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Tuesday, January 11, 2011

UK Masters: Requested Review


So I had an e-mail about the UK Masters to review it and the army lists presented. Oh goodie? Let's be clear here, this isn't an attack or a you suck! it's an 'un-biased' review of the armies and format. First off the format seems pretty good for the most part. There aren't any stupid missions and the missions are generally based off the good combinations from the rulebook. Minimal innovation but effective. There are some issues though. The 26 page 'FAQ' document (and seriously question 231? No thanks. My Tervigon is yay big, is MC sized, uses this base and is WYSIWYG. Now if I had modelled my Tervigon to be as tiny as a termagant, then ya go for it but not when it's based off of a new Carnifex model. I also like how there is no FAQ for a T-Fex *models 2" tall T-Fex*) which I haven't bothered reading is really extensive (okay I skimmed it and there are some issues like Q 125. GW even said this wasn't the case. 48 is mind blowing...). There are not that many issues pertaining to the rulebook and armies that we need 26 pages. It's not as bad as INAT but it's not really needed. Some quick "beasts do not get Pain tokens but beasmasters do," "Libby gates out of combat," etc. would of been fine. And requiring both a 1500 and 1750 list (and naively thinking both will be different and diverse armies) is meh. Pick a point size and stick with it otherwise your tournament is even less valid than normal. I'd prefer 1750 of the two as I think that's where most lists balance out but either way, pick one.

No comp or painting scores which is nice but still using Battle Points though at least there aren't minor and major victories. Rather just W/D/L points system with extra or less points based on VP differential. This still encourages baby seal clubbing as Sandwyrm covered on his blog even though close games are covered by this system. Less of an issue one would expect with it being the 'Masters' though. Bla bla bla bla basically, again it's a decent system considering the paradigm of tournaments currently and not having terrible missions is nice. Oh and we'll ignore the fallacy of running a 'masters' event when there isn't actual a standardised tournament template on which to rank players :P. Let's take a look at the lists and we'll go from 1 through to 16.

Josh Roberts - Imperial Guard

1500: Double up the PBS please and put them in Chimeras. Lot of chassis and middling strength firepower but not a lot infantry. I'd rather see Vets in Chimeras (I know; boring) and PBS in Chimeras as well to make midfield more secure but solid list.

1750: Straight upgrade from 1500 so no diverse lists here (I'm not going to say this every time unless the lists really are different). Additional CCS and SWS and two chimeras. Still no double PBS or Chimeras for them which would of been the obvious upgrade and a bit light on scoring for 1750. Not a huge fan of plasma CCS (particularly pistol) and the loss of autocannons from the blob essentially makes them a 135 point paperweight. Still a decent list but lacks that little bit extra at 1750 I feel.

Gaz Jones - Dark Eldar

1500: 5 Haemons at 1500? 5? Wyches without Shardnets aren't as great tarpits and a lot of points are being dropped on FNP counters. There also isn't a good WWP unit which can withstand early firepower as the Wracks are too small. Incubi are the obvious choice but this gives your opponent an extra turn to attrition them down. Trueborn also are easy to shoot down if they start on the table (even with FNP) or lose a minimum of two turns shooting if in reserve without a lot of saturation going for them.

1750: This looks a bit better but 6 Haemons is still a lot at 1750 and still suffers from Incubi being the WWP carriers, Trueborn being easy to torrent off/lack of saturation and Wyches not having shardnets. Better scoring capacity with 3 Wrack squads and mildly improved anti-tank though Heat Lances would be good for both lists.

Filippo Cipriani - Tyranids

1500: Heavy reliance on the Hive Guard to do much with their shooting and I'd rather see multiple Carnifexes in Fexstar alignments to buff the MC numbers. Genestealers are nice but MCs are nicer when there is less pewpew on the battlefield. Tervigons get nerfed with bad FAQ.

