I have been playing pure Deathwing for a long time, but since the DA FAQ came out in January I have branched out a bit to include some Ravenwing and DA heavy support. I have three lists that I am trying to decide between. They are all pretty similar, with the major differences being with or without the librarian. Unfortunately, DA libbys are only leadership 9, but they have unlimited range on their force hood, so they can sit back with a shooty unit and use their hood. This is NOVA and I think force hood defense will be important (and people always forget my unlimited range).
Here are my options, thoughts are welcome:
List #1
Belial TH/SS
Libby (Terminator)
DW squad - 5 TH/SS, CML, Apothecary
2 x DW squad - 5 TH/SS, CML
2 x DW squad - 2 TH/SS, CML, 3 SB
Bikes (3)- 1 Melta
Attack bike - MM
Land Speeder Typhoon - MM
2 x AutoLas Preds
List #2
Belial TH/SS
DW squad - 5 TH/SS, CML, Apothecary
2 x DW squad - 5 TH/SS, CML
2 x DW squad - 2 TH/SS, CML, 3 SB
2 x Bikes (3)- 2 Melta
Attack bike - MM
Land Speeder Typhoon - MM
2 x AutoLas Preds
List #3
Belial TH/SS
DW squad - 5 TH/SS, Apothecary
2 x DW squad - 5 TH/SS, CML
3 x DW squad - 2 TH/SS, CML, 3 SB
Bikes (3)- 2 Melta
Attack bike - MM
2 x AutoLas Preds



Close up of the storm shield:
Crynn · 716 weeks ago
Hope that helps some.
Regards,
Crynn
blacksly · 716 weeks ago
Typhoons with MMs at 75 are a bargain, I run 3 of them rather than any bikes.
Gramps · 716 weeks ago
I could drop the Attack bike and the CML on Belial's squad to add a Typhoon to List #1, which is something I have considered. Have to see if I have the time/$$ to buy another speeder before Nova though.
Gramps · 716 weeks ago
I'll have to double check on that cancelling power rule. Thanks for the heads up on that.
Roland Durendal · 716 weeks ago
Best advice I got from some guy at a recent tourney is to paint for like an hour or so every night and break it into little pieces and it'll get done faster as opposed to doing (like I use to) big periods of "Saturday Paint Day!" where you spend like an entire day painting.
chumbalaya 79p · 716 weeks ago
I like DW with a solid fire base of Preds, Dreads and Speeders.
RayJ · 716 weeks ago
Bro_Lo 82p · 716 weeks ago
rexscarlet · 716 weeks ago
Can you use both masters abilities?
Sry, I just can not remember right this second...
Great list if the above applies...
blacksly · 716 weeks ago
RayJ · 716 weeks ago
Gramps · 716 weeks ago
rexscarlet · 716 weeks ago
http://www.dakkadakka.com/gallery/252218-SalaDarA...
And the Master of the Raven Wing on a Speeder is Gross, just put his ass on the edge of the table and skirt him down a flank... (instead of the Predators?)
Rupert40k 49p · 716 weeks ago
belial, th/ss
upgraded deathwing, apoth, standard, 5 th/ss, CML
deathwing, 5 th/ss, CML
deathwing, 5 th/ss, CML
deathwing, 5 th/ss, CML
deathwing, 5 th/ss, CML
autolas pred
autolas pred
autolas pred
1) deathwing unmounted are VERY predictable.
2) you only charge with unmounted deathwing when your opponent lets you.
3) having a 235pt unit that is essentially a 2 krak missiles a turn unit is not economical.
4) camping an objective with said unit equates to playing a game with a 1500pt army against a 1750pt army (typically play 1750 in uk)
5) you will experience a turn every 2 games or more where your dice are hot and nothing can touch you.
6) you will experience a turn every 2 games or more where your dice are poor and you watch your army dissapear very quickly.
7) it is boring to play with such a slow and mono-dimensional army
8) i like turtles
rexscarlet · 716 weeks ago
I prefer the Predators with; AC w/wargear SBolter and Extra Armor (sometimes I run 3 with Hunter Killers instead of extra armor/mix n match)
Additionally, there is somewhere online with the Math-Hammer of a mixed weapons squad and the advantages of assigning hits; All THSS vs. Sgt PS and LC, etc...
My buddy has my codex at the moment, sorry for the sloppy rules memory...
Gramps · 716 weeks ago
@Ruppert40k - I totally agree with all of your points. Specific to #3, that is why I am fielding 3 combat units and 2 shooty units. Trying to take a midfield 3+2 approach. In all honesty, the CMLs are there for shots of opportunity. I will more than likely be running the TH/SS squads early on, rather than shooting.
rexscarlet · 716 weeks ago
My thoughts on your; Bikes (3)- 2 Melta, Attack bike - MM;
I believe the attack bike is a "Seperate" unit for DA, not part of the squad, but purchased with, so it is a juicy/easy target and will die turn one, if you have a small number of units/targets, which you do.
I believe the Speeder is a seperate unit as well, but I also believe it can take objectives? If Yes? Seeder is better than the Attack Bike?
As you see from my images I have a ton of bikes and speeders (Ravenwing) and some experience, BUT I am not up to speed on all the FaQ/erratas.
Your army is fine, and will get a priceless reaction from your opponents!
Gramps · 716 weeks ago
rexscarlet · 716 weeks ago
http://www.librarium-online.com/forums/space-mari...
This is if you purchase with the Bike Squad...
best I could do quickly...
rexscarlet · 716 weeks ago
I think?
NOW GET PAINTING!!!!!!!!
rexscarlet · 716 weeks ago
http://www.librarium-online.com/forums/space-mari...
best I could find quickly...
rexscarlet · 716 weeks ago
"much like combat squads, the squadrons attack bike and land speeder are purchased together with the squadron and then deployed at the same time as the squadrons bikes, but from then on they always operate as completely independent scoring units of one model"
http://www.librarium-online.com/forums/space-mari...
Best I could find quickly...
Gramps · 716 weeks ago
SageoftheTimes 77p · 716 weeks ago
Gramps · 716 weeks ago
I don't often play horde armies, so very good point.