I really enjoy 3++ is the new black and its a great blog. Being a long time 40k fan (I own the original Rogue Trader book still) I think your blog is a fanastic rescource for the 40k community. I have been to a lot of websites and find 3++ the best around for great article, tactics and hobby guides. So great job.
Now, the reason for the email. Its been a while since I have seen an army list review that wasnt GK or some marine list. I have a 1750 tourney next month and wanted to share with you my version of the Ork Dred Bash list. I brought a 1500 point version to a tourny last month that had 84 players and placed 7th over all. I just added a 3rd 30 man boyz sqaud to the 1750.
I wasnt sure who to email with an Ork List so I mailed it to both of you for review.
Hey Dakkafang, thanks for the props, its always nice to have our backs patted - though that won't pay the bills *hint hint nudge nudge*. Don't put pink in text that's not mine.
Here is the list:
HQ
Big Mek w/ KFF, Cybork, PK = 120
Big Mek w/ KFF, Cybork, Burna = 115
TROOPS
30 Shoota Boyz w/ 3x Rokkits, nob w/ PK, BP = 250
30 Shoota Boyz w/ 3x Rokkits, nob w/ PK, BP = 250
30 Shoota Boyz w/ 3x Rokkits, nob w/ PK, BP = 250
25 Grots, 2 Runtherd = 95
Deff Dread w/ 2x Rokkits, Armor plates = 105
Deff Dread w/ 2x Mega Blastas, Armor Plates = 115
FAST:
DeffKopta w/ twin rokkits, buzzsaw = 70
HEAVY:
3 Kans w/ 3x Rokkits = 150
3 Kans w/ 3x Grotzookas = 135
Deff Dread / 2x Big Shootas, Armor Plates = 95
I want to start off that I agree with
My biggest issue has been verse DE skimmer arimies, any advice on what to do verse them be great. Other than that the list performs well. Slow and Stompy Like an Ork list should be.
Thanks for reading and keep up the great Blog.
-Dakkafang
Well, any decent player will tell you that putting guns on a Deffdread is a stupid idea... which is why I don't classify myself as a decent player.
I personally love it. A 4 DCCW dread is awesome on paper, but usually blows up before it gets close. I would rather have the option of shooting something at range than charging madly around.
As for the list... I haven't really gone into too much depth with Kan Wall / Dreadbash lists, but I do like this one with a few cavaets.
The first thing I would do is drop the Kustom Mega Blastaz off the Troops Dread, and give all three Dreads Rokkits. I like KMB's and they fill a void in the Ork armory, but the points would be better spent on more S8 fire in my opinion.
I also don't feel the upgrades on the Meks, I like to keep them cheap and cheerful - KFF and Cybork Body. The other gear is cool, but I would rather go without personally.
So what would I do, keeping with the core you have above:
2 x Big Mek, KFF, Cybork
4 x 20 Shoota boyz, 2 Rokkits with a Nob, PowerKlaw, Bosspole
3 Dreads with Twin Rokkits (not twin linked as you know), Armour Plates
3 Kans, Rokkits (I like grotzooka kans more myself, but whatever floats your boat)
3 Kans, Grot Zookas
This comes in at 1510 points. I ran basically this army myself (plus a few bits) at a big 50+ player event and came 8th.
What I personally think you need is one of 2 options:
Option 1: Rule of Cool.
3 Nobs, Battlewagon with 4 Rokkits, Kannon, 'Ard Case, Deffrolla
Or as I call it "Da Stompa". If you don't know what a Russbot is, time to edumacate yourself on this, as its really awesome on the tabletop to have a centrepiece walker for your army. If you aren't short a penny or two, go get yourself a Forgeworld MegaDread. You will love yourself for it. Oh, and you hide a Mek in here too, for the extra KFF Range.
Option 2: Rule of effective.
You will find that the problem you have is getting something fast across the board.
