
My name is Matt-Shadowlord, and I am joining the happy crew at 3++ as an author. I met Kirby at last year’s Australian Team Championships, where after seeing the way I approached planning for tournament games, mapping out deployments and was successfully predicting the moves of opponents, he asked if I’d like to write for 3++.
I will mainly be writing about my speciality areas which are The Imperial Guard and, I might as well just come out and say it; Winning Tournaments. I started playing 40K tournaments in 2009 and have been extremely consistent in winning tournaments since then. Admittedly Australia is a smaller pond to be a big fish in, but as credentials since I started playing 40k about 4 years ago I have won the State Masters 3 years in a row, won this year’s Australian National Masters, captained the State 40K team at the ATC and come between 1st and 3rd at every single tournament I have been to across four GW games systems* since 2009. I am not a natural braggart (I hope!) but the CV is necessary because of the nature of the articles I will be writing.
What I am going to write about in my first few articles on this site is Tournament Planning and Preparation. As I do so I expect some people will notice that a lot of this is not specific to 40K, and that would be absolutely correct. I am going to try go right back to basics and talk about how to be ready for the games, how to prepare for a tournament, how scenario selection should impact on your list design, how to ensure you focus on the objectives above all else and how to go get that win. These are not specific to 40K, and a lot of it applies to Warmahordes, Fantasy, Lord of the Rings, Epic Armageddon and a wide range of other tabletop strategy games.
There’s no secret sauce that guarantees a win in 40K, so don’t get your hopes up too high, but there are definitely principles that anyone can apply to help improve their performance at tournaments.
The other main goals of my articles will be to try help improve the standard of play of Imperial Guard players, perhaps helping bridge the gap between how strong they are on paper and how dismally many Guard armies actually perform at tournaments. Ever notice how many of this great Codex’s armies end up propping up the bottom of the rankings? Ursarkar E. Creed demands this embarrassment stops! I could probably do a whole article about nothing but moving chimeras.
As I go I’ll try labelling each article according to what type of player it might be suited for, and also if I write a tactic say whether it is crazy mathhammer interweb theory or actually tournament-tested.
As a final note while I now live in Australia, the part of the country I live in is Western Australia, the state that Texas wants to be when it grows up**. This area of the country is Comp free, with perhaps 1 comped event per year, so my background, play-style and experience is firmly rooted in the wild west approach to taking whatever you want and doing your best to win with it. That should ensure it is more useful to an international audience as I won’t have to explain why I use whirlwinds and deathcompany.
Here is a preview of the sort of articles I plan to post.
- The Simplest Pro-tip: Re-write the Tournament Scenarios
- Writing a Simple Battle Plan
- Know the Table
- The Impact of Custom Scoring at Tournaments
- Winning the ‘Draw Mission’
- Deployment
- Planning and Preparation
I hope the 3++ crowd will enjoy them, and not judge them too harshly while I get into the swing of things on this site. I'll see what sort of feedback they get, and add more to the list as we go.
I’ve been a big fan of 3++ for a while, so thanks for the chance to contribute to it!
* Yes, GW has other games systems. No, of course they’re not as good, don’t worry, nothing comes close to 40K. 40K is a very special snowflake, just like you and me.
** Over 1 million square miles! That is your useless fact for the day. We ship about a square mile of it to China per month. Don't worry, plenty left where that came from.
Chris · 683 weeks ago
Prometheus 101p · 683 weeks ago
To give perspective on that "small pond", how many tournaments are there in Australia per year, typically? (please note, I don't really know how many tournaments there are in the US yearly, I could barely guess how many are in New England, and would probably be wrong) How many people attend each one?
I can tell you that in for US, most "local" one day tournaments have maybe 20-30 players, while a "regional GT" (so not adepticon, not Nova Open, etc) may have 50-60.
Google tells me Australia has about 7.2% the US population, spread over a similar landmass, so I imagine it's harder to get together a tournament.
