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Wednesday, April 13, 2011

The Australasian Team Challenge (ATC ) - Saturday 10th & Sunday 11th September


The Australasian Team Challenge is Australia's first major attempt (that I know of) at creating a Continentals Warhammer 40,000 Tournament for Australia. It has been discussed for many months over on wargamerau with a passing amount of interest. Basically it is a team event for Australian States on a state vs state basis with New Zealand being classed as a state all of its own. I know that Fester or SneakyDan (sorry guys, we all know I don't sleep well and the exact name blurred in a haze of well blurriness) was invited to the Queensland Team for his Tau but because Australia is a big place the cost to get to another event down our way interstate is quite large to do again so soon after another interstate venture. Additionally, NeilPhillips from our glorious Chat Bawks will be heading down from Victoria for his team so best of luck mate. Anyways, Dennis Fung (aka Loriness and Tournament organiser for the upcoming Event Horizon Non-Comp Tpourney here in Sydney, as well as current High Lord of Terra [currently recognised as the highest achievement for a 40k tourney player in the year]) has been kind enough to give me a run down of the event so as everyone who views the blog here and doesn't frequent wargamerau is made aware of the event.

The Australasian Team Challenge:

Link here:

The Knight Champion (best general) and 2nd place in Event Horizon will be offered a place in the NSW team, assuming they are from NSW and not already in the team.

ATC Dates / timing

Sat 10, Sun 11 September 2011

Teams:

We are looking at teams of 8. If enough regions can only get 6 players involved, we will look into dropping the team count.

Army lists:

Will consist of a single standard force organisation chart. Lists are to be 1750 points. No more. Submission of lists will be due 3 weeks before the event and published publicly 2 weeks before the event.

There will be no composition score like the usual tournaments in Australia. As such, players are allowed to field whatever lists they would like, so long as it’s legal and within the points limit.

No two players in a team may use the same codex.

Painting:

All armies present are required to be fully painted. No exceptions. This means bases painted and a three colour minimum in an appropriate scheme. All models must also be wysiwyg.

Rounds:

There will be 5 rounds.

Captains Dice off.
The losing captain picks two of their own lists.
The winning captain picks one of their lists to face off against either ot the two lists chosen.
The process is alternated between teams until all members are paired off."

Note, captains are allowed to confer with their team when making the selections.

There will be 20 minutes allocated for this portion of each round. Games will last 2 1/2 hours.

Games:

Each game will be a mission straight from the rulebook.

Players will receive 15 points for winning, 10 points for a draw and 5 points for a loss.

Bonus / Penalty points will be awarded for a difference in Victory Points between players. Only one modifier can be applied, so use the one of greatest value that applies.

The bonus goes to the player with the most victory points and the penalty to the player with the least.

+5/-5 - difference of over 1500
+4/-4 – difference of up to 1250
+3/-3 difference of up to 1000
+2/-2 – difference of up to 700
+1/-1 – difference of up to 400
+/- 0 – difference of up to 175

This give each player a potential score of 0 to 20.

After each team has finished its games, the totals are added up.
If a team scores 51+ points, it gets 2 event points
If a team scores 31 – 50 points, it gets 1 event point
If a team scores 30 or fewer points, it will get 0 event points.

After the end of the 5 rounds, the team on the most event points wins. In the event of tied points, count back will be based on the player points scored each round.

Sportsmanship:

All players will be expected to conduct themselves in a polite and civil manner. Should players behave in a manner that is deemed unsuitable, they will be issued with a yellow card and a penalty which will be up to the judge’s discretion from 0 to 20 points.

If a player receives multiple yellow cards in one round, they will forfeit the round as below.

If the incident is particularly bad, the player in question will forfeit their match for a 20 – 0 result in favour of their opponent and will be required to leave the venue for the remainder of the round.

Should a player be required to leave the venue twice over the weekend, they will forfeit all their remaining games and asked not to return to the event in the following year.

Judges:

The event will need quite a few people who are willing to volunteer their time to help act as officials / judges. Judges will be compensated for travel / food costs as much as possible within the event’s budget.

Prizes / awards:

The top three placing teams will receive a medallion relative to the position they achieve (i.e. gold medallions for the team that places first, silver for second and bronze for last).

Current plans are to award each participant with a commemorative certificate of participation.

A medallion / trophy will be awarded to the team with the best painted armies at the event.

There will be a perpetual trophy, to be held by the organising committee, which will have the winning team’s name placed on it after the event.

There will be no prizes of monetary value awarded.

So that's it in a nutshell. I was gonna take a for lulz army to Event Horizon because I am lazy when painting, but am seriously considering knuckling down and painting up a proper non-comp army for the event now, but regardless, I believe this is a step in the right direction for the Australian Tournament scene, and not because it is a non-comp event - there's plenty of competitiveness within the comp events in Australia which by the by aren't comped like the rest of the worlds' comp - but because it brings together some of the top players within the Australian tournament scene more reliably then High Lords does. Or at least, that is the hope.

