Hey guys,
myself and a few of my close wargaming friends decided to have a go at doing a podcast the other night, the advent of 6th edition brings with it a veritable horde of new information/rules to ponder and discuss.
We discuss a few points:
00:00 – 25:10: Wound allocation
25:10 – 45:50: Flyers
45:50 – 58:40: Flying MCs
58:40 – 1:10:00: Random rule of fun
myself and a few of my close wargaming friends decided to have a go at doing a podcast the other night, the advent of 6th edition brings with it a veritable horde of new information/rules to ponder and discuss.
We discuss a few points:
00:00 – 25:10: Wound allocation
25:10 – 45:50: Flyers
45:50 – 58:40: Flying MCs
58:40 – 1:10:00: Random rule of fun
Hopefully the podcast is relatively entertaining and there will be the odd point here or there that you may not have considered when thinking about how the new rules impact the game.
We will be recording a new episode this week so please feel free to post any particular things you would like to hear us discuss.
Ta ra for now,
We will be recording a new episode this week so please feel free to post any particular things you would like to hear us discuss.
Ta ra for now,
@BadgerRustler · 666 weeks ago
Yak · 666 weeks ago
Structure: D&G has a clear structure to it, well laid out with very little tangents. Really good focus. 3++ tends to wander on to sometimes interesting sidetracks that lose the main point. I find D&G to be more focused and therefore more useful.
Flow: 3++ has good flow from one idea to the next with people picking up well on eachother's points. D&G feels more stilted - maybe that's just us Brits.
Accessibility: something D&G does really well is to not assume that everyone is 100% conversant in 6th ed rules, by giving an outline of a rule when someone brings it up. I have read through the whole book once, but don't have it committed to memory yet, so found this helpful.
Content: the big one, and I haven't found either podcast wanting for good quality content yet. Bar the minor slip in 3++ episode 1 (see above about committing rules to memory) both have been really useful - please keep them coming. The bits I have found most useful are ideas about unintended ruled corollaries and tactics to game to advantage (using tanks to block LoS to target special weapons, for example).
Language: a bug bear of mine, but expletives and pejoratives are not informative. Saying a unit is **** tells me what you think about it but not why. Is it over costed, redundant, easily neutralised, a weaker choice than another units in the same slot or some other reason? I'm not offended by bad language but I am annoyed by it - if you take the time and effort to share your opinions, justify it rather than using lazy language.
Production values: I like the little bit of music to separate segments in B&G, and all speakers were at about the same volume. 3++ could pick up a tip or two here.
But overall I am very happy. If I were to have a wish though, a better platform for hosting the file would be nice - frequent buffering despite a silly fast connection - though I don't know of one myself.
Yak · 666 weeks ago
Both sets of podcasters, thank you for taking the time and effort to organise yourselves to do this, to record it and share your experiences and then edit them and post them up for people like me to listen to. I hope you take my comments above in the spirit in which they were intended - to help you make the casts even better.
Kirby 118p · 665 weeks ago
Luke N · 665 weeks ago
Wupin · 666 weeks ago
Rupert, how did your Ork army do in Mayhem Mayfest? I would really love to see your army list and thoughts!!
Krisken · 666 weeks ago
The example of the FMC flying behind enemy tanks using Swooping and then shooting the tank in the rear isn't possible as only one pivot can be made before it moves. Unless, of course, you do something silly and model eyeballs all over the model.
Krisken · 666 weeks ago
Steve Attoe · 665 weeks ago
Thanks for all the positive and constructive feedback so far - keep it coming.
We are really enjoying making these podcasts and it's great to hear that people are enjoying them!
Steve Attoe
James · 665 weeks ago
It came across as a lot more professional and well made, and stayed on track much better than Kirby's, I learned a lot more as a result
Very impressed, keep them coming!
@BadgerRustler · 665 weeks ago
Albert · 665 weeks ago
NecronImmortal · 665 weeks ago
Panzerbjørn · 665 weeks ago
Rupert40k 49p · 665 weeks ago
thanks for the feedback, it is much appreciated, we will have a dedicated download link for the next episode which we are recording this evening, all about vehicles in 6th!
Please if anyone else has listened but not given their 5 cents feel free as we want all the feedback we can get to make new episodes better!
Thanks, Rupert xx
mugginns · 665 weeks ago
Rupert40k 49p · 665 weeks ago