You hve 240 points to burn, which in my maths makes us get either
2x3 Warbikers, Powerklaw
OR
6 Warbuggies with Rokkits
OR
6 Rokkit Deffkoptas.
Personally, I'd take the Warbuggies if you choose this route. In reality, I took Option 1 :)
Anyway, I hope this was helpful for you. More Orky madness soon!
lehcyfer 50p · 727 weeks ago
I've even scratchbuilt a Big Mek with KFF and Burna for that precise reason :) http://www.dakkadakka.com/dakkaforum/posts/list/3...
fester40k 73p · 727 weeks ago
abortedsoul · 727 weeks ago
soylent · 727 weeks ago
lehcyfer 50p · 727 weeks ago
95 Big Mek w/ KFF, cybork body
95 Big Mek w/ KFF, cybork body
180 shoota Boyz x20 w/ 2 rokkit launcha, Nob (power klaw, bosspole)
180 shoota Boyz x20 w/ 2 rokkit launcha, Nob (power klaw, bosspole)
180 shoota Boyz x20 w/ 2 rokkit launcha, Nob (power klaw, bosspole)
180 shoota Boyz x20 w/ 2 rokkit launcha, Nob (power klaw, bosspole)
105 Deff Dread w/ 2 rokkit launcha, armour plates
105 Deff Dread w/ 2 rokkit launcha, armour plates
70 Deffkopta w/ rokkit launcha, buzzsaw
85 Deffkopta w/ rokkit launcha, buzzsaw, bigbomm
70 Warbuggies x2 w/ twin-linked rokkit launcha
105 Deff Dread w/ 2 rokkit launcha, armour plates
150 Killa Kans x3 w/ rokkit launchas
150 Killa Kans x3 w/ rokkit launchas
1750 Total
If you don't like bigbomm you can spend 15 points elsewhere - like to change rokkit launchas on one squadron of Killa Kans to kustom mega blastas.
Deffkoptas can alpha strike those nasty Vindicators or Vendettas or... (insert your most hated enemy vehicle here) and soak up lots of dakka that would otherwise go to your main units.
fester40k 73p · 727 weeks ago
There is only one change I'd make, and that is as you say - the Big Bomm... put a burna back on one of those meks :)
Your model deserves to be run WYSIWYG.
As I said, the biggest issue I have found with my DreadMob is speed, so having that little extra FA hit makes a huge difference.
lehcyfer 50p · 727 weeks ago
I like to insert one bigbomm in my army as several times it made a nasty surprise to my fellow orks and tyranids :)
I remember once it exploded over two trukks and 8 lottas, dropping 5 lottas (rest fled), wrecking both trukks - which both went crazy into another truck each, wrecking them in explosion. Expending 15 points I destroyed at one hit a lotta unit, four trukks and several boyz :lol:
Well, you could drop the bigbomm, one warbuggy and give each mek a burna and 'eavy armour or each mek a power klaw. I'm not a great fan of mek with PK though, as he hits last and usually he doesn't last to hit :lol:
With burna he's got a chance to burn his mark on enemy :P
Dakkafang · 727 weeks ago
I am glad that I am not the only one who like guns on their Deff Dreds and sees a use for them. My biggest weakness is modeling. I like variety which hurts me in the game. But all this has been great advice. I do plan on changing my big meks (well just building more). I also plan on making some rokkit buggies next to get a little speed.
I like the 3 nobz in a BW idea a lot. I have seen the amazing Russbot, and its a great idea. Now to creat my own BW mega walker.
Greggles · 727 weeks ago
1) Creates a major fire magnet for all the anti tank weapons (which would have been shooting at the kans/dreads)
2) Extends the KFF Range about an inch on each side (since you measure from the edge of the battle wagon).
3) Every ork player loves a deff rolla!
4) Big Mek doubles as the boss pole protection for the poor leadership of the MANZ
5) BW makes up for the S&P of the MANZ...and combiskorcha's out of the hull are devastating.
6) Manz are the cheapest PK's you can get in the whole codex. And 2+/5+ (5+ from the KFF when they're slogging if the wagon is popped) doesn't hurt either.
Plus if someone blows up your wagon, them meganobz be mighty angry.