Firstly, Ladies, Gentlemen, Unicorns, Ears of Corn, Unicrons, Unicyclists and indeterminate 'Others' - let us celebrate. From this day forward, there shall be no more Guest Articles by the hip-hop hipster from MindWar FTW, TheKingElessar. Yay! #Celebrate, good times, come on!#
On the other hand, he's now joined this ad-hoc assemblage of writing talent, and will be vomiting his thoughts directly into your brainpan via the medium of your screen here, as well as his own 'blog'. Enjoy!*
With that established, let's move on to what I feel is an important thing to get over introductorily. I'm not here to rain on everyone else's parade, there is a tremendous collection of talent already here, and I have my own moderately successful blog to look after. I have no interest on stealing thunder (or any other weather-related metaphors) by posting as regularly as, say, AbusePuppy. I'm not in any way saying that if I did my articles would automagically be better than the others' and make them feel and look bad...but I'm not interested in taking that chance. :p I much prefer to be a sort of ad-hoc personage, floating in and out, probably once a week or every other week, and applying a liberal dose of awesome to the proceedings before swanning off to troll the comments section. Mostly, I will be posting as and when I have something I genuinely care about to express - and this whole kerfuffle about Counts As is something I care about very much.
I cannot truly explain why it is that I not only have no beef with Counts-As (though, as a Vegetarian, I have no beef anywhere) but actively enjoy it, and see it as a delightful facet of our Hobby.
It is a little-known fact that I aspire to increase my Ork collection to literally epic proportions, so much so that I can literally field an army from ANY Codex, using Ork models. Is this in order to 'band-wagon jump' and play the most powerful lists imaginable? Hell no. It's because it's pinking cool. I WANT to spend hundreds of hours converting the pink out of ThunderBoar Cavalry, out of mechanical spiders a la Wild Wild West that carry Tellyporta arrays to be Tervigons, Stormboyz decked up in Artificier armour and carrying Glaive Encarmine equivalents, and much, MUCH more.
Counts As is a way in which we can simply take the ethos and spirit of the game system to a new level, to do things that otherwise may be impossible. My first take on it on this Blog was a calculated attempt to do something that could be recreated in its 'parent' Codex, but to do it arguably better. In some ways, yes, it was worse - but the Librarian was FAR better than a generic Farseer, and the DreadKnight is sooooooo much better than a Wraithlord it makes my tongue itch. (No, that doesn't make sense, even to me. Surrealism is cool, right? Right??)
A lot of people don't seem to get that Counts As is a way to get the most out of our Hobby - and not in a purely Competitive sense. Sure, I don't see much point in spending a lot of money on a list that is definably Uncompetitive - Warhams is Srs Bsns, and Toy Soldiers Is Expensive - but my Counts As forces are FAR more likely to be Semi-Competitive, because what I'm aiming to do is promote a THEME. An IDEA behind a list, perhaps seizing on some obscure piece of background, perhaps taking something larger. maybe, just MAYBE, sometimes it's an accidental or deliberate deviation from 'established' fluff - and that is okay too. Games Workshop actively promotes such things, y'know. What, you thought they didn't know about Doc Thunder and his Female Space Marines? "So much fear and doubt, over so small a thing" [I figure playing up to my name by including LotR quotes will be funny for me, if no-one else. Deal with it. :) ] - If GW knows about them (and we can FAIRLY assume they do) and haven't sued the guy? I think it's pretty fair to say they couldn't care less, and maybe think it's cool.
*Ahem*
I DO tend to ramble a bit - so let's get on with the show. I think Counts As is a way for players to explore the Universe, to come up with strange new worlds, and new civilisations. To boldly go, where no modeller has gone before (as far as they know!)
With that in mind, please enjoy this distinctly Not-Made-For-Competitiveness'-Sake Adeptus Mechanicus Army list derived from (you guessed it!!11!) the Grey Knights Codex! [Why this Codex? It is new., and has a bunch of options. Oh, and the number of Servitors, Techmarines, new technology, mixture of vehicles available, Skitarii being better represented by Acolytes than by Guardsmen, etc etc etc...]
First, we take Inquisitor Torquemada CountAs. I know a lot of you are sick of him...grow up. He's good, and carries an Unlock, making a multitude of builds only viable via his inclusion - get used to seeing him. Variety is good for a codex's longevity (see creaking Eldar and CSM) and even for the short term, as it makes playing against the exact same list twice unlikely.
With him selected, let's begin with our two 'homebase' Troops, our defensive ones. Stelek's 4+2 system is a very solid basis for an army's core, so why don't we see if that is viable?
Henchmen:
3 Servitors [Multi-Melta] 2 Jokaero, 2 Crusaders, Chimera [ML/HB] - 185
Now, these units aren't anywhere near as resilient as a Tactical Squad, for most of the cost. However, they do have increased damage output (by 400%, vs vehicles, and in MM range) and a much better Transport. We have chosen the shootier one, for two reasons:
Jokaero carry a Heavy Flamer
The Chimera has a top hatch
Oh, and a third reason - it plans to move maybe once a game. Duh. lol
With two of these units, we need to look towards some advance units, idealy also in Chimeras, thereby to minimise the problems with their Side Armour, and worsen enemy Target Priority - also, because these units will NOT have Jokaero, and just might need that Flamer.