1750: This takes what I just said and adds it to the 1750 concept but still not enough MCs to really saturate the board. The lone Tervigon is really a target at this points level. Hive Guard are still carrying the load but backed up now by the Fexes. Also not getting the 18 man Gant squad.

Rob Madeley - Chaos Daemons

1500: It's a fateweaver list with none, zero, nada, zilch, squat, zippo, crap-all shooting. This is bad.

1750: It's a fateweaver list with more points and less shooting!

Lee Brown - Eldar

1500: Minimal troops. I know they are to be reserved but eh, it's like spotting your opponent 228 points. One or two? Sure but your whole Troops? Not a fan. Falcons + Dragons are nice but the Dragons are better in Serpents as Falcons hate melta. Jetlock is nice if you can keep Eldrad close enough to double cast fortune (which is hard) to ensure it goes off but single rock meh. That's 1500 though. War Walkers are okay but the list would be much better off with Serpents and Prisms added in.

1750: No more Troops and an added Autarch which makes the single rock scarier in combat but that's about it. Same issues as 1500 list.

Chris Green - Tyranids

1500: Similar to the other Nid list but no Heavy Support. Too much reliance on Hive Guard and genestealers and 2 MCs staying alive.

1750: Same issues again. We've gone up in points but not MC numbers and we still have a ton of Genestealers. This list won't have issues with objective based missions but will have trouble killing mech armies though I haven't seen any mech armies yet...

Peter Cooke - Blood Angels

1500: Nearly a double rock list with Mephy and Termies but waste of points on Chaplain. Corb is nice but isn't bringing much more than a normal Priest to this list. Very minimal firepower since there are 600-700 points in the Terminator unit and no idea what the Razorbacks have thanks. Minimal scoring without FNP and contains 2/3rds of the army's melta. Very egg baskety.

1750: We've added a Third troop and some LasPlas upgrades which is nice but there are still nearly as many points into your egg basket as the rest of the army combined.

Richard Fielder - Space Wolves

1500: Another huge rock list (seriously people?). Single melta troops which often don't have a top-hatch and 700-800 points in a single unit backed up by again minimal firepower.

1750: Increased firepower is good and doubling up the meltas on the Troops but now has a scoring issue with only 15 scoring bodies at 1750.

Rob Buckley - Chaos Space Marines

1500: It's called Lash marines and it's one of the better lists I've seen so far in this range of lists. With 2 lashes it is likely to nullify super units and overcome psy defenses. It has generally equal or greater firepower with the Oblits compared to most lists (IG has a bit more) and although minimal troops, they are sturdy. You can now see why people still think Lash is good.

1750: The list goes backward with Zerkers and an LR added to the mix. I'd rather of seen more Plagues, 3x3 Oblits and Chosen in Rhinos for saturation, blocking, etc.

Stu Peterson - Dark Eldar

1500: Wyches are not MSU units and the Void Raven is probably the worst of the Heavy Supports. 195 points for AV11 w/5++? If the Wyches were Warriors w/Blaster + Pistol and maybe a couple extra smaller Hellion squads instead of the Wracks (and the Void = Razorwing) this list would be very balanced. As it is those Wyches aren't tarpits and there isn't much anti-tank whilst there is a whole lot of anti-infantry.

1750: Token incubi upgrade? Still anti-tank issues. Still Wyches which do diddly.

Luke Nurser - Space Wolves

1500: Much better than the other SW list we saw. Still a single rock but isn't as monstrous whilst still going to smash most of what it meets (except that other rock...). Grey Hunters are much more capable of midfield holding and all have 2 meltas which is nice (and Ld9) and Rhinos so they don't have to get out to shoot. Double fangs for down-field firepower which is nice but still suffering from the issue of a single rock.

1750: One Wolf Scout doesn't scare much and downfield firepower has stayed relatively the same with losing some fangs but gaining a Priest. Better at 1500.

Neil Kerr - Chaos Daemons

1500: There's some shooting here which is nice but still not much.

