"I'm attempting to construct a Chaos Space Marine list at 1750. I've ended up with a mishmash of Loyalist and Chaos models and bits and decided to put them to good use putting together a Night Lords army. So I'd like to not use anything to Daemon-y or Obliterators. I'm hoping to go with a sort of Rhino Rush I think. Here is what I have so far.
HQ:
Chaos Lord with Daemon Weapon
Elites X3:
5 Chosen
3 Meltaguns
Rhino w/ havoc launcher
Troops x2:
10 CSM w/ Plasma Gun and Lascannon
Rhino w/ havoc launcher
Troops:
10 CSM w/ Flamer and Missile Launcher
Rhino w/ havoc Launcher
Heavy X3:
Predator
havoc launcher
That should put me at 1625. I was thinking about upgrading the Predators some more. Or bumping up the squad size on the chosen. Or if nothing else, adding some Raptors. I know they aren't great, but they fit the theme and I do have several assault marines/raptors in this random collection.
Thanks for the help!"
Since you're doing a Rhino rush, double up the specials on the CSM as they need to be running forward. Your Chosen setups are good though I might add in a couple flamers for duality and I'd also change the Chaos Lord to a Sorc (not sure if that fits the NL fluff though). Chaos Lord brings nothing whilst the Sorc can at least bring some psychic powers to the table.
What are the Pred loadouts? Make them ACLC if they aren't as you need as much ranged firepower as possible. Static and you need to make sure you don't clog your firing lanes but they do provide good firepower since you're not using Oblits. Otherwise with the extra points I'd look at another Rhino based CSM squad or putting in some Champs (you could keep the Lord then). Personally I'd go with more Rhino squads (perhaps also don't run 3 full squads but two full squads? Could then get 5 Troops in with 3x small squads) to provide saturation and havoc launcher fun. Champs with combi-flamers are also an option though expensive (could also put combis on the Rhinos, too) for what they do.
I'd lean away from the Raptors as you've already got a punch of meltaguns rushing forward in the CSM/Chosen. Raptors just bring more expensive melta. If you've got a lot of ASM/Raptors you could always run a BA Jumper list counts-as Night Lords but that depends on how many Jumpers you have (this would also be more competitive). You could also run a Hybrid BA list with the Preds/Rhinos/Jumpers which isn't great IMO but better than the Chaos list. Up to you in that regard though as some people don't like to use other books.
VT2 79p · 750 weeks ago
Chaos lord: combi-weapon, icon, meltabombs - 110
5 terminators: 4 combis, powerfist, reaper autofail - 205
5 terminators: 4 combis, powerfist, reaper autofail - 205
5 terminators: 4 combis, powerfist, reaper autofail - 205
5 chaos marines: meltagun, rhino; havoc launcher - 135
5 chaos marines: meltagun, rhino; havoc launcher - 135
5 chaos marines: meltagun, rhino; havoc launcher - 135
5 chaos marines: meltagun, rhino; havoc launcher - 135
5 chaos marines: meltagun, rhino; havoc launcher - 135
5 chaos marines: meltagun, rhino; havoc launcher - 135
5 havocs: 2 meltaguns, 2 flamers, rhino; havoc launcher - 155
5 havocs: 2 meltaguns, 2 flamers, rhino; havoc launcher - 155
5 havocs: 2 meltaguns, 2 flamers, rhino; havoc launcher - 155
The lord is there 'cause he's the cheapest of the mandatory HQ's, and because he has a homer - in case you decide to deep strike the terminators.
Just move him from unit to unit, as components of the army collapse.
Unfortunately, it's at 2k :(
tzeentchling 76p · 750 weeks ago
I suppose if we wanted to build on what the OP gave us, we could replace the Termis with AC/Las predators, and switch the Havocs into Chosen. Should be enough of a reduction in points.
VT2 79p · 750 weeks ago
Reapers are mandatory for dealing with heavy armor at range.
neverXmoor 43p · 750 weeks ago
Chaos Space Marine Terminators.
Which have a minimum squad size of three.
Dropping 6 Termies with combi-weapons loses 210 points. Replacing two reapers with combis would shave off the rest of the epoints to make it 1750, but yeah ... not the best idea, I think. Still, it's quite a tight list to try and squeeze another 40 points out of.
VT2 79p · 750 weeks ago
It's not like chaos have anything that kills people besides the terminators.
Remove two spiky marine squads for 1750 instead. No terminators, no killing once people are out of their transports.
Joe G · 750 weeks ago
VT2 79p · 750 weeks ago
Overall, it's not powerful, but the best I've managed to squeeze out of the book.
Joe G · 750 weeks ago
artemi7 78p · 750 weeks ago
@SackOfOwls · 750 weeks ago
VT2 79p · 750 weeks ago
Too 3rd edition and foot to be of much use now. They're just a liability.
Mean Green · 750 weeks ago
Kirby 118p · 750 weeks ago
VT2 79p · 750 weeks ago
black_rose_00 29p · 750 weeks ago
Deamon prince, warp time, wings
Sorcerer lash, jump pack
2 X 5 Chosen, 2 melta, 2 flamer, rhino, havoc launcher
4 X 5 noise marine, blastmaster, rhino, havoc launcher
2 X Autolas Predator (one with havoc launcher)
@SackOfOwls · 750 weeks ago
Pretty much all I have is marines with a smattering of special and heavy weapons. Plus a bunch of Rhinos. I've got 15 Jump Troops.
I just wanted a change from my Tau (for which I have one list I get bored of using over and over) and my Orks. So since I had all these marines around I felt like I could try to put together a list using any of the marine books really. I'm not picky, just didn't want to spend a bunch more money building a brand new army when I already got loads of guys. Would Vanilla Marines work better?
Though I have to say, I am very tempted to buy a bunch of the jump packs from MaxiMini and do BA. Even have a kitbashing idea for a Sang Guard unit.
artemi7 78p · 750 weeks ago
@SackOfOwls · 750 weeks ago
Kirby 118p · 750 weeks ago
@SackOfOwls · 750 weeks ago
I took a look at Koopas list and like the looks of that. Could magnetize the jump packs on my planned Chosen so they could be Sang Guard or Chosen as I like.
I will try a few proxy lists against a friend before I decide to buy any of the extra stuff I would need. Like razorback bits, Dread Autocannons, jump packs, or Speeders.
Kirby 118p · 750 weeks ago