on and saying "(@ the Nova) Chaos is nowhere to be seen in the Top armies" shortly thereafter. You guys say orks and chaos etc are less competative, but you have to consider veteran slobs with more money to spend on armies than their rent will ALWAYS go for shiny new toys, so that regardless of how well the older armies do, there's almost always more new armies being used, and therefore a better chance to see more of them in the top spots. Having a great ork general and 5 great blood angels generals in the same tourney, you're gonna see a lot of angels (or wolves, etc) sitting at the top. Last weekend's tourney had 5 blood angelsof 14 armies being played. A month before that the local area had blood angels and tyranids.
4 replies · active 747 weeks ago
One of the best generals in Aus recently went from SM to Orks, and now isnt placing at tournaments. Co-incidence?
MeanGreen's avatar

MeanGreen · 747 weeks ago

Everybody knows orks don't do well down under...its in the fluff > ;)
And next line

"Whilst there needs to be a lot more of these type of tournaments for there to be any reasoning to actual use them as good indicators of competitiveness (and even then, there will be issues and it will be more confirmatory data of theory and needs to be interpreted with great caution), this is a start. Note I am also not saying this is proof of Chaos/Orks/etc sucking. "
Drunk_Elephant's avatar

Drunk_Elephant · 747 weeks ago

Yes, and these are all possible reasons why Kirby is saying the tournament results are not a good indication of how strong or weak a codex is. He is saying that tournament results atm are NOT a solid indicator of codex strength. I hope you understand that.
"Now obviously having less of everything (firepower, damage potential, saturation, etc.) is a moot point if everything is AV14, BS10, S10, AP1, ignores cover, etc. but alas, CSM don’t have those rules (yet...?). "

Well I've tried this set-up that have been working quite well against today competitive codex (i-e SW - BA & GI)
Flying Deamon Prince Slaanesh & lash
2*3 termi Reaper 2 combi-plas & PF
2*LR Possessed
3*3 oblit
2*5 zerks
5 plages marines 2 melta
Rhino with Havoc
2000 pts

I’ve a 5 reliable strong anti tank unit (3*Oblit + LR) that can outshoot from long range most of the army (except the DE) thanks to AV14 possessed & oblit 2++ and 13 Lascan. In this set-up the 2 pack of termis enable me to provide additional firepower to suppress the long range danger (ie lascan platform like razorback / vendetta). The beauty is that you've to supress only a small amount of opposing tanks (the one with S9/AP2 weapon) the other can be ingnored thanks to AV14 and 2++ oblits (that can also hide behind the LRs. The termis are here to provide some supression fire and also to go midfield to stop rushing meltaboxes.
5 replies · active 747 weeks ago
And you've got 15 scoring bodies. 3 tanks. 1 DP which isn't super great in combat. 2 melta moving forward.

It's like the 15-30 TH/SS armies except without good land raiders and good terminators.
Please do not compare this list with 15 termies in LR. It is a totally different set-up. The TH+SS need to come close to your opponents to be efficient. It is thus exposed your prized unit to melta / rapid fire that will cook 250 pts for each successful shot. My list is definitively "stand and shoot" from as far as possible in order to avoid the melta/rapid fire (especially from plasma). By doing so I remove most of the weapons that can arm LR and /or oblit (melta/plasma/powerfist) for at least 2 turns. This is really how it works with this list: removed S8+ AP2- before they came close enough to your army. With 9 oblit + 4 twin link lascan + termis moving to midfield there is enough fire power to supress long range weapon like lascan and de-mech&destroy a fair share of melta/plasma unit before they came close enough.

I still fully agree that 15 scoring bodies are definitively the weakness of this list. The way I try to mitigate this weakness is most of the time to reserve one or 2 units (most of the time the plague marines in rhino), hoping the 13 Lascan + 2 reaper will have done enough damage by the time the rhino will enter the game.
He is making fun of the list by comparing it to Termi Spam...
willydstyle's avatar

willydstyle · 747 weeks ago

You can't simply say "I played against competitive armies." It's not a codex that is competitive, but specific lists and the generals who play those lists.