1750: Some significant upgrades in shooting with Soul Grinders and a very solid Troop; I think this is one list which upgraded really well so far but still suffers from lack of good anti-tank and susceptible to being blocked. However, other than the IG list there hasn't been a lot of tanks and there has been zero blocking units available. The Crushers and Fiends of both Daemons lists will enjoy seeing the rock units of the other armies.

Alex Harrison - Imperial Guard

1500: It's like a copy-paste job of the first Guard list... Still double up the PBS. Get them Chimeras. Stop relying on S7 firepower only! These two lists are still some of the better lists out there and would dominate the field if they had multiple PBS. Oh you took damage, here's 3 weaken resolves as I force my way through your defenses. Leave. Now.

1750: The platoons aren't paperweights this time which is nice and the SWS clearly have a roll but 3 BS3 meltas isn't reliable. Luckily they don't need to be since there isn't a lot of mech. Still only single PBS and no Chimera.

James Taylor - Chaos Space Marines

1500: It is a copy paste from the first CSM list... And it still looks viable in this climate.

1750: I like this 1750 version better. Wee bit light on scoring but 15 plagues isbetter than what most are bringing and I'd still like to see those Terminators turn to Chosen but better than the other CSM list and still looks good against all the bloody rocks out there.

Kiran Reddy - Eldar

1500: 365 points on HQ is a lot but compared to other lists here...well it's still a lot for an Eldar army. Much better use of Dragons w/Serpents and Dire Avengers in Falcons but Yriel makes no sense. Particularly in this rock climate all you want to do, is play keep away, drop a bunch of shots into people and play keep away.

1750: The list went backwards as it too become a rock-list with less mech. Troops are better than the other Eldar list as the Jetbikes are token scorers rather than the only scorers though with the type of lists running around, both seem to be the same due to minimal firepower.

James Ramsay - Imperial Guard

1500: DOUBLE UP ON PBS and put them in a Chimera. Please England. It's an IG foot list with Straken so it isn't bad but there are no Heavy Weapon teams (which arguably would get targeted which is why Hybrid is better) and whilst 140 FC/CA Guardsmen with a bunch of power weapons is kinda scary, it's not scary to the massive rock units out there. It becomes a war of attrition and they win when they can put out a ton of attacks and get good saves against all of your attacks. Add in some of those units need to sit back and fire their okay firepower and how does this list win games? It'll draw a lot I imagine due to the weight of bodies needing to be shifted or get run off the table if Ld9 doesn't work.

1750: 45 more infantry please. Doesn't solve the problem.


----------------------------------------


So not one mech list in there. The best lists are the first two Hybrid Guard lists and the Lash lists. Lash generally deals with foot quite well and has as much if not more firepower than most lists here whilst the Guard lists have way too much mech for people to deal with (12 tanks I think) and the firepower to attrition rock units down. If any Guard had multiple PBS they'd have a clear one-up on everyone since rock units seem to be so popular. I expect Chaos or one of the IG lists to win because they are the closest thing to balanced and can deal with the super units effectively rather than throwing another super unit at said super unit and having a super unit super fight to see who is the super winner of the super fight whilst the non-super units of the super army sit around eating supper. I wouldn't however be surprised to see another army win as it is battle points and super units = win big or go home (do we see how that relates to seal clubbing? If you were new would you want to versus those type of units?).

Anyway, this isn't a knock on these player's ability or list-skills as it clearly shows a pardigm within England. You can now see why there are so many arguments on the Internet relating to meta, how awesome Lash is, mech sucks, etc. etc. When these are the 'best' players in a country and most of them are running mostly unsupported super units? Meh.

Would love to hear from anyone who goes or watches the podcast of this to see how it unfolds. Oh and posting at 11:11 PM on 1/11/11 is tickling me pink.

