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Wednesday, August 3, 2011

Countdown to NOVA - Army Lists and WIP (22 days)




I have been playing pure Deathwing for a long time, but since the DA FAQ came out in January I have branched out a bit to include some Ravenwing and DA heavy support. I have three lists that I am trying to decide between. They are all pretty similar, with the major differences being with or without the librarian. Unfortunately, DA libbys are only leadership 9, but they have unlimited range on their force hood, so they can sit back with a shooty unit and use their hood. This is NOVA and I think force hood defense will be important (and people always forget my unlimited range).


Here are my options, thoughts are welcome:


List #1
Belial TH/SS
Libby (Terminator)
DW squad - 5 TH/SS, CML, Apothecary
2 x DW squad - 5 TH/SS, CML
2 x DW squad - 2 TH/SS, CML, 3 SB
Bikes (3)- 1 Melta
Attack bike - MM
Land Speeder Typhoon - MM
2 x AutoLas Preds

List #2
Belial TH/SS
DW squad - 5 TH/SS, CML, Apothecary
2 x DW squad - 5 TH/SS, CML
2 x DW squad - 2 TH/SS, CML, 3 SB
2 x Bikes (3)- 2 Melta
Attack bike - MM
Land Speeder Typhoon - MM
2 x AutoLas Preds

List #3
Belial TH/SS
DW squad - 5 TH/SS, Apothecary
2 x DW squad - 5 TH/SS, CML
3 x DW squad - 2 TH/SS, CML, 3 SB
Bikes (3)- 2 Melta
Attack bike - MM
2 x AutoLas Preds

Now, with NOVA only 22 days away, I decided to take an inventory of what I still need to paint. And here it is, along with one of my "finished" terminators with a scratch built storm shield:






Close up of the storm shield:


That's 14 TH/SS that need to be painted (including 3 that need to be built). This may not sound like much, but with Forgeworld shoulder pads there is a lot of details to do. Also, 2 Predators, a land speeder, and an attack bike that need to be painted. All of my terminators and arms are magnetized, so once these are painted, they will just pop on. I am going to be cutting it close though, especially since I just started a summer semester at grad school. Doh!



Comments (25)

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drop the preds they arent good in dark angels, not being able to move and shoot at their cost is too much. take 3x typhoons at 75 pts. The bikes are good as are all the deathwing units, always have an odd number for the ability to DWA more termies so for that reason i would go with the 5 termie squad list. Another thing about your psychic hood that few people realize. If you cancel a power with it, that power may not be used again untill the players next turn! have a look so I would also keep the lib in their, you always need psychic defence.

Hope that helps some.

Regards,

Crynn
3 replies · active 716 weeks ago
I think that while Preds aren't great in Mechanized DA, they work fine in Deathwing, as the Termie units will not block their shots. And it does add AP2 firepower which is otherwise lacking.
Typhoons with MMs at 75 are a bargain, I run 3 of them rather than any bikes.
I love Typhoons and it was something I had considered. I just feel the teleport homers are going to be important to have for turn 1 deepstriking. 67% of the deepstrike mishap table takes that unit permanently out of the game (effectively).

I could drop the Attack bike and the CML on Belial's squad to add a Typhoon to List #1, which is something I have considered. Have to see if I have the time/$$ to buy another speeder before Nova though.
I understand your point and tend to agree. However, the Preds will make up part of my fire base, along with the 2 shooty squads. So if deployed properly they should not have to move much, if ever. I never used to run Preds, but I found I needed some reliable transport poppers so I can assault on turn 2. Krak missiles vs A12 chimera's just wasn't cutting it.

I'll have to double check on that cancelling power rule. Thanks for the heads up on that.
Roland Durendal's avatar

Roland Durendal · 716 weeks ago

Gramps I'm right there with ya on painting my army up for NOVA. I've got 18 Long Fangs that still need to be painted, 2X Speeders, 3X TWC models, my objectives (ugh), as well as the last detail work on all my Grey Hunters. I'll be cutting it close too.

Best advice I got from some guy at a recent tourney is to paint for like an hour or so every night and break it into little pieces and it'll get done faster as opposed to doing (like I use to) big periods of "Saturday Paint Day!" where you spend like an entire day painting.
So much painting to do, don't remind me.

I like DW with a solid fire base of Preds, Dreads and Speeders.
1 reply · active 716 weeks ago
I've actually switched over to this over my bike/dev route. I have some testing to do on it still, but I like the utility in the weapon options.
Rupert took a similar list to no.3 to a recent tournament and wasn't so happy with his performance. It may be worth getting some more info from him.
rexscarlet's avatar

rexscarlet · 716 weeks ago

Can the bikes, attack-bike, and speeder take objectives; or do they need the master of the ravenwing to count as troops?

Can you use both masters abilities?

Sry, I just can not remember right this second...

Great list if the above applies...
3 replies · active 716 weeks ago
They need the Master of the Ravenwing to be Troops. You could use both Masters in the same list, but it's pretty tight unless you're at 2500 points.
attack bikes and speeders taken in the attack squadrons are always scoring units. speeders in the support squadrons are never scoring, and the main bikers in the attack squadrons are only scoring if taken as troops.
only Troops are scoring. They are only troops if taken with Sammael.
rexscarlet's avatar

rexscarlet · 716 weeks ago

sorry for double post; here are my DA (SalaDarAngels)
http://www.dakkadakka.com/gallery/252218-SalaDarA...