BaselessElm · 683 weeks ago
AdamAnt · 683 weeks ago
Auretious Taak · 683 weeks ago
Bring on the IG articles, I need more experience and knowledge vs them personally, because Jason Cheddar is a good mate and I want to beat him more then half the time already!
jasonc · 683 weeks ago
Fixed that :)
Auretious Taak · 683 weeks ago
Matt-Shadowlord · 683 weeks ago
The good news for you is you'll find that a lot of the articles I am planning to write about Tournaments aren't actually Guard related, or for that matter even specific to 40K. There are principles of scenario analysis, list design and objective orientated play that work across all armies and all sorts sorts of table top systems, so you don't need to worry that I plan to write half a dozen articles about taking some vendettas and manticores :D
Sethis_II 87p · 683 weeks ago
Look forward to reading your articles with interest. :)
Threadman · 683 weeks ago
Sethis_II 87p · 683 weeks ago
Antebellum · 681 weeks ago
Neil_Phillips 49p · 683 weeks ago
Not sure what the breakdown in numbers is, the largest tournament is about 150 players (Arcanacon), and a minimum of 12 players is required to count for rankings. We don't have "GT's" as such anymore.
jasonc · 683 weeks ago
Most Sydney-nsw tournaments have about 30 people, though you sometimes get 50+
(again only imo)
AdamAnt · 683 weeks ago
Frost89 · 683 weeks ago
If you are an expert player (i am sure you are!) please show us how to improve even on non-standard lists!
This is not Nonconformity for Nonconformity's Sake (R), just a call for help to variety in this codex, which can build a lot of nasty list even without spamming meltagun veterans.
Jasonc · 683 weeks ago
Frost89 · 683 weeks ago
And please note that i have not asked for "skip chimera articles 100%", just not to focus only on them but offer different interpretations which are competitive but not as common of that template.
quoting the article, the author hinted about a blog post about how to move chimeras on the field. I do think that for meltavet spam armies this is a must but at the same time that article can be expanded for different scenarios and builds (i.e. from the top of my head: variegated mech like hellhounds + sentinel + russes with few chimeras, moving chimeras when you have 60+ infantry models on the table, how to place models during deployment in these cases, etc)
I say so only because the meltavet template has been extensively explained on the internet as the "best" template. For sure there is something to be improved but if until now Guard generals have followed this list build and not placed well, maybe there are other builds that are not the internet picks but can perform better.
Basically what i ask for is to not entrench in a single list template, but to analize, dissect and propose alternatives. Otherwise the future article will be again on the same, reiterate, subject of meltavet spam (how to move meltavet in chimera, how to prioritize targets for meltavets, how to buy milk and bread with a chimera within melta range of the bakery... these will be surely interesting but only a new drop in the ocean of chimera + veterans +3x melta articles that already exists)
Auretious Taak · 683 weeks ago
Simple reason - he has a lot of successful tournament wins behind him. More importantly he hinted at including units not normally seen (you know, he contextualised Western Australia's non-comp tournament scene and stated that he wouldn't have to explain why he was running death company or Whirlwinds aka units that a lot of the internet proclaim as being utter sh it).
Finally, he's writing, not you, he's not getting paid for it either, no special bonuses, stepping out there and saying 'I've won all of these events, or placed top 3 in every single one I have attended, now I'm gonna tell you how and it's not just a here's a list, here's how it's used well, go forth and win!' No, it's more then that, and I for one want to see this.
Stop criticising before you've even seen what MattShadowlord here has to offer. Simple.
Frost89 · 683 weeks ago
i am really, really looking forward to matt's next articles to LEARN a lot since i am just at the beginning :) I was just asking if there will be the possibility to see some non-"usual" competitive builds.
As simple as that, really :D
I am sorry for my poor english, maybe my low skill has distorted my intentions.
Matt-Shadowlord · 683 weeks ago
I prefer platoons. Not because I'm nice (which I am!), or because I'm a fluffy-gamer (I'm not) but because I think the interwebz over-rate veteran spam, and guard can do better builds.
Frost89 · 683 weeks ago
Auretious Taak · 683 weeks ago
You should also point out that whilst most people associated www.wargamerau.com as the forum of australian tournament scenes and the go to place for it all, that it's all of Australia except for Western Australia where you guys have www.westgamer,.com
Heck a good chunk of people on wargamerau don't even know westgamer exists still...
Dave · 683 weeks ago
http://www.rankingshq.com/public/playerprofile.as...
Don't mind his actual rank nationwide. RHQ gives a larger score for higher attendance events (of which WA has only one over 50). We sent Matt over to the Eastern States to fight their best and he smashed face.
Scotty Wazza · 683 weeks ago
My playstyle is mostly:
1) Buy models I like the look of.
2) Make a list with said models.
3) Go to a tournament and have a good time gaming.
4) Walk away with wooden spoon trophy (last place...)
I'd love to hear your tips for more critical thinking in my gaming. And can't wait to verse you up here in Geraldton.
undeadsoldier · 683 weeks ago