My extremely poor Chaos list can win against BA or SW all day if my opponent is filling his list up with things like skyclaws or fast vindicators, and is not a very experienced player.

What were the specific competitive *lists* that your army did well against?
Three vehicles in 2k, and one is a rhino. Really?
I can neutralize that with five-hundred less points of tau.
ShrineDawg's avatar

ShrineDawg · 747 weeks ago

"(though Daemons made 9th at NOVA iirc)"
And my precious plague marines placed 8th.
It blows me away that anyone can even argue with Kirby on this. Every time I played Chaos against a 5E codex, I always felt like I had 20% less points than the other guy.
3 replies · active 747 weeks ago
Everyone argues with me. It's the cool thing to do lol.
Shut up Kirbs, no it isn't!

;]

Kudos for keeping cool through all this. Next do a post aimed at Heresy addressing all the Tau hate? :D
What more could they want outside of the armies in 5th posts, fire warriors/FoF sucks, S10 Ap1 guns...?
Ok first I am a complete 40k noob! I've played maybe 10 games, so don't blast me for my noob question. I never hear anyone mention Defilers when discussing Chaos Lists. 150pts for a S8/AP3 Pieplate, that reach anywhere on the battlefield. Is it because it takes a slot better used for Oblits?
2 replies · active less than 1 minute ago
Pretty much. Long-range anti-tank is something Chaos has issues with, solved by Oblits and (to a lesser degree) AC/Las predators. Ap3 pie plates, while fun, don't really address these issues. The Reaper AC or Lascannon you can put on it don't either, because if you're firing those why did you pay for the battlecannon?

Defilers have a place in a pseudo-stompy build, with 3 defilers, 3 dreads, and 2 princes, plus PM to taste, but it's not exactly the best build and can't compare to Nids monster mash.
Coolio, thanks for the response!
Well, I play Chaos and Orks ( sucks to be me ). I used to dominate but with every 5thed codex that comes out it gets harder and harder. Everything Kirby says is true, I'm a career second placer now and everytime I lose its to a well played/constructed 5thed codex.

I even renovated some of my chaos to use the SW codex but id doesn't feel right, I destroy everything in my path though.

Just curious Kirby, why don't you like to play in 1500 points?
3 replies · active 747 weeks ago
Warboss Stalin's avatar

Warboss Stalin · 747 weeks ago

Same armies I play. Chaos can struggle jsut because of the $$$. I never feel outclassed with orks, though.
Some armies are just much, much better at 1500 than others. IG and Tau for instance. 1750 is where the majority of the new books 'unlock' for most builds. They can all play at 1500 but there is a plateauing of good lists around the 1750-2000 mark.
Personally, I dislike 1.5k, because there are no backups possible, and no secondary plans.
If you're winning turn three, you're winning the game, period.

You also can't bring toy units, or anything you 'want' to take - just what you 'need' to take.
Out of the the, say...5 games (?) I've played with chaos in 5th I can proudly say I won

*drum roll*

one, yes ONE game, and to make things worse it was against DA. -.-' (so much for the glory).

After being completely obliterated by Nid's (mainly due to the lack of suppression fire, and partly bad deployment) I became traumatized and decided to stick to my favourite army.

After all if I'm going to play with an underdog army might as well take what I like, Black Templars.
2 replies · active 747 weeks ago
Actually make that 2 games I won.
I also beat the living C*** out of necrons, still, no glory.
To be fair, you *can't* suppress Nids...kinda the point. lol

What you lack is Killing Power, which is radically different from Suppression Fire.
thank you very much kirby for an excellent article. just thought i'd give you a massive "+1" to your "four flaws of chaos".
1 reply · active less than 1 minute ago
Always nice to be appreciated =D.

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