Henchmen:
4 Death Cult Assassins [Shut it Arch! :p] 3 Warrior Acolytes [Carapace Armour, Storm Bolter], 3 Warrior Acolytes [Meltagun] Chimera [ML/HF] - 190
Why 10 models? To allow a good selection from the hatch, to keep enough alive when they bail out, and to make them not terrible enough when supporting the DCA in assault - something likely inevitable. Why not 12? Well, we want these squads to represent something - the personal bodyguard of a reasonably high up Magos. Best way to do this is to attach an Independent Character, but it cannot be an Inquisitor, as we need those to negate the Mindlock of our two Servitor-toting units. Who then? What unit could possibly fill this void, support the Assassins in combat, and hopefully carry a little bit of punch himself?
Techmarines!
Nemesis Force Halberd, Stormbolter, Rad, Blind and Psychotrope Grenades - 128
Yeah, this guy is PRETTY expensive, but he also adds a lot. Not least? Giving the whole unit And They Shall know no Fear is a pretty big boon, after everything else! (Note, while I thought of this immediately upon reading the Codex, Stelek did indeed mention the idea before me. Please restrict the gasps of amazed surprise and lavish praise in deference to his scoop.)
With three Techmarines available to the army, and the theme of the army being...um...TechPriests, we take three, and as a result shift our expectations of the number of forward units. Why would we want to take 4 of the above unit when only three can benefit from our awesomesauce addition? Who knows. Let's take an interlude to work out how many points we've spent...while I'm doing that, you can enjoy this classic song: http://www.youtube.com/watch?v=EK2tWVj6lXw - back? Ok. We've invested 1424 thus far, and have a grand total of 5 units to deploy, in Chimeras. We have 3 advance units, and 2 fire support...so let's go to Heavy Support, and invert this.
We have a couple options here, and there's no question a couple Inquisitorial Land Raiders would be hilarious...but let's go instead for a Dreadknight, to represent a small Knight Paladin (90's Epic unit) and a couple of Dreadnoughts for Fire Support. Adding to the number of AV12 units in the army? Also a plus.
Let's go bog standard for the Dreadnoughts, with Psyflemen...but model them with Cyclones or something.
Dreadnought:
TL Autocannon, TL Autocannon, Psybolt Ammo. - 135
Then, we take a Close Combat monster in the Dreadknight -
Dreadknight:
Teleporter, Sword - 230
Taking us now to 1924...and we forgot that Inquisitor! Gasp. Let's think - what is he there to do? Well, we are literally buying him to make the unit more reliable in it's shooting. A Psycannon would be nice, but is too expensive as it stands. It also offers diminished returns vs the MMs we will also be firing if in range, so...let's look among the various options open to the 3 Inquisitors...is there anything that makes shooting more accurate or reliable? Yes indeed, the humble Psyocculum. Granted, this won't be useful ALL the time, but it will help remove nasties like Seer Council, Tervigons, Deamon Princes, and 'other' Grey Knights. Let's give him a Servo Skull too - as much for Scout Blocking as anything else, given our lack of Blasts and Deep Strikers.
Ordo Hereticus Inquisitor:
Psyocculum, Servo Skull - 53
A Null Rod would be lovely, but we cannot afford it and a Skull, so...With 1977 spent, we have 23 points to play with, and aim for a couple extra bodies in the Servitor units, simply to increase the unit's lifespan under fire. By adding 2 Warrior Acolytes to each with Bolters that's 20 points, leaving us 3 we sadly cannot spend terrifically well - another Servo Skull, may as well.
The finished list then?
Inquisitor Torquemada CountsAs - 100
Ordo Hereticus Inquisitor:
Psyocculum, 2 Servo Skulls - 56
Techmarine:
Nemesis Force Halberd, Stormbolter, Rad, Blind and Psychotrope Grenades - 128
Techmarine:
Nemesis Force Halberd, Stormbolter, Rad, Blind and Psychotrope Grenades - 128
Techmarine:
Nemesis Force Halberd, Stormbolter, Rad, Blind and Psychotrope Grenades - 128
Henchmen:
3 Servitors [Multi-Melta] 2 Jokaero, 2 Crusaders, Chimera [ML/HB] - 185
Henchmen:
3 Servitors [Multi-Melta] 2 Jokaero, 2 Crusaders, Chimera [ML/HB] - 185
Henchmen:
4 Death Cult Assassins, 3 Warrior Acolytes [Carapace Armour, Storm Bolter], 3 Warrior Acolytes [Meltagun] Chimera [ML/HF] - 190
Henchmen:
4 Death Cult Assassins, 3 Warrior Acolytes [Carapace Armour, Storm Bolter], 3 Warrior Acolytes [Meltagun] Chimera [ML/HF] - 190
Henchmen:
4 Death Cult Assassins, 3 Warrior Acolytes [Carapace Armour, Storm Bolter], 3 Warrior Acolytes [Meltagun] Chimera [ML/HF] - 190
Dreadnought:
TL Autocannon, TL Autocannon, Psybolt Ammo. - 135
Dreadnought:
TL Autocannon, TL Autocannon, Psybolt Ammo. - 135
Dreadknight:
Personal Teleporter, Nemesis Greatsword - 230
I feel that appropriately covers the personal retinue of an Adeptus Mechanicus Explorator Expedition pretty well. Dissention, where constructive, is welcomed. :)
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* - Yes, he fully intends to continue talking in the third person as I see fit, and to change in the middle of sentences without warning. Why not? If nothing else, it keeps it interesting to read. You should seek help.