And the Master of the Raven Wing on a Speeder is Gross, just put his ass on the edge of the table and skirt him down a flank... (instead of the Predators?)
From my two tourney experience I came to the following conclusions based upon the following list:

belial, th/ss
upgraded deathwing, apoth, standard, 5 th/ss, CML
deathwing, 5 th/ss, CML
deathwing, 5 th/ss, CML
deathwing, 5 th/ss, CML
deathwing, 5 th/ss, CML
autolas pred
autolas pred
autolas pred

1) deathwing unmounted are VERY predictable.
2) you only charge with unmounted deathwing when your opponent lets you.
3) having a 235pt unit that is essentially a 2 krak missiles a turn unit is not economical.
4) camping an objective with said unit equates to playing a game with a 1500pt army against a 1750pt army (typically play 1750 in uk)
5) you will experience a turn every 2 games or more where your dice are hot and nothing can touch you.
6) you will experience a turn every 2 games or more where your dice are poor and you watch your army dissapear very quickly.
7) it is boring to play with such a slow and mono-dimensional army
8) i like turtles
6 replies · active 716 weeks ago
rexscarlet's avatar

rexscarlet · 716 weeks ago

I agree, they need a; LR, or Teleport Homers, or Drop Pods, or maybe a Dread (in a DP) to make them more Versatile and Interesting.

I prefer the Predators with; AC w/wargear SBolter and Extra Armor (sometimes I run 3 with Hunter Killers instead of extra armor/mix n match)

Additionally, there is somewhere online with the Math-Hammer of a mixed weapons squad and the advantages of assigning hits; All THSS vs. Sgt PS and LC, etc...

My buddy has my codex at the moment, sorry for the sloppy rules memory...
@ rexscarlet - I'd love to run a true doublewing army with both Belial and Sammael (master of the RW), but I do not have the funds at the moment for Sammael. More importantly, I have little experience using bikes, not something I want to learn during Nova. Maybe I'll try that list at the Battle of Blobs Park at the end of September. So I am focusing on using the bikes as mobile teleport homers and nuisance tank busters.

@Ruppert40k - I totally agree with all of your points. Specific to #3, that is why I am fielding 3 combat units and 2 shooty units. Trying to take a midfield 3+2 approach. In all honesty, the CMLs are there for shots of opportunity. I will more than likely be running the TH/SS squads early on, rather than shooting.
rexscarlet's avatar

rexscarlet · 716 weeks ago

If the Bikes cannot take objectives, better to run something that can, if SM bikes get caught in Assault they are going down faster than Eldar on the Avatar when he unzips...

My thoughts on your; Bikes (3)- 2 Melta, Attack bike - MM;

I believe the attack bike is a "Seperate" unit for DA, not part of the squad, but purchased with, so it is a juicy/easy target and will die turn one, if you have a small number of units/targets, which you do.

I believe the Speeder is a seperate unit as well, but I also believe it can take objectives? If Yes? Seeder is better than the Attack Bike?

As you see from my images I have a ton of bikes and speeders (Ravenwing) and some experience, BUT I am not up to speed on all the FaQ/erratas.

Your army is fine, and will get a priceless reaction from your opponents!
@ rexscarlet - Speeders and bikes cannot score, but they can contest. Honestly, the AB is only there for two reasons 1) an extra teleport homer for flexibility in deepstriking, 2) I had 50 points to spend on something. Am considering dropping it an a CML for another Typhoon though.
rexscarlet's avatar

rexscarlet · 716 weeks ago

"much like combat squads, the squadrons attack bike and land speeder are purchased together with the squadron and then deployed at the same time as the squadrons bikes, but from then on they always operate as completely independent scoring units of one model"
http://www.librarium-online.com/forums/space-mari...

This is if you purchase with the Bike Squad...

best I could do quickly...
rexscarlet's avatar

rexscarlet · 716 weeks ago

"much like combat squads, the squadrons attack bike and land speeder are purchased together with the squadron and then deployed at the same time as the squadrons bikes, but from then on they always operate as completely independent scoring units of one model"
http://www.librarium-online.com/forums/space-mari...

best I could find quickly...
rexscarlet's avatar

rexscarlet · 716 weeks ago

I think they can if you buy them "with" the bike squad?
"much like combat squads, the squadrons attack bike and land speeder are purchased together with the squadron and then deployed at the same time as the squadrons bikes, but from then on they always operate as completely independent scoring units of one model"
http://www.librarium-online.com/forums/space-mari...

Best I could find quickly...
1 reply · active less than 1 minute ago
Keep in mind, DA codex was written at the end of 4th edition when anything could score. In 5th, only troops or models/units that count as troops can score.
You need more anti-horde. Consider Typhoons & Dakka Preds instead of Las-plas.
1 reply · active 716 weeks ago
@Sageof theTimes - No argument on needing more anti-horde. Fortunately my Preds are magnetized so i can make a simple weapon swap if I want to go that route. In looking at list #1, I could drop both Preds to Dakka Preds and add 1 Typhoon. Or I could drop one pred to a Dakka Pred and take out the AB to add a Typhoon.

I don't often play horde armies, so very good point.

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