Comments (62)

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lol @ faq
Those 5man wych squads with haywire grenade is good but i have shardnet impaler and no hekatrix with agoniser.
I'm amazed...I have only met 2 of the guys and they are very good players skill wise from all accounts, but the list choices seem....odd to poor.
I've gone over them, and whilst I can see alot of good bits...I also see alot of crap...is it just me? I can see how and to an extent why all choices were made, but some are just plain poor...

@ Kirby - those razors in the BA list have the free weapons choice so HVB or HVF right? there are no points listing, but there are in the 1750 version, stating, to me, that the 1500 only contains flame or HVB on the 'backs...

I'm sure the guys are all excellent players, as I say I have met a couple and I'm sure they are representative of the group...so there is no arrogance or abuse intended in what I said above...just seems like outdated list building... ;)
2 replies · active 748 weeks ago
So presumably Kirby was asking whether HB or HF, right?
What Xmoor said.

And agree with your last statement VenBro.
So what's the lineup gonna do versus anyone with 10+ vehicles?

At least there's no comp.
player #1 versus player #2 would be hilarious to watch.
8 replies · active 747 weeks ago
Edit: player #1 versus player #17 would be hilarious to watch.
Make an account and you can edit :P.
Maybe you want to edit that MKirby :P
can't be bothered to set up another account... some other 40k blog made me set up like 3 accounts the past year...
i don't want to log in using my FB account FYI. xD
Oh it was I set up and fed him bodies. Awesome. I really couldn't care I managed to get through 5 beers before the game was over so I was a happy man
Skcuzzlebumm's avatar

Skcuzzlebumm · 748 weeks ago

Well I'm there with my Daemons (Neil Kerr). To explain my list somewhat, I was going to run a new marine list (new year new list kind of guy) but it's not going to be finished in time so instead have just taken my standard 1500 list (which won me a few tournies this year) and my 1750 list which saw me in good stead at events like the ETC. Am I expecting to win the event, probably not as the Daemon book is starting to feel its age and against this kind of line up people are going to know how to effectively counter it. Do I care, nope, there is a bar and I am happy. Am I expecting to have a laugh as 3/4 of the field are mates of mine? Hell yes!

The idea behind 1500 and 1750 is that there is roughly a 50/50 split in the UK between those point sizes at tournaments (with a couple of exception but those are rare). So its more a test of how well your chosen codex can do at both point sizes since we all know some books get and increase or decrease in effectiveness-v-points at different levels.

Rock lists are a lot more common in the UK due to the lower standard point sizes which are played which can make them all the more devastating. But conversely it goes without saying that it is a gamble as if you loose it you loose the locus of your army and game strategy. Me personally I don't favour that style of play, I am more of an all-comer's gamer which explains a few of my unit choices (also that they are all none standard models done in a techno steam punk theme).

As for the FAQ, this has been taken principally from the UK 40K GT FAQ, of which I am one of the writers. The answers in there for things like the reflect conventions that have grown amongst the UK tourney community with regards to how rules and models should be interpreted (it is in itself based off the old GW GT FAQ that some of the guys involved in the UK 40K GT were writers for): i.e Tervigons; convention here is that it is a 6 wound TMC and therefore should be around the same size as other 6 wound TMC's etc. It's far from a new idea here so is probably not a shocker to the guys in the event. As for the requirement to have a lengthy FAQ document, I think it exhibits a bit of nativity to say that common sense should dictate and the rules themselves don't need all these pages of answers. 10 years of running tournaments across Europe has shown me that nothing could be further from the truth and the fact that these questions are actually emails that have being sent in looking for a resolution shows there is a need or if you will desire by tourney players to have such issues addressed. (sorry that is not supposed to be a dig, just my PoV and experience).
20 replies · active 748 weeks ago
I know this is not Neil's ideal list (I mean who can afford 18 Fiends!) but it's good nonetheless. Mainly built around staying power and durability. Yes, not much ranged anti-tank but then again I didn't see much Mech in the rest of the lists anyway. Attending a tournament for a laugh (even if it's a masters') is unheard of nowadays?

