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Saturday, November 13, 2010

Email in: 1800pts Chaos for 40k Masters


"Hi Will, how's life? Hopefully your thesis and project has been completed without a hitch! I'm finished my Radiation Therapy degree in 16 days, and have a job lined up in Wagga, starting on Dec 6.

I was very pleased to recieve an invitation to the 2010 40K Masters, held in Canberra in December. This is an 1800pts tournament, and I want to take my Chaos Space Marines (partly because I really enjoy playing with them, they're painted well and they're fairly solid for the Aussie scene, but also because I think that it would be unfair to take a different army, as they did all the hard work to get me there!).

I'm taking the list that you fought round 1 at Lords of Terra in July, which you may remember is as follow:

HQ
Kharn the Betrayer - 165

Elites
Dreadnought, Additional Dreadnought Close Combat Weapon, Extra Armour - 115

Troops
9 Khorne Berzerkers, Skull Champion, Power Fist - 229
10 Chaos Space Marines, 2 Meltaguns, Icon of Chaos Glory, Rhino, Combimelta - 225
10 Chaos Space Marines, 2 Meltaguns, Icon of Chaos Glory, Rhino - 215
10 Chaos Space Marines, 2 Flamers, Icon of Chaos Glory, Aspiring Champion, Power Fist, Combiflamer, Rhino, Combiflamer - 265

Heavy Support
2 Oblitorators - 150
2 Oblitorators - 150
Land Raider, Extra Armour - 235

1749pts

Now, I have an extra 51pts (woot!) to spend because of the 1800pts limit. My options include such things as adding dozer blades to the vehicles and adding combiweapons to things, buying a Rhino with a combimelta for the Berzerkers (who wont ride in it), or just putting a 50pt Aspiring Champ (with Fist and Combimelta) in one of the dual melta squads. I could fiddle around with unit sizes and try to squeeze in a second Dreadnought but I feel that would probably just make the units too weak.

Or I could add a Spawn for lulz.

I'll probably end up just using the melta/fist champ, but I'm curious as to your thoughts on the subject.

Regards,
Ben Medbury"

Hey Ben, good to hear from you! Planning on going to Centurion :)? (look at that effort fester). No hitches were involved with thesis and just waiting for results atm and landed a research assistant job to essentially publish my work which is nice. Congrats on finishing yourself and getting a job! Moving to Wagga or staying where you are?

Anyway, to the list (and congrats on getting the invite) which I remember well (and so do my unpainted horde of Termagants lol). Without changing the core of your list (so ignore VT2's comments :P) I'd add things to the Rhinos like Havoc Launchers and combi-weapons. Gives your army a bit more punch but if you aren't adverse to dropping a squad (which still leaves you with ~30 scoring MEQ) I'd maybe go for two Dreads. Check on how they view the LoS issue (I personally believe it's a 45 degree arc otherwise my immobed dreads can swivel and see anything, etc.) and you can pack in some mobile MM with some easy point tweaking. Otherwise simply upgrading the Rhinos is highly feasible whilst keeping the core army the same. Might be an issue with your already painted army but a few magnets shouldn't make it too much of an issue I think.

Comments (6)

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Those Termagants... Aargh! SO many!

Cheers man, yeah I'll be moving to Wagga. Not a bad wargames club down there, so it should be all good. Nah, not going to Centurion because I don't know how easy it will be to get time off work yet, but planning on going to the one Loriness is running in Sydney.

Thanks for your thoughts on the list too. Was chatting to Taak about it, he reckons that extra Rhinos are the go (splitting the Flamer squad in 2, and adding an extra Rhino for the Zerks (though they will be in the Raider)) to increase my board control. Looks like I've got some thinking to do.

Cheers,

Ben

So I've got some thinking to do.
1 reply · active 754 weeks ago
They still aren't painted haha.

Say hi to Eddie when you move there :p . Played him in last game at LoT and he was a good bloke though wargamerAU doesn't seem to like everytime I get linked there. Fair enough re centurion but looking forward to Loriness' tournament! I'm thinking road trip to Centurion...

Another Rhino is potential or like Chumbs idea below, replace one of the squads with a couple Chosen (plus you can double up on specials). Again, ~30 scoring MEQ is already impressive so losing a scoring squad won't hurt too much.
You could drop the flamer squad and use those points to pick up some Chosen to give you more mobile special weapons. Lesser Daemons aren't a terrible idea either.
What about taking 2x 3 Terminators with a Reaper Autocannon and the Icon of Chaos Glory, and probably a combi weapon each, and a unit of 5 Lesser Daemons? The Terminators can walk around with the Oblitorators and would give me some more fire support and the Daemons can just come in where I need them.
So it would look something like:
HQ
Kharn the Betrayer - 165

Elites
Dreadnought, Additional Dreadnought Close Combat Weapon, Extra Armour – 115
3 Chaos Terminatos, Reaper Autocannon, Icon of Chaos Glory – 125
3 Chaos Terminatos, Reaper Autocannon, Icon of Chaos Glory – 125

Troops
9 Khorne Berzerkers, Skull Champion, Power Fist – 229
10 Chaos Space Marines, 2 Meltaguns, Icon of Chaos Glory, Rhino – 215
10 Chaos Space Marines, 2 Meltaguns, Icon of Chaos Glory, Rhino, Combimelta – 225
5 Summoned Lesser Daemons – 65

Heavy Support
2 Oblitorators - 150
2 Oblitorators – 150
Land Raider, Extra Armour – 235
1 reply · active 754 weeks ago
Not a Termie fan but it does provide some more ranged firepower. Maybe put some combi weapons on them rather than the Icon for some sac melta if needed?

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