Thalenchar · 730 weeks ago
I have a mate who's doing exactly that. He's finished his mekboy in deff kopta's as Seer council on bike army and he is now working on a TyrannOrk list. I think it's awesome!
I too love counts as armies and am currently looking at doing a Legion of the Damned counts as Death Guard / CSM concept. Heck, using the CSM dex at least I'll not be accused of just using the newest and most powerful codex!
Ahrimaneus 23p · 730 weeks ago
My consensus: PINK!
Guestivus · 730 weeks ago
Hell, I don't remember what those classes ARE, aside from one being Conqueror, but whatever. DCAs are easily any number of types of close-combat servitors.
The thing to do, modelling-wise, is to get the Inquisitors and Techmarines to look like various Technomagi of different ranks, and then the rest can be either servitors, robots, or, as you mentioned Skiitari. Personally I'm not a big fan of the Skitari since I can a) never spell it correctly and b) don't actually have a picture of what they look like in my head.
The Techmarines in particular are really neat as you could really go to town on mechadendrites and hilariously large drills.
ItsPug · 730 weeks ago
Guestivus · 730 weeks ago
Comrade · 730 weeks ago
artemi7 78p · 730 weeks ago
Roland Durendal · 730 weeks ago
Auretious Taak · 730 weeks ago
Also, I'm still the only one I've come across who is running Grey Knights Count As Genestealer Cult... :D
Ziob · 730 weeks ago
Spy_Smasher · 730 weeks ago
Kirby 118p · 730 weeks ago
I.e. 2x 3x Wracks in Raider w/Dark Lance; 10x Wyches in Raider w/Shock Prow, etc.
Wracks take backfield objectives, Wyches take midfield/opponent's objectives.
SPQP · 730 weeks ago
Timff8 · 730 weeks ago
Atreides · 730 weeks ago
HelplessWill 41p · 730 weeks ago
To put it another way, on the way out to get food a bit ago, someone came speeding up behind me, swung into the turn lane to pass me, and several other cars, and immediately went swerving into a parking lot. The lot was, maybe, a few hundred feet ahead. (70 - 80 meters for the non U.S. audience) Yes, jerk like behavior, and I was ready to pass judgement, but then I noticed it was the parking lot to a vet's office, and the gentleman was going to his passenger door to get his dog, who was obviously injured and in need of aid.
As my regular navigator, who as it happens is barking at the neighbors right now, can attest, some things trump civilized driving.
A lot of the recent furor over "counts as" originates with Goatboy from BoLs, a man who, in my opinion, puts time and effort into his armies, be they Space Goats, Grammar Wolves, or something you might see in the pages of a codex. Regardless of your, or my, opinion of him though, my point devolves down to nothing more complex than, sure, we can describe both sets of behavior, his, and the guy playing the same unpainted army, broadly, under the category of "counts as," but why do we bother? It only furthers miscommunication.
Maybe we should come up with more precise phrasing instead?
Sorry SPQP, nothing here directed at you in particular, more just using your post as an excuse to make a point.
Atreides · 730 weeks ago
love to see others thinking similar ideas!
Archnomad 70p · 730 weeks ago
Then you can bring a razor. As those chimmys are just priorities and easily stunnable.
Archnomad 70p · 730 weeks ago
TheKingElessar 71p · 730 weeks ago
Neil · 730 weeks ago
I don't think it's really even counts-as. Aside from "inquisitors as magos" (but they will still be humans presumably with correct gear modelled) everything is pretty well right.
One change, I'd consider swapping one Jokaero to do up a Psycannon inquis instead of the Psyocculum one. One jokaero is allmost as good as two for bonuses and you'll be using the firepoints more effectively. (Also the only bonus you really want is +12" range, the defensive upgrades don't do much in a chim and rending only really helps the heavy flamer).
As a minor thing, I'd drop the carapace armour for a fifth DCA in each unit. Killing more stuff at I6 is better protection than a crappy armour save. And I think three naked acolytes are better protection than a crusader for the backfield squads.
Oh, and the Sword on the Knight titan is actually bad. For 25 points you lose an attack, so it's a situational minor benefit and sometimes minor drawback. Heavy Incinerator is the upgrade you want!
TheKingElessar 71p · 730 weeks ago
lexingtonnet 110p · 730 weeks ago
MArNeUScalgar69 · 730 weeks ago