As for the FAQ...I know lengthy FAQs can be a pain in the butt and I don't like it when tournament organisers try to force their rules interpretation and how the game should be played. However I think it's pretty reasonable and (if Neil, who has a vast experience attending and organising tournaments, believes so) necessary. My tuppence.
Skcuzzlebumm's avatar

Skcuzzlebumm · 748 weeks ago

Dude you should know that my Fiends are not GW Fiend models, come on dude give my converting and modelling skills some credit ;-) There isn't much ranged anti-tank as frankly that is not where the Daemon Codex's strength lies, nor is there that much which is both reliable and worthwhile taking over the units I have included (my own inflated opinion that one is).

As for playing for fun, you have seen who else is going? Its going to be a great laugh, who cares where people finish. Its only toy soldiers after all.
Nope, haven't seen any pics from your converted fiends, you posted them somewhere?

Bolt of Tzeentch can really hurt Chimeras mind you.

Yeah, seems a lot of people from Flame On are going, it's going to be a blast!
Skcuzzlebumm's avatar

Skcuzzlebumm · 748 weeks ago

Have a gander at my Hall of Flame log on F/O dude.
Re points: even if there is logic behind it it's still a bad idea. With regards to your lists; I think your 1750 list is a lot better and let's assume this is correct and your 1500 list is worse compared to everyone elses but better at the 1750 level. You alter your playstyle to go for draws or minor victories at 1500 and then where your army works go for massacres at 1750. It's a gamble certainly but half the lists up there are gamble lists being single rocks at 1500-1750. This is a) a problem with battle points b) a problem with two different point levels. Now if there was actually a forced restriction of "your armies must be different" as instigated by the players pack, then the logic follows through but it's a lot easier for people simply to 'upgrade' their armies as it costs less and requires less transporting. Again, basically another spanner has been chucked into the mix when tournaments really need to be focusing on standardising rather than getting more crazy ideas.
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Skcuzzlebumm · 748 weeks ago

Why do they need to standardise? If they are all the same then the tourney scene will get VERY boring. I run 2 other events a year apart from the UK 40K GT (which is straight up 1750 no comp): Vapnartak which is a 1k 4 game event with a little force org comp to stop people getting too silly. Then I also run Battle of the Chumps, a big 6 game event where players bring a 1k list, a 1500list and a 2k list (each 500 point increase is made of new units bolted onto the previous list) with quite a heavy force org comp to boot. All are massively popular and sell out in a few days, if not hours, and the overwhelming feedback I always get is it is nice to be able to play in an event that isn't just your standard event.
A masters tournament implies you're trying to find the best in the UK at 40k for that year. To be eligigible for the masters you have to be ranked in top 16 on Rankings HQ. Rankings based on varrying tournaments are very arbitrary. Whilst you can say things like the top 50 players are generally going to be better than the bottom 50, dividing up the top players amongst tournaments which aren't standardised is educated guess-work at best.
Whilst I would never advocate getting rid of different point levels (particularly if GW keeps producing books which scale), having them in the same tournament is inane. Otherwise not having stupid missions, standardised rules, etc. is boring how? Looking athe Nova/Centurion missions and they are much better than the normal BRB missions, are generally pretty balanced (still working out KP in what is the 'best' forumla) and give you more missions than the BRB missions based upon primary/secondary/tertiary.

The point of tournaments is essentially to see who was the best on the day and a 'masters' event takes this further. Whilst obviously everyone should have fun, there's a different between a campagin, escalation league and a tournament.
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Skcuzzlebumm · 748 weeks ago

Why is it insane? It is probably more of a tactical challenge as it proves that you can use an army at multiple points levels, not just the one that suits it best. Taking BotC as the example; is into it's 6th year and has grown by about 20% each time round. Again not wanting to come across as having a dig or being sarcastic but obviously it is doing something right to appeal to more and more people each year?
Inane and insane are different :P.

