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Wednesday, February 9, 2011

Back to Basics: Army Painting


Here we've got a guest article about painting from Mathieu. I'm considering doing an article linked to this for my Tyranids on some easy painting tips. Will see how my painting goes over the next few days. For now however, enjoy.

Hi all!

I wanted to share some thoughts about army painting, how to prepare for it and how to handle it, and figured 3++ would be a good place. Hope you'll enjoy it and it'll help keeping it up!

If, like me, you expect to paint with painted miniatures only, growing up and having a job, a family, kids and a social network, hobby time becomes a commodity. How can you then get the motivation and time to get your stuff painted up? I believe there are 4 main factors that impact the modelling and painting of an army. Let’s discuss them, I’ll reflect upon my past and current experience as examples.


Expected use

Are you going to paint your main force, or a sideline army? Obviously, The more use the army will see, the best chance it’ll be painted, as it’s more rewarding to play with painted stuff.
How about an army designed and painted for a tournament? Will you play it regularly after, shelve it, or sell it? Most tournaments have a painted minis policy, so if you don’t expect to play the army regularly outside of the event you’ll need to find other incentives to paint.

I expect to play my future IG force roughly 50% of the time. My buddy and I have a “no grey plastic mini” policy, so there’s a strong incentive to paint if I ever want to field those Elyseans.

Time dedication

Ah, army painting and time…

Completion deadline first: this one really is twofold. Having a limited time to paint an army is a great motivator as it sets a deadline. On the other end, it can become a demotivator once you start lagging behind your schedule, or realize making it will require lots of efforts over a short period of time…

The completion deadline needs to be assessed taking into account the time available for painting and modelling (or the other way round, if you prefer). The idea is quite simple: the shorter the time span to complete the army, the more frequent the time you’ll need to dedicate to it (or the lower the overall quality of the job).

This is where a good understanding of the time you can dedicate to painting and modelling becomes important. How many hours can you dedicate, on average, to the hobby? How much time does it take you to complete a model?
Once you have an idea of your painting rhythm, set yourself regular goals by joining a real or virtual group of painters. This will help you organize your painting calendar, and keep you going as you see and show chunks painted every few weeks.

I don’t have that much time available to paint, typically around 5 hours/week (usually 2 evenings per weeks) as my spouse won’t tolerate much more. However, I’ve been known to spend nights at the workbench in case of insomnia, so that may be higher (although I hope I won’t be for that very reason). I used to set an objective of 10 infantry models per month while working on my orks, this was more or less in line with what I could deliver. I have less infantry models but I want them better painted this time, so let’s shoot for 2 months per squad and we’ll see how it turns. Add in the 4 flyers and 2 Sentinels, and it becomes a whole year project (or so), which is fine for me. I’ll be able to start playing skirmish games around March, and will see the army grow as the year goes by.

Hobby objectives pursed

What’s the objective, painting or modelling-wise, behind your army?

There will always be a reason for painting. Is it a constraint, i.e. you have to do it (for that tournament you registered to), or do you do it because you like painting? Your goals will differ: in the former case, achieving a decent enough standard to be accepted to the tournament will be enough. In the latter, do you wish to experiment or practice a specific technique? Work on types of surfaces you’re not used to (fur, bare skin, etc.)? Maybe you want to convert your army to a specific theme, or start using plasticard?
Your objectives can (and likely will) change over time. Taking a step back to confirm or amend them is good practice, and will allow you to realign either the goals, or the timeline.

I initially decided to go for a quick-painting time frame (which, for me, was a framework of about 4 months, lol) but, upon receiving and starting painting the infantry, decided to do the models justice and paint them to a good standard according to my skills, try some new techniques and improve at infantry painting. This is why I’ve extended the squad completion time as I know I just couldn’t deliver in 1 month’s time.
As far as vehicles are concerned, I consider myself an OK painter, so I’ll handle them as usual, meaning about 1 month / flyer, and another one for the 2 Sentinels.

Enjoyment factor

You’re going to spend many hours at the workbench, they’d better be entertaining rather than a chore. Do what you like to do, or else face demotivation quickly!
basecoats and washes. Do you like to paint each individual model like for a painter competition? Then a small and elite army is best suited for you. This also applies to certain hues and tones, or some types of models (for instance, space marine power armour).
Practice with different techniques, give them a try, and you’ll soon discover what good for you at a certain time.

My ork army taught me that I’m a hull painter more than a body painter, at least as far as yellow-wearing greenskins are concerned! The battlewagons were easily the part of the army I enjoyed best working on. I also realized I moved away from the bright palette used by GW towards more natural, duller tones. This was another factor in the choice of my paint scheme for the Elyseans.
Why those models? Well, I’ve always considered them awesome-looking on pictures, and I still think they are now that I own some (although they’re quite a paint to assemble).

To conclude, before starting a new project:
-         make sure you’ll use the army after it’s painted, the more often the better
-         set yourself some modelling & painting goals, check whether they are consistent with the time you can dedicate to it
-         plan to do stuff you’ll enjoy working on!

If those conditions are not met, you’ll likely end up working reluctantly on your army, which will jeopardize its completion.

How do you guys (and girls) proceed to model and paint a new army?

Mathieu

Comments (15)

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if you haven't lovingly painted and converted your own force, you are literally human scum
5 replies · active 737 weeks ago
Auretious Taak's avatar

Auretious Taak · 737 weeks ago

Only if you lie about it for a painting/modelling score at a tournament. If you are honest there then fine, go for getting someone else to build/paint an army for you if you are willing to expend that sort of resources to do so. Some people aren't modellers/painters m_orga_n, so no need to be a hater there.
...I feel like I should +1 taak; wtf is wrong!? lol

I agree. Some people just don't like painting or modelling or anything and as long as you don't try and get soft score help from it or basically lie through your teeth, so what?
Roland Durendal's avatar

Roland Durendal · 737 weeks ago

I don't enjoy painting so much, b/c I suck at it. Modeling I'm "eh" about. I endure it though (as bad as I am) just so I can say "yeah I did it"

Otherwise I'd rather play.
True that, on so many levels.

