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Wednesday, October 19, 2011

Email in: Blood Angels 2000pt list for your advice

Dakka


"Kirby hello,

I'm putting together an all-comers Blood Angels army with what I have on hand, so here's what I came up with:


BLOOD ANGELS 2,000 pts

HQ

Librarian 100
Fear of Darkness
Shield of Sanguinus

Honor Guard 225
Sanguinary Novitiate
Plasmagun
Plasmagun
Plasmagun
Plasmagun
Razorback
TL Heavy Bolters

TROOPS

Tactical Squad 265
5 Extra Marines
Power Fist
Combi-Melta
Plasmagun
Multi-Melta
Rhino

Tactical Squad 245
5 Extra Marines
Plasma Pistol
Plasmagun
Missile Launcher
Rhino

Death Company 295
7 Extra Death Company
Power Fist
Power Fist
Drop Pod
Teleport Homer

ELITES

Terminator Squad 205
Heavy Flamer

Sternguard Veterans 205
Plasma Cannon
Plasma Cannon
Combi-Melta
Combi-Melta
Rhino

HEAVY SUPPORT

Dreadnought *** 145
TL Lascannon
Missile Launcher

Dreadnought 105
Multi Melta
Storm Bolter

Devastator Squad 210
Missile Launcher
Missile Launcher
Missile Launcher
Missile Launcher
Razorback
TL Lascannons

It's meant to be a bit different from run of the mill Blood Angels rosters. This is basically an attempt at making a CSM-like shooty Blood Angels army that will rush to mid table, hold it and deny the opponent maneuvering space better than CSM. It's meant to have some 24"+ bite, but mostly dares the enemy to come within 24" of it.

I can swap some units out for a couple of changes but I'd rather not have to invest heavily into new models if I can help it (I do have a lot of spare power armor models and bits though).

What do you think of this list?

Kind Regards,
Stephen"


I feel this list is just done better as a Space Marines list. You're not really taking advantage of the Blood Angels speed or access to FNP/FC bubbles. Follow that up with a little bit of everything and it feels a bit more like an SM list with models on hand transferred to a Blood Angels list. You therefore have two options - modify this list significantly or take it to a Space Marine list. I think it can work fine as a BA list so let's go with that. I don't know what models you have though so you're going to need to shout out if I'm off base and you need to buy too much.

First let's drop the Honor Guard squad. Lots of plasmaguns with FNP is cute but as always, they are going to be ahuge target for your opponent with lots of special weapons and a FNP bubble. Then let's expand the Terminator squad to 10 strong with 2x CML. If you don't have Terminators, you can easily access some from the Assault on Black Reach set for cheap and a little bit of conversion work will install two CMLs instead of the Heavy Flamers. With FNP this unit is an absolute pain for opponents to deal with and puts out lots of firepower. They still die to AP2/1 weapons but are a great move and advance unit which can clog of midfield for you and put out some serious firepower.

I'd then be grabbing a couple of Priests in your other Elites. I'm happy to keep the Sternguard though if we are tight on points later on, dropping them might be a good idea. The Priests make every Marine in midfield a bunch harder to kill and gives you much greater counter-attack potential. I'd say you need at least two.

We then hit a bit of a conundrum - what to do with Heavy Support? I feel three Rifledreads would be great here but since we're going for some midfield presence and Tactical squads to improve that, a fire base of some kind needs to be bad. Therefore keep the Devs + 2 Dread approach but make both Dreads either have 2x twin-linked autocannons (ask an IG friend for any spare autocannons to trade) or 2x MM to support your midfield advance. Keep the Devastators as they are but change the Tactical heavy weapons to a missile launcher or lascannon. This allows you to combat squad them and make your firebase scoring. Consider a babysitting Priest as well to make them hard to remove.

Now back to our Troops. With the heavy weapons in backfield as support the other units can be a bit more aggressive so a meltagun + combi-melta are good choices. I'd skimp on the Power Fist though as they aren't really needed. You can then take a Rhino and top-hatch with them or run Razorbacks for extra firepower. I'd go with LasPlas RBacks so as your opponent encroaches on your midfield you've got that double tapping plasma. What to do with the DC though? Personally I'd drop them in favor of small ASM units in Razorbacks which basically fulfill the same role as the aggressive tactical squads. You park them in midfield with melta weapons inside, allow the LasPlas RBack to fire away and if the opponent breaks through your Terminator line, you've got a lot of S5/I5/FNP Marines counter-charging them.

This is how a midfield BA list would work but you also have more movement options due to Fast status. It's not perfect by any means but keeps pretty close to what you started with but a couple additions and changes here and there. If you really wanted to keep with the original idea and Tacticals in midfield though - look to Space Marines as that is really where they excel.

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