Because the tournament has a point and moving points around dilutes the point. There's nothing wrong with what you are doing, etc. except how it's portraryed. The 'masters' event is supposed to be the best of competitive 40kers in the UK and whilst running escalation, campaigns, etc. are all great, they don't lend themselves to competitive play because there is more involved than player skill.

The most ideal situation will see player skill determine who wins games. This is why GW's latest books are good as they are quite balanced between each other. This is why random missions and moving objectives are bad (see: Conquest - Toronto). This is why W/L/D with battle points is bad in many opinions because winning big is different to winning small and people who lose can end up above people who don't lose. Again, there's nothing wrong with these systems based on opinion but if they are trying to be competitive then it's based on a flawed premise.
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Skcuzzlebumm · 748 weeks ago

Again I have difficulty reading things which is not helped by the fact it feel like my eyes are melting and so am off to bed.... will continue this discussion tomorrow.
Same goes with appeal. I vote with my feet all the time. If the missions suck, I don't go. I don't get to go to a lot of tournaments because of this because every flower tries to be unique and parades themselves around as a competitive tournament, blabla. If I want to go to tournaments I find the least worst ones or just suck it up and go (i.e. locals which aren't too expensive). Does that mean these events are bad? No but since I'm looking for non-comp, competitive tournaments it means they aren't for me. The one tourney which I can get to which isn't like this at all? I signed up to immediately.

Again, this is only an issue in relation to being 'Masters' which you would expect the best of the best to win on the given day. Whilst playing at different point levels and writing lists for them is certainly an important skill, does this tournament really capable of differentiating between poor and good players at each points level? Not really. Is it therefore needed? Not really.
With regards to rocks at lower points; they are un-balanced and as you insinuated, not all-comers lists and this is feasible in Battle Points as rock lists are much more likely to win big. They are also much more likely to lose big but in Battle Point tourneys you can win big 5 times and lose once and still come out ahead of a guy who won barely 6 times. Drop this to W/L system and rock armies are gambling even more.
Skcuzzlebumm's avatar

Skcuzzlebumm · 748 weeks ago

On the other hand you drop W/L/D and you also penalise those Codex's which due to the nature of their style of play or model stats always end up bleeding VP's no matter what. Either solution has its faults.
What does VP have to do with anything in W/L except as a final tiered tiebreaker? And I for one am happy to lose the concept of draws in a tournament.
Re FAQ. I've never had a problem that cannot be resolved by a TO or quick discussion. Covering some of the basic things GW hasn't covered like the Deff Rolla before the FAQ, DoM, etc. are good but a 26 page document is too much. GW has done a pretty decent job of FAQing their 40k stuff lately and the rules are generally pretty tight regardless. Ya there are issues but 26 pages? And unless it's posted on GW's website as an official FAQ doco, it's not official. As you said, some non-GW staff have helped write them (which isn't unusual) but isn't official for everyone everywhere until it's labelled that.
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Skcuzzlebumm · 748 weeks ago

No I never said GW staff, I said that the people who helped write the old ToS FAQ.

No it is not official but for many years in the UK the old ToS FAQ was considered the standard by pretty much every tourney player and organiser. Ergo it has a little pedigree here in the UK. So for the UK 40K GT we are bringing it back. Players are made aware of that there is a House FAQ for the event and that by entering they agree to subscribe to its rulings. We still use the GW FAQ's as 1st point of reference (again in the rules pack) but this way there is something else to back it up. It will also ensure at a 120 player event with multiple refs that rulings are dealt with quickly and consistently, avoiding the issue that has happened at so many events which don't employ a comprehensive FAQ were one ref makes a call one way, then another ref makes the same call differently.

If people want to use our FAQ outside of the UK 40K GT they are welcome to, as Josh has done with the Masters. No where have we said that this is official in anyway, we are merely accommodating the desires and requests of those players who have paid money to enter the UK 40K GT. Once again this need or desire for this is shown by the 100's of emails we have being receiving over the past 4 months with regards to how things will be played at the event that are not covered by GW's FAQs or rules.
Neither did I, non-GW staff (really that should say people...).

