Warseer |
"Hey Kirby,
I'm Looking to Start Tyranids as noone who Plays in Tournaments here actually brings them so thought I might try as a change from my still Boring GK's so I Was looking for some advice on 2 quick 500 Point Lists, #1 with the 2 hive is more anti mech while the second one has the biovore for anti Horde, as of now I dont know too much about nids just that my best friend used to play them before he went dark eldar n what I've Read from your tournament Batreps in the last few days which made me wanna play them even more.
#1
HQ:
1 Tervigon w/ TS, AG and Cata
Troop:
14 Termagaunts
8 Genestealers w/ TS
Elite:
2 Hive Gaurd
#2
HQ
Tervigon: AG, TS, Scytals, Catalyst
Troop
12 Termagaunts
9 Stealers: TS
Elite
Hive Guard
Heavy:
Biovore
Thanks,
Tekneek"
List 1 is the better here as you need that extra tank popping ability. 500 points isn't really going to tell you too much though as it's really, really easy to go rock-paper-scissors. Imagine a Space Marine army for example with 8 tanks, you can't deal with it but if you cram 6 Hive Guard in, you can't deal with 60 Orks, etc.
I'd also highly caution you that whilst Tyranids are pretty cool and you can make them do well, in a balanced tournament environment they have a lot of bad match-ups where the game is very one-sided. So just keep that in mind!