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Thursday, December 30, 2010

Email in: 1500 Tyranid list


"Hey, Kirby,

Love the blog! Here is a list I have been thinking about running. I mostly play against Space Marines (Curse you Assault Terminators!) and Orks (Hordes and Lootas…).

225 Hive Tyrant w/ Twin-linked Brainleech Worms x2, Old Adversary
150 Hive Guard x3
180 Zoanthrope x3
80 Termagant x16
185 Tervigon w/ Catalyst, Toxin Sacs
100 Warrior x3 w/ Barbed Strangler
190 Carnifex w/ Twin-linked Brainleech Worms x2
190 Carnifex w/ Twin-linked Brainleech Worms x2
200 Trygon
1500

What do you think? Also, tactic-wise I was thinking about running the Trygon forward with a Carnifex to each side and Tyrant behind for cover and Old Adversary. Hive Guard and Zoanthropes where needed. Termagants and Tervigon would target Assault Terminators or Nobs or be assault screen. Warriors for home objective and pester the hordes. What tactics would you use?

Thanks,
Brwrr"

A solid list but a few issues. The Zoans/HG are mix and match and you should really focus on one or the other. Personally HG are always the better bet as you have one less roll, psychic defense doesn't shut them down and they have the extra range. Replacing the Zoans with HG and splitting them into 3 squads of 2 is your best bet there. You're also a bit weak of scoring so I'd replace the Trygon with a Tervigon. With the points you've saved from the HG to Zoan switch you can afford another Termagant + Tervigon combo.

At 1500 points, 6 HG, 2 Tervigons, 2 Fexes + Tyrnat is very potent. You should have some points leftover and if you could get a Tyrant Guard for the Tyrant that would be great but otherwise upgrades on the Tervigons, Fexes, Tyrant, etc. work, too. Your list is a bit short-ranged in terms of having Devs/HG so getting Onslaught is a good idea but Catalyst obviously has it's merits as well.

Comments (9)

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I do manage to fail those psychic tests more often than I'd like. And I suppose the Trygon doesn't really go with the theme. Okay, I'll give it a shot! Thanks!
Killswitch's avatar

Killswitch · 748 weeks ago

Trygons are extremly hard to shift in pairs in 1500pts. Not all armies have enough shooting capacity to deal with them, especially when the Hive tyrant & tervigons are more pressing targets.

p.s. a Hive Tyrant without a bodyguard is simply not going to live long.
I disagree on the Hive Guard/Zoan comment you made. I personally think they compliment each other very well. Whilst Hive guard offer reliability, Zoanthropes have their place with higher armour values. Guards are excellent at suppression, zoanthropes are great at destroying. Similar things that compliment each other well.

I mean, after your hive guard have suppressed the enemy tanks, your thropes can pick them off one by one. And hive guard don't have the reliability to pierce AV 13-14 regularly.

My perspective on the matter.
3 replies · active less than 1 minute ago
I'm personally not a fan of Zoans at all really because psychic defense essentially renders them 40-50% less effective but if they are being used I'd much rather see 2 full squads of HG and the Zoans either in a Spore or holding midfield. Either or I'd be maxing out HG first.
I too feel zoan's have a lot of value.
For some reason, I don't run into a ton of librarians around here. Of coruse, shadow of the warp does not help either.

By giving up the trygon AND the zoans, he is going to have a very hard time against land raiders, or any av14 shooting.

Maybe the fexes will get ignored as they are shooting, and then they can hit a tank or two...don't know.

Overall, I am very intrigued by the suggestions, and honestly, I lack the experience (with that mix) to really know how it would run.
If used, would love to hear some battle reports for it.

also, yeah, without a tyrant guard or two, my tyrants just don't live...las cannons are just too plentiful these days (not to mention multi-melta's and long fangs...).

Thanks for the post!!!
At 1500 points, any Raiders he faces are going to be rather gimped lists if they are done well and there simply isn't going to be the firepower to stop his forces. yes he is essentially relying on combat but with 5 MCs all capable of S7 on the charge (assuming adrenal on the Tyrant), they are quite likely to do some sort of damage. At higher point levels where LRs are more prominent and successful, this is a much larger concern though and when the idea of 3x Zoan + 2x3x HG might be a concept worth thinking about.
What are your thoughts on giving the carnifexes a stranglethorn cannon and brainleech worms? Only 5 more points per fex and increases range.
2 replies · active less than 1 minute ago
You gain anti-infantry and lose anti-tank essentially. If you're happy with that trade-off...
Hmm I replied to this and it has disappeared. Anyway, you can do this if you want but you don't really need the extra anti-infantry as it's built into the list and you lose a bit of anti-tank. S6 isn't great but it's something.

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