ToS is like ETC. No one really cares because it's so...un-40k.
Skcuzzlebumm's avatar

Skcuzzlebumm · 748 weeks ago

Well I'll call my dyslexia on that one and apologise.

ToS has gone down the pan since the rules change that much we can agree on. Its the reason we are doing to the UK 40K GT as a direct response to what a big mistake we think GW have made.

As for no-one caring about the ETC... mmm several hundred gamers currently competing worldwide to get into their nations teams for Switzerland would probably say otherwise.
THe tervigon thing for example is 'convention.' What happens if some guy hasn't played in a tourney and comes up with his Nid list and his Tervigons are twice as tall and aren't getting cover (I'm assuming this FAQ pertains to the normal event as well)? Sucks to be him and since he doesn't have any other armies or options since he's new he gets a bad taste in his mouth. I get the concept in trying to stop gaming regards to size on models without an official model but let it be loose and reasonable. Most people convert their Tervigons and T-Fexes out of Carnifexes. If they are roughly that size they are okay. Now if they are flat on the ground and barely higher than a Gant, etc. Impose restrictions from there.

And sometimes this comment system can be so annoying. Fit into one please lol!
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Skcuzzlebumm · 748 weeks ago

This FAQ is posted well in advance of the event so players have sufficient time to, if they wish, adjust their armies accordingly. Once again they enter the event with the understanding there is a set of house rules, this FAQ, and it will be employed. and their games, armies whatever can be affected by these. I don't see how you could then have grounds to complain if you have been made aware well in advance.
That FAQ was sad. I can imagine the guy doing it with a stiff drink on hand and face securely in his palm.
Where do you get the idea we have lot's of comp in the UK? I can't remember the last time I heard of a 40k tournament that had comp
pringles978's avatar

pringles978 · 748 weeks ago

looking at those lists makes me wish i had more time to go to tournaments... theres not a single list there that remotely impresses me, wtf is going on with the uk gamers? is gw hq leaking fail?

im with vt2, theres nothing there that can handle a solid mech list. i just need to scale down my marines to 1.5k and book some holiday for the next one.
3 replies · active 748 weeks ago
You're more than welcome.

But apply some logic. If no one is running lots of vehicles why equip yourself to deal with them? You'd just be buying kit you don't really need.

As for why people aren't running lots of vehicles. I think cash comes into it. A lot of these armies are the creation of multiple years effort. Theoryhammer is easy. Buying new models just to win doesn't help you show off your creations.

Kiran is a top level player. It would be interesting if it was possible to have him play some of the better known US 40k players.
Because if there is metagame in 40k, taking rhinos would metagame your metagame so hard, you'd blow your metagame all over my marines in frustration.
Killswitch's avatar

Killswitch · 748 weeks ago

12 vehicles isnt mech?
^ Those two IG lists have huge advantages even though they aren't super hot (seriously please 2 PBS!!!!). Not one of the armies can deal with their 12 vehicles even if 6 are in a squadron.
ouch , bad show chaps , how is this a masters event with lists like that ......

My Mechdar should be hitting the UK tourney scene first half of this year, nailing down a DE list is proving elusive ......

The prevailance of super units is most odd :o /
2 replies · active 748 weeks ago
You are also welcome to visit any time.
Killswitch's avatar

Killswitch · 748 weeks ago

I look forward to seeing how you have done, then seeing the "oh I had bad match ups and the terrain was poor..and and my dice sucked" excuses :)
Err wtf ? not sure who you are ?, do you know me ?. Im not sure exactly what it is you are trying to imply here but I feel insulted , should I be ?
Skcuzzlebumm's avatar

Skcuzzlebumm · 748 weeks ago

I've said this time and time again on many other blogs and forums but lets not all forget that meta-gaming does not mean you will win games. The personal style of a player often plays a bigger role in how the army works and therefore is formulated than mathshammer says X.

