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Friday, March 30, 2012

Dark Millennium 40k MMO & US Throne of Skulls canned


Further cancellations of Games Workshop products/sponsored events have been announced though at least with Dark Millennium the game is still going to be released - just not as a MMORPG. More below.

Games Workshop has also announced after Throne of Skulls finishes in October in North America, that's going out the window same as 'Ard Boyz.

Now whilst 'Ard Boyz and Throne of Skulls were generally crap systems and complete failures as tournaments (less so in terms of gathering players together), pulling what little community support Games Workshop does provide is not a great idea. Hopefully they will continue to sponsor events as much as possible (not sure what percentage of prize support is generated by Games Workshop sponsorship overseas but as far as I know, it's not that much here in Australia with local stores picking up the slack) and maybe the canning of these events is to clear the slate for something better (unlikely) but it again goes to show how out of touch Games Workshop is with their customer base.

Now back to Dark Millennium with some informtion directly from THQ:
AGOURA HILLS, Calif., Mar 29, 2012 (BUSINESS WIRE) -- THQ Inc. today announced that it has refocused Warhammer® 40,000®: Dark Millennium™ from a Massively Multiplayer Online game to an immersive single player and online multiplayer experience with robust digital content, and engaging community features. Further product details, platforms and release timing will be announced at a later date.

 “As previously announced, we have been actively looking for a business partner for the game as an MMO. However, based on changing market dynamics and the additional investment required to complete the game as an MMO, we believe the right direction for us is to shift the title from an MMO to a premium experience with single and multiplayer gameplay, robust digital content and community features,” said Brian Farrell, President and CEO of THQ Inc. 

“Because we believe strongly in the high-quality and vast creative work that is in production, this is the right decision for both our portfolio and for gamers devoted to this powerful property.”

“We are genuinely excited about the new direction that THQ is taking with Warhammer 40,000: Dark Millennium, and we are sure that this will be a great addition to the ever growing stable of authentic and engaging Warhammer 40,000 video games,” said Jon Gillard, Head of Licensing for Games Workshop.

As a result of this change, team sizes at two THQ internal studios will be reduced by 79 full-time employees at Vigil Games in Austin, Texas, and 39 employees at Relic Entertainment in Vancouver, B.C.

Vigil Games will continue to focus on both this game and the critically-acclaimed new title, Darksiders® II, scheduled for release this summer. Relic Entertainment continues to focus its development expertise on THQ’s franchises including Company of Heroes® and Warhammer® 40,000®: Dawn of War®. 
At least the game is still going ahead but...well a completely novel 40k MMO would have done a world of good for Games Workshop sales. Depending upon what Dark Millennium now becomes... well we shall see!

Comments (16)

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ComradeCowboy's avatar

ComradeCowboy · 679 weeks ago

Did we even have a major GW event in Aus?

I know my local used to run things, but they canned that inorder to run shitty events.

uh, GW sucks.
On the bright side, looks like I'll have a life now this isn't going to be an MMO :P
Spifferson's avatar

Spifferson · 679 weeks ago

I will likely play the game now that it is NOT going to be an MMO.
Auretious Taak's avatar

Auretious Taak · 679 weeks ago

I love the casual and detached way 118 people are losing their jobs.
2 replies · active 679 weeks ago
There's no guarantee that they're being cut loose from the company... they're probably just going to get reassigned to other projects. A 40k MMO is an interesting idea, but you're then competing with franchises like EVE Online, which despite having a strong backing, is still a small player base when compared to your larger Fantasy MMOs. Even beyond this, people are going to be questionable to touch an MMO based on GW's IP after the atrocity of a game that was the WH Fantasy MMO.
Hammerhead's avatar

Hammerhead · 679 weeks ago

No, these people are losing their jobs. THQ has been floundering and the refocusing of the project is precisely because they have to let people go. If you keep up with video game industry news you would know they were already on the rocks and the 40k MMO was in danger of being canceled along with all the other things they have been canceling lately. They have been in danger of being delisted from the NASDAQ stock market due to low stock price. This is absolutely a positive slanted press release about layoffs.
well, at least its not going to be a mediocre MMO ill never play
SaintBeerrun's avatar

SaintBeerrun · 679 weeks ago

I'm kinda disappointed about the loss of a 40k MMO. THQ has always been pretty awesome insofar as capturing the 'feel' of the universe (moreso then Fantasy, but that could just be because it's hard as balls to do it proper justice as far as control schemes and thus they end up total nightmares... or maybe that's just my experience), and I was kind of hoping they could do the same going forward with Dark Millenium. I'm sure it'll be an alright single-player game, but I have to say.. the news saddens me more then a bit.

C'est la vie, I suppose. Hope they at least turn their luck around and keep putting out decent games.
It not being an MMO will hopefully mean more people will buy it. Here's hoping it's not just another CoD/MW clone.
1 reply · active 679 weeks ago
If this is Mass Effect 40,000, I am totally on board.
They have probably seen that even a great MMO with a great Brand like SW:TOR imploded within a few months and don't want to repeat the mistake. Being an MMO seriously limits player interaction with the world, so I think a Single-Player Game without such limitations can become a much better game. You can't role-play in a FPS though.
Re Prize support for tourneys: GW stopped doing that over here (netherlands) years and years ago. All events are now handled by gaming clubs, (indy) stores themselves, and similar. And you know what? Haven't noticed one bit of difference in competitiveness, attendance, nor amount of fun had by players. You don't need GW's support to make a good tourney.
Sad to see this news. I've always pined for a 40k MMO where you could start out as a Scout and work your way up to whatever flavor of marine you like. Perhaps it's time for the video game industry to decide that MMOs, outside of WoW, just aren't viable as they're currently implemented. Seems like every few months there's another "WoW killer" that has a big, fancy launch and is consolidating servers a few months later. Maybe now they can do something more intriguing than making a Space Marine 2, much as I enjoy Space Marine. You could play as an Inquisitor with a wacky retinue or some such. I also find it odd that I have more enthusiasm for GW's video game releases than for their table-top ventures.
On the MMO: Oh well, I honestly kept forgetting it existed. I'm an honest enough man to admit that I would have bought it, played it for a bit, and probably shuffled back to WoW like the sad digital crack addict I am.

On ToS: THANK-YOU! THIS PROVES THAT THERE IS A JUST GOD AND HE WANTS US TO BE HAPPY!
1 reply · active 679 weeks ago
As a slight addendum, for all 2 people who give a goat's anus, Wordpress ate my account. This is the same guy, not that you care.
I knew the 40k MMO was going to be canceled the instant the Star Wars MMO was announced. It would be foolish for GW (via THQ or any other company) to compete with the brand name and all the money behind Star Wars. Plus GW has a history of poor market competition in the digital arena. It's why the Warhammer MMO failed in comparison to WoW.

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