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Wednesday, December 8, 2010

Centurion - bowing to the pressure



So I have been getting pressure to make some serious changes to Centurion by the WargamerAU community. Now we usually laugh at WGAU as the request you expect is "put comp back in".

To sum up the feeling though, we got to "I want the tourney to be both days, not that shitty Combat Patrol".

I then spoke to some locals, SneakyDan (another 3++ Author) and a few plebs, and it seems that there has been some backlash over the idea of Combat Patrol...
What this means, is that for me to get a decent turnout @ Centurion its time to trim the fat, and lose the Combat Patrol.
(Taak, don't hurt me... in fact... you get no say. You aren't even registered yet!)

So what this ends up meaning for all you players out there ( and this will be whacked up around and about the internet, look forward to seeing it on 3++ in about, oh, 24 hours), is that I will be copying what the NOVA is doing this year.
Re-seeding the event into brackets at the end of Day 1.

So this means, for 64 players, I end up with 16 x 4 player brackets:



1x 4/0
4 x 3/1
6 x 2/2
4 x 1/3
1x 0/4
(Maths will be wrong here, but too lazy to fix)

What this means is that inside your 'bracket' you should have 2 close, competitive games with people of your own skill level. What this also means is that we will end up with one person who does not win a game all weekend. This person will take home the Combat Patrol's original prize, the Forgeworld Tau Suit.

Can I get your thoughts and some ideas on how you, as mainly friends or prospective attendees, feel about this?

It works out to being the same amount of effort on my part, and the joy is that we can also let the players run their own 4 player "event".
We can assign the players the Game 5 matches, and their partnering pair, winners play winners, losers play losers, come see me in 2 games time!

Comments (18)

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Wrong approach. Do 8 x 8 brackets. Let the 4 best 3-1s (opponent match record) into the competition for top. Why?

- 4 games. 8 opponents is 3 games, 4 is 2. 3 games gives people time to drive home, but more games is better, amright?
- More fun. If you lose your 4th game in a nailbiter, you still might get into a 'better' bracket. This is cool, and fun, rather than "I lost game 3, I'm in 'bad bracket.'"
- Less silly. Really, 16 brackets? What are you going to name them all? Even 8 is a challenge.
- Less randomness. Everyone loses a game that's close to a slightly worse opponent. Dice are dice Does that mean they're automatically not worthy of winning? If they aren't, they won't make it through 3 tough games anyway.
7 replies · active 747 weeks ago
The reason its brackets of 4 is that Day 1 is 4 games, Day 2 is 2 Games due to location scheduling.

This way its "open" on Day 1, Day 2 is "your own little group".
Much easier on the brain than having the 4th game on Day 1 being part 1 of the 2nd thingy
If it's a "maximum 6 games" because of scheduling, then I guess it works, but 7 games and 8x8 is just better.
Well, 6 games gives us 1 winner out of 64 players. We wont be going past 64 players for this event.
This is why,
And 7 doesn't? The cut based on tiebreakers is just fairer, as it gives competitive players a chance to get there. I see Kirby likes this one too.
So someone who lost a game can be the champion then?
It's like having a BP tourney and allowing 1 and 2 to play off "just in case"
Of course. Are we testing luck or skill here? Games can be lost due to luck. Dice are dice. An opportunity to come back from bad luck, however slender, is better than none.
I do? I'm all for the undefeated player at the end of the day winning and if that means 6 games for 64, 6 games for 64. bracketing up does nothing to the ultimate winner, just gives '2nd tier' and '3rd tier' winners, etc.
Combat Patrol seemed like a silly thing to be doing, Fester. While it's all well and good to create something similar to Killzone, 40k isn't balanced for lower then 1.5k (and even that's a bit low). Get the brackets right so that randomness of stupidly bad/good dice rolls don't matter as much, and you target what you should be targeting. Then you can do your mini-game tourney later.
2 replies · active 747 weeks ago
CP was about trying to set some 'fun' up for the hobby-er players, who wont make it to Day2.

As it turns out, bad idea.
Better to create working dexes for the bad armies. It was probably going to be trolled by some people, anyways. Might have been better to limit it to people who lost that day, or didn't bring silly-powerful lists (or just focus on copy-pastaing Nova).
I like the bracket concept as I proposed to you before :P. I.e. BFS style with gold/silver/bronze. You can still run a tournament for the people not in these brackets (4 strong if 30 odd, 8 strong if 60 odd) akin to what is being run on Day1, just continue on with the 'bottom' half of the bracket.

For example with 32 players after 3 games we get
4 3-0
12 2-1
12 1-2
4 0-3

The top 4 go into the gold bracket to play for the Centurion prize, then top 4 2-1s go into the silver bracket and the next top 4 2-1s go into the Bronze bracket. Top being based upon the 'overall' score which I don't recall how you are working that out. The rest of the field (20 odd) plays in a normal tournament setting for day2 based upon the overall score.
Auretious Taak's avatar

Auretious Taak · 747 weeks ago

Not registered yet! I feel insulted! What happened to the special chair of reserved till dates are confirmed not clashing on previously committed to week of humans vs zombies where Taak is one of the top players heading into the game this time around?

It doesn't bother me what you do to be honest. And WGAU (it's spelt WAU!!!) is actually fairly decent when it comes to the community commenting about tournaments themselves, as opposed to whinging about comp scores et al (though more people are turninga round with the attitude of 'fuck the comp score, bring it anyways!' which is always nice). Not registered...no say...*shakes fist*
ComradeCowboy's avatar

ComradeCowboy · 747 weeks ago

There's a part of me that says "You wont lose every game you play in."

But... there's a part of me that knows it'll probably be me.

When do reservations close?

Also, Jeanstealer still going ahead?
2 replies · active 747 weeks ago
The Genestealer thing is only for Combat Patrol, so no, the open even won't have that lol.

Registration AND payment AND lists close 30th January 2011
Me submitting my 10 lists and then surprising everyone is still okay...right?
Well, if people don't like the combat patrol (I love it, but meh, I'm not over there) then that's what they want. It's nice to have TOs listen to people

That being said, only getting in 6 games kinda fucks you something fierce. Swiss pairings are really a much better way to go. It eats more time, but it gets you closer to double elim, which means that it takes a chunk of bad luck to actually screw you. But, hey, you don't have time for 7-8 games. Still, if you could... more games, with ranking based games and a really solid tiebreaker system is the way to go.
1 reply · active 747 weeks ago
I agree on all counts, but time is the issue.

As it is, most Aus tourneys are 2 days, 3 games day 1, 2 day 2, so 4/2 is going to be a push to begin with.
I wish I could do 3/3, i really do

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