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Showing posts with label Night Lords. Show all posts
Showing posts with label Night Lords. Show all posts

Monday, October 3, 2011

Late Emperor's Legion Write-Up


Hey all:

Emperor's Legion Delayed (~2 weeks) Write Up :P

EL was pretty pretty go http://www.blogger.com/img/blank.gifod. I ran my Bloodhammer list vs 5 cool opponents and was fairly happy with it. The Devs certainly added much needed firepower that the pure jumpers incarnation sorely lacks. Big props to Bails for running a good event, but the missions need a bit of a tune up I thought.

So game 1 vs Jeremy running Draigowing (Draigooo!!, Libby, 5 paladins, 10 paladins). I failed quite hard when I panicked and charged big unit when I should've avoided it all game and alpha'ed the 5 man paladin squad. The mission was a problem too, he could've just stay in the middle and the best I could get would've been a draw :( That's part of the reason I panicked and thought I had to act but what I should've done was just jump around away from them, since he could only really kill a 2 5 man squads per turn and I had 11 of those all up, I could've even detached the priests to make them solo targets as well and make him have to shoot a single guy with whole paladin units to take him out. Alas, I didn't do any of that at the time :P I learnt from my fail though...

Friday, September 16, 2011

We Have Come For You (Again)!

Hey pinkies, so as I mentioned before, update for my beloved NLs, few days before EL and I've got everything finished. So 3v5 Devs with 4 MLs and a foot priest. Oh and since a few people are bound to ask (maybe!), the ghetto devastators are made from using a CSM guy, his bolter holding arms, a SM vehicle accessory hunter killer missile body (without the bling) and a CSM vehicle accessory daemonic barrel thingo that you put at the end of your HBs and lascannons... Quite pleased with them tbh.

Basically, you want to replace the boltgun of the marine with a missile launcher. Glue the ML at an angle to try and replicate the actual ML holding arms and then add the other arm as support for the ML as you would for a bolter normally. Then, I just added some chains and other stuff to add to the NL theme all the while trying to hide the gap that sort of appears between the right arm and the missile launcher connection point. Its fairly easy to do and if you have lots of HKMs lying around and not enough devastators, this is a good way to make some more :)

Anyway, haters lament, the Night Lords have come for you again :P

Devs 1

Thursday, September 8, 2011

Night Lords Mark II - Bloodhammer


Hey guys, so Kirby really, really wanted me to try out Jumpers with Devastators as support (aka Bloodhammer). You know, so he had an actual competitive list rather than one which was pretty good. So after much procrastination, and a few failures on the tabletop, I gave in and was able to make 12 missile launcher Night Lords and a foot priest as well as 3 champions.

A little re-jig of my pure Jumpers list to add the devs and hopefully it should perform better on the TT with some much needed long range support. So I dropped 1 VVets squad and the Honour Guard and added 3x5 Dev squads with 4 MLs each, a foot priest and finally kept a unit of VVets to add some punch in CC and hopefully break bubblewraps. And I changed Blood Lance to Unleash Rage as I never seem to get much out of the lance with the libby. Importantly, this type of list can start on the board and have early ranged threats which the pure jumpers sorely lacked.

Monday, February 28, 2011

We Have Come For You!



Good news, everybody. /Farnsworth. I've finished painting the last of the Night Lords (count as Blood Angels Jumpers)! Posted up is just a teaser pic, if you want to check them out in all their scary (boo) glory, click on either of the two links below!

or you know, Kirby will edit and put them up here rather than making people go elsewhere *eyeroll.* Vince's list is based upon the pure Jumper army I put together a while ago with Libby, 5x HG, 2x Priest, 30x ASM and 2x VV squads. Enjoy.


Honor Guard (Chosen):

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