Personally I'm a sort of crappy painter that dislike it to begin with (I blame 2000 old clanrats and assorted skaven models...)
Moddeling is a bit...I can say that I somewhat enjoy it, even though it's mostly kit-bashes and some very very basic GS work.
I usually paint the whole army to a very very basic standard first, basecoat, wash, basecoat, highlight is the normal procedure. Then I go over the models "later" if I have any motivation...

And don't get me started on the drag that is basing, even if it's over quickly.
How do tournaments calculate painting soft scores when not everyone has painted their own army? Do you get points because you did, in fact, pay good money to have a professional paint it up, or are you penalised because you didn't paint it yourself? On the other hand, do you get penalised because you lovingly painted up your own army, rather than paying someone better to do it? Hmmmm ...
I'm a 40k n00b, and fortunately have no trouble painting. Starting playing in October with three other buddies. Tried the "Tale of Four Gamers", but they never painted anything... so I decided to do a "Tale of One Gamer", and I am currently painting Four Armies over Four Months.

I enjoy playing more than painting, but find painting extremely relaxing. Not thinking about work, bills, meetings, schedule... just mind numbing relaxation :-)
Good article. Very relatable subject.

I am new to the hobby too. Started working on an Ork army last summer. First I considered painting a necessary evil. (Me and my buddy who dragged me into 40k have the No Grey Models 'rule' too.) Since then I have come to enjoy modeling and painting. Spending a couple of evenings painting and chatting (and getting some excelent tips from a seasoned hobbist) was a really good motivator for me. It does not take long before you can play 40k in 40 minutes. And nothing motivates you as seeing your army on the table. After each game I want to put even more stuff on there to kick some ass next time ;)
Now half a year later I have about 1150 points painted (including 50 infantry models). Almost all of the advice in the article is what I have been doing, so it work... Use Mathieu's excellent tips and you will playing a cool and fully painted army in no time!
Honestly I'm a very lazy painter, but once I get started I can paint like a squad a night (Hurray for Black Templars colour scheme).

Even with the BT simple(ish) scheme, I take ages to paint I have a way more fun modelling units and playing than painting. The result of this is having like 1500 points worth of painted models out of roughly 5k.
I blame it on 5th edition for making me change from the black tide to mech, blame it on GW for releasing new modes, on the new faq, and on my painting skills when I started which let my models to the simple green bucket. xD

But the bottom line is, I blame it mainly on the dwarves, damm little buggers took me ages to paint back when I started fantasy, and now they're just sitting in a case picking up dust in some forgotten corner.
Follow Newton's laws for your painting. Once you start painting you're likely to continue painting, but at rest you're likely to remain at rest.
Antebellum's avatar

Antebellum · 737 weeks ago

I'm a really slow painter and to top it off, don't have much time to paint. Out of probably about 1700 pts of Blood Angels, I have seven models painted and another seven or so base coated and washed. One of my problems is that I feel I paint to a fairly high standard (Kirby put my models up on his painting site), so even a base coat and wash is two layers of Mechrite Red, Baal Red wash, and Devlin Mud Wash. The rest of the armor is a coat of Red Gore, followed by two coats of Blood Gore (blood red 1:1 red gore) and then a highlight of Blood Red.

The article was good and you certainly have to enjoy the models and the colors you are painting.
Used carefully, you can actually get a great effect with spray paints. Ive spray painted all my swolves and ba with 2 tones of grey (or red) each for primer/base/highlights all in one. Then its a simple and careful application of a wash, auxilary contrast colors, metals, and done. Takes most of the highlighting and layering of basecoats out of the equation, which i find to be most time consuming. lets me get right to the details without needing an airbrush.
I had formerly pretty much only painted power armour based models. I found it hard to paint them effectively as I'm not any good at blending. I find them fairly boring to paint. The newer Space Wolf models overcome this somewhat as there a bits and bobs that make them more unique but they are still however largely all the same. I took to writing a list of the steps required and just going through the list (i.e. basecoat, wash, back over with basecoat, black out white metal areas, brown out gold metal areas, brown out fur, etc, etc). Somewhat boring, but at least I don't miss any steps and I have a rough idea of progress for the unit.

I also like the idea of painting some rank and file and then painting a more special model. Breaks up the monotony.
I find the hardest part is crossing the mental bridge.

You know the one. "God-dammit, i gotta get my paints out, clear my desk, get some water, grab my models" etc, etc.

Once you cross the bridge, its easy.
I have a tip for the reluctant painter. Watch TV.

Most TV (especially reality) is sooooo slow, you really won't miss much if you're not watching 9/10ths of the time.

I love painting like this, and get most of my painting done on the couch. I have a paint kit that I can set right down next to me with all of my paint and brushes. I use a 24-spot egg crate to both mix paint in, and hold the minis, the front ones are for paint, the rear for the troops. It takes me less than a minute to set up and break down.

I mix up between production line style (every base coat, then every highlight, then details, etc) and painting each one in an entire layer. It seems as I get farther along I like to just get them done so they look close to complete. I don't know if I have the perseverance to do a marine army with all that repetition, but Eldar with all their variations keeps me very entertained. Since I keep changing my army list it seems like there's always something to paint.

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