In closing, I know that Kirby doesn't care either way for the ATC because he looks on the ETC and see's people who have attended supposedly being the best players out there and see's the ATC as adopting the same sort of reputation. But I agree with him here because you are looking at a small selection of players per state (remember a whole bunch of European countries fit into Queensland alone for population dynamics and scattering of players) an there are a great many players who simply won't qualify each year. It doesn't mean the best players got through and it doesn't mean that those who didn't or who didn't want to/couldn't attend the event are any less skilled at the game of Warhammer 40,000. What it does give us is a small selection of the better players each year duking it out in a no holds bar event which involves all of the tournament scenes within this country of ours. It looks to be a great event and to produce some very solid and interesting armies and games.

All the best everyone.

- Auretious Taak.

Comments (17)

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Goddammit I am from SA not Victoria!
2 replies · active 729 weeks ago
South America?
Auretious Taak's avatar

Auretious Taak · 729 weeks ago

It was like 2am, I didn't get to sleep till 7am'ish this morning...all i could remember was you saying you were coming up from Melbourne. I ALWAYS get Melbourne and Adelaide mixed up so google tells me Melbourne is in Victoria not South Australia! :p Either way, I'll still wander down to meet you.
Raptors8th's avatar

Raptors8th · 729 weeks ago

Where will this be exactly?
1 reply · active 729 weeks ago
Auretious Taak's avatar

Auretious Taak · 729 weeks ago

I believe in Canberra this year, our nations' Capital City within the ACT (Australian Capital Territory).
This seems to be taking some of the less favourable elements of the ETC, and not even trying to improve. Not a fan.

The pairing system in particular is fu- stupid.

Also, WFT map?

Yugoslavia?

Please, if finding maps of Europe, post 1992 is a good place to start... :/
Not to mention that fail map ignores the Turkey, Scandanavia and, oh yeah, the BIGGEST COUNTRY IN THE WORLD are in Europe!

Ugh.
2 replies · active 729 weeks ago
This is Australia. They don't know geography.
Roland Durendal's avatar

Roland Durendal · 729 weeks ago

The map also doesn't reflect AMERICA (said with a souther accent to sound like 'Uh-mair-ika') cuz we all know that the US runs the EU :)
Greenland, Moldova, Belarus, Ukraine, just to name a few countries/landmasses that are missing here.
5 replies · active 729 weeks ago
Auretious Taak's avatar

Auretious Taak · 729 weeks ago

Whinge whinge, I took this above picture because it also gives you some nice stats in terms of distances.

@TKE, I actually like the pairings system, it adds another level of tactical play and if you get an unfavourable match up then it gets down to generalship and how well you know your army as a player and how to approach the enemy across from you. It's a different format to that we usually see here in any case and until the first event is run through, we can't damn it. We're Aussies, not Europeans, we'll change it as we feel for future events if there are any problems.
Bullshit.
(Also, the map's stats are codswallop, as it ignore the Ukraine as well, so the largest and 5th largest countries in the world are ignored...Europe is the largest continent, barring Asia, who can claim Russia too.)

Back to pairings...
Pairings work like this:
Team A wins toss - Team B loses all of the games where their lists aren't designed to draw, because you're playing Paper-Scissors-Stones now.
Eg, Team A has an IG army with double Manticore. Team B has Horde Orks. Huh, "tactical" to match those together?
Next round, Team B wins, and sends their Manticores against Team C's Horde Orks, as everyone ends up taking the same 8 Codexes, and practically the same 8 lists.

My suggestions?
Remove the one for each Codex rule, pair randomly.

Forces everyone to take actually Balanced lists, instead of hoping to luck-sac with shitty Rock lists.
or bring a balance list so you dont care about rock/paper/scissors
Except, that isn't how this pans out.

Go read last year's ETC lists - half of them are designed to draw games, not win. That isn't people taking Balanced lists.

I appreciate that you're emotionally involved in the event and want it to succeed, but the criticism isn't personal.
Not taking it personally, but why can't a team build 8 good balance that can win each game?
Why would you want to build draw list?
I read what happened in ETC but what advantage is ther to bring a draw list?
Um... Why does this map have Yugoslavia? From 1990? And not only this, Poland has a very strange border we never had, Hungary has a 1940 border, Germany is in 1992 shape, Luxembourg disappeared, and Italy re-annexed Triest. Who drew this, Dr Who?
1 reply · active 728 weeks ago
The accuracy of the map isn't really the point he was trying to make. The point WAS that Australia is huge, and we have to travel distances to attend tournaments that is often beyond comprehension for most other countries. For an example, last year I drove for 700 kilometres each way four times to attend tournaments. That's around 5600 kilometres and 56 hours of driving to attend just four events. How many other people have to travel that far on a regular basis to attend events?
Point of order Kirbs - people from Sydney don't know geography.

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