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Monday, July 16, 2012

Death or Glory Podcast - Episode 1: 6th edition

Hey guys,

myself and a few of my close wargaming friends decided to have a go at doing a podcast the other night, the advent of 6th edition brings with it a veritable horde of new information/rules to ponder and discuss.

We discuss a few points:

00:00 – 25:10: Wound allocation
25:10 – 45:50: Flyers
45:50 – 58:40: Flying MCs
58:40 – 1:10:00: Random rule of fun

Hopefully the podcast is relatively entertaining and there will be the odd point here or there that you may not have considered when thinking about how the new rules impact the game.

We will be recording a new episode this week so please feel free to post any particular things you would like to hear us discuss.

Ta ra for now,




Comments (17)

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As someone who is yet to get in a game of 6th, these podcasts are really interesting and useful, but as a listener, here are a few points of feedback on both set of podcasts (both death and glory and 3++) in form a comparison:

Structure: D&G has a clear structure to it, well laid out with very little tangents. Really good focus. 3++ tends to wander on to sometimes interesting sidetracks that lose the main point. I find D&G to be more focused and therefore more useful.

Flow: 3++ has good flow from one idea to the next with people picking up well on eachother's points. D&G feels more stilted - maybe that's just us Brits.

Accessibility: something D&G does really well is to not assume that everyone is 100% conversant in 6th ed rules, by giving an outline of a rule when someone brings it up. I have read through the whole book once, but don't have it committed to memory yet, so found this helpful.

Content: the big one, and I haven't found either podcast wanting for good quality content yet. Bar the minor slip in 3++ episode 1 (see above about committing rules to memory) both have been really useful - please keep them coming. The bits I have found most useful are ideas about unintended ruled corollaries and tactics to game to advantage (using tanks to block LoS to target special weapons, for example).

Language: a bug bear of mine, but expletives and pejoratives are not informative. Saying a unit is **** tells me what you think about it but not why. Is it over costed, redundant, easily neutralised, a weaker choice than another units in the same slot or some other reason? I'm not offended by bad language but I am annoyed by it - if you take the time and effort to share your opinions, justify it rather than using lazy language.

Production values: I like the little bit of music to separate segments in B&G, and all speakers were at about the same volume. 3++ could pick up a tip or two here.

But overall I am very happy. If I were to have a wish though, a better platform for hosting the file would be nice - frequent buffering despite a silly fast connection - though I don't know of one myself.
3 replies · active 665 weeks ago
One thing I forgot to say was thank you.

Both sets of podcasters, thank you for taking the time and effort to organise yourselves to do this, to record it and share your experiences and then edit them and post them up for people like me to listen to. I hope you take my comments above in the spirit in which they were intended - to help you make the casts even better.
Thanks for feedback :) !
Good feedback! We are always looking to improve!
Great podcast. I want to add one thing though, MC seems to get cover saves from area terrain also. I feel this is quite big for tyranids.

Rupert, how did your Ork army do in Mayhem Mayfest? I would really love to see your army list and thoughts!!
Totally dug the podcast, and it helped me to question a few things I hadn't previously regarding Flying Monstrous Creatures, or any models for that matter. I think something we've missed is there is nothing saying a troop, Independent Characters, or any unit, having 360 degree line of sight. Line of sight is only determined by the models eyes.

The example of the FMC flying behind enemy tanks using Swooping and then shooting the tank in the rear isn't possible as only one pivot can be made before it moves. Unless, of course, you do something silly and model eyeballs all over the model.
1 reply · active 666 weeks ago
Ignore this, I missed pg. 49. Still shooting all round in crazy fashion.
Steve Attoe's avatar

Steve Attoe · 665 weeks ago

Hey guys,

Thanks for all the positive and constructive feedback so far - keep it coming.

We are really enjoying making these podcasts and it's great to hear that people are enjoying them!

Steve Attoe
Really enjoyed this podcast guys - I listened to this back to back with Kirby's Nerdcast 2 on the train this morning, and I would be tempted to say this might even be better than Kirby's!

It came across as a lot more professional and well made, and stayed on track much better than Kirby's, I learned a lot more as a result

Very impressed, keep them coming!
Listened to all 3 podcasts this morning (with all the brain damage associated :P) and this is the easiest to follow..Content-wise all 3 were very interesting and I couldn't really pick one as the best. Good job!
NecronImmortal's avatar

NecronImmortal · 665 weeks ago

I gotta chime in to and say I loved the podcast. Good flow and I especially loved the tactically advantage bits throughout. I listened to the wound allocation section twice because there was just so much in there that peaked my interest. Especially that wolf guard terminator/ wolf banner tactic. Never thought of that before but because of the podcast I'm ready to defend against it. Challenge!!
Panzerbjørn's avatar

Panzerbjørn · 665 weeks ago

I was going to listen to this, but your direct link is not actually a direct link.
Hello boys and girls,

thanks for the feedback, it is much appreciated, we will have a dedicated download link for the next episode which we are recording this evening, all about vehicles in 6th!

Please if anyone else has listened but not given their 5 cents feel free as we want all the feedback we can get to make new episodes better!

Thanks, Rupert xx
I like it. Downloading it was a pain in the ass. Can you get an RSS feed for your podcast? Not to sound uppity or anything but that is one of the things that'll make or break it for a lot of people.
1 reply · active 665 weeks ago
I have never used an RSS feed before but am looking into how one works! Will try to get it up and running tomorrow! Thankls for your input x

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