I am very aggressive in my gaming style, I could never for example play Tau or IG gunline. Hence me playing Daemons (above), Orks, Nids and fast moving Marine armies. I think it is all too easy to sit there and dismiss lists saying "phah I could beat that with X" but list hammer does not account for the most important thing, and players skill. Everyone at the Masters has consistently placed high in multiple tournaments across the UK, hence their ranking. Some of those players have won the old style GW GT. I can envisage every game this weekend being played at the same level you would expect on table 1 final round of any big tournament.

As a result I would advise caution and maybe checking out players achievements before dismissing things so easily. Consider the whole picture not just the lists on paper.
3 replies · active 748 weeks ago
I agree with this. Listhammer is part of the game but not the be all and end all.

If it is the be all and end all then 40k really isn't that much of a game, skill should account for something.
Really hope I get to play you Neil! You will batter me but it will be fun :) and you can buy me lots of drinks for the 20-0.
Skcuzzlebumm's avatar

Skcuzzlebumm · 748 weeks ago

Dude I thought you were all going to slow play me, therefore preventing from reaching the bar and consuming vast quantities of my secret tournament winning potion?

TBH I would love to play your list as well, though not it is DoW as you could easily smother the board with a few good runs combined with "move, move, move" before I even get to land.
Auretious Taak's avatar

Auretious Taak · 748 weeks ago

You could easily do aggressive guinline Guard, it just involves marching into the enemy with tanks up the side softening before point blank torrented death. There's enough tricks in the 'dex and enough ability to mess with peoples control of the field in response to you that you could run a modified assault gunline withe ase. It's called thinking outside the box.
UK is not US. And the US is not the rest of the world. US seem more focused on 'the build' whereas UK on the 'playing'
I missed out on the masters by one sodding position on rankings hq even though I went 4-2-0 against "the masters" this year.

I'm playing in the open which is run alongside the masters and am taking a truly horrendous list but one that plays quickly so I'll be able to play quick games and keep a close eye on where the real action is.

Very interesting to see the varying opinions from different parts of the world :) xx
i'm from the UK and that doesn't change the fact that most of these lists are not remotely optimised. a decently constructed, fully meched SM or IG list would take the majority of them apart, hard.

honestly, they are not terrible lists by a long shot. its just the wierd choices that get me. single, tiny PBS without a chimera? really? large, expensive rock units? why?
Gaz Jones's avatar

Gaz Jones · 747 weeks ago

Hey I'm Gaz Jones from this tournament. Erm actually the idea behind my list was their is no idea behind the list. I've gone to the masters to get drunk have a laugh and use the models I have access to. I really couldn't give a damn if I lost all six games, and let's be honest I probably will given that these are going to be the first games I've played with DE. Oh and by the way the incubi don't carry the portals, that really would be stupid.
I kinda figured I've already shown I know how to play 40k I'd use the masters to play 6 mess about games against friends. Others have obviously taken it seriously but this isn't my style.
For those of you who care these are the results:

1st Josh Roberts (Imperial Guard) --> told you so re: IG or Chaos winning =D? lol
2nd Neil Kerr (Chaos Daemons)
3rd Stu Robertson (Dark Eldar)
4th Peter Cooke (Blood Angels)
5th Alex Harrison (Imperial Guard)
6th Rob Buckley (Chaos Space Marines)
7th Filippo Cipriani (Tyranids)
8th Luke Nurser (Space Wolves)
9th Chris Green (Tyranids)
10th James Taylor (Chaos Space Marines)
11th Kiran Reddy (Eldar)
12th Richard Fielder (Space Wolves)
13th Gaz Jones (Dark Eldar)
14th James Ramsay (Imperial Guard) --> pure foot guard doesn't work tyvm, especially without HWT
1 reply · active 747 weeks ago
...bravo

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