Kirb your enthusiasm!
"...generalship should be informing list building." - Sir Biscuit

Monday, November 1, 2010
3++ around the Web; What is 3++ about?
Posted by
Unknown
Recently there have been a bunch of links on other sites like Tyranid Hive-Mind, the-Waaaagh and Giant in the Playground and for the most part these links haven’t understood 3++ at all. So thanks for the hits and that’s about it. So before we re-look at 3++ and what it does, let’s just put a thank you out to the guys over at the-Waaaagh; when you were told it wasn’t me you were bashing and fester actually came in and talked to you, you didn’t continue flaming and trolling so kudos to you. Anyway, what I'm doing with this post is re-iterating a few things about 3++ (which you can find in the About page but I'm expanding upon here). At the end I pick a few comments out and reply directly to them in relation to 3++/gaming but I want this to be more of a ...I don't know maybe a clearing of the waters? I guess I'm not appreciative of individuals coming here, reading a couple of articles and making assumptions about me, my authors (yes you are mine :)) and the blog in general. If you've read a bunch of articles from all the authors and disagree with us, that's fine but the majority of these new links seem to have not done this which I will flesh out below.
3++ is a competitive blog. That’s a well-known fact and what we aim to do here as a collective group of authors is improve everyone’s game. Do we think you HAVE to play this way? No (well Vt2 does but the rest of us don’t :P). Does that mean 3++ is useless to you? No. You can still learn list-building and tactics here and apply them to non-optimised armies. You can e-mail in or ask questions saying you don’t want to be uber-competitive, etc. and guess what? You get a response because 3++ isn’t about winning, it’s about playing the game to the best of your abilities. A bunch of us here play in comp’d environments or use armies with fun/giggly units because unlike what some people think, we aren’t “ramming mech down people’s throats.” Furthermore, thanks to authors like Roland, Rupert and Koopa there's an increasing amount of hobby articles which have spurned the creation of a new page (in progress). These clearly aren't competitive oriented articles. 3++ is not forcing competition on you but it does have a competitive focus. See the difference?.
3++ has multiple authors. I know it’s hard to understand but this means there are different viewpoints and there are author bylines at the beginning of each post in big(ish) text to make it clear whom is posting. Kind of important those bylines. If you assume everything is written by the same person, ya 3++ is going to seem confusing because we all have different opinions and we will disagree. That’s part of why I really like 3++ (other than making it and putting in lots of effort), a reader can come here and get competitive oriented views but across a wide-spectrum. This generates discussion which promotes learning. Combined with the above sentiment of 3++ not being “only competitive, everyone else GTFO” and 3++ IMO provides for everyone on some level. This is not to say myself or the other authors are infallible. We’ve made mistakes (my biggest one was ‘hiring’ Taak and Vt2! Zing) and will make them again and we expect you to call us out on them appropriately.
Finally, these are classic examples of why 3++ dislikes forums and the attitude of some blogs over the past few years (e-drama). We’re all in this together and whilst people are going to disagree with the views held on this site and our analysis, that’s fine; don’t trash what we are doing though unless we start to deliberately mislead the community and basically become a cesspit of false information, egos and generally crap. If you want to disagree with us, go for it but do so with content please. This leads to discussions which leads to learning for everyone rather than bruised egos and wasted cyberspace.
And now let’s look at a few specific comments and reply in relation to 40k. This is me responding to their posts and querying for clarification.
@Klose_the_Sith from Giant in the Playground: You referenced only Vt2’s articles and called Fire Warriors bad as counter intuitive. Let’s play mathammer:
