There is a mini bat-rep between AbusePuppy and I 3++ - The Painting Side seen here. It's on Vassal hence why it's up over there and was me using my Blood Hammer versus a Neozilla list with Harpies, HG, T-Fex, Tervigons and Tyrant. Was a good and close game with some great fun on skype and with the audience. Ironically it has nothing to do with the discussion going on atm relating to Jumper armies but wanted to practice Centurion lists and Puppy was using Tyranids so went BA rather than my own Tyranids (silly Vassal only has one color scheme for Nids with T-Fexes).
Anywho was an enjoyable couple of hours and good practice for us both! Apparently there was also a play-tester for GW in the chatbox today so some people may have gleaned some info. TKE, spill the beans please as you were there! lol
Archnomad · 749 weeks ago
Archnomad · 749 weeks ago
TheKingElessar 71p · 749 weeks ago
As regards GKs, I was too late for juicy stuff, but remain unconvinced conceptually.
gdmnw 50p · 749 weeks ago
TheKingElessar 71p · 749 weeks ago
Von · 748 weeks ago
artemi7 78p · 749 weeks ago
20plus points for PAGKs, his playtest army is something like 23 guys at 2000 points, 13ish HQs including special characters, 2 FA choices (30" teleporting PAGKs and no bikes/jetbikes), Termies as troops standard (sounds like Artificer armor is an upgrade, or something. He was vague), yes to rumors of the upgraded 2 wound Termie, DreadKnight new MC-like heavy, possible yes to Rhinos/razors, no to Preds/Whirlwinds/Vindis, Storm Raven in, SR, Land Raider, Purgs, and Dreadknights all in heavy, he would not pin down if you could get Dreads as heavy though confirmed that there would be a little FOC movement though some means, PAGKs are all in 2 artificer armor, and get 2 powers to Termies 1, have a new halocaust-like power that hits at Initiative 11 plus normal cc attacks, possible S5 Storm Bolters, Psycannons are apparently S7 with some ridiculous number of attacks (like Assault 2 Heavy 4, or 3/6 or something), teleporting squads still roll scatter, but can perhaps assault out of a deep strike, ISTs are out but possible Inquisitor ret choices, no Null Zone or re-rolling enemy saves, no re-rolling your armor saves, no Shroud (though it could be a Psychic power upgrade, seemed to be some confusion over that...), and... uh... that might be it.
Oh, and Katie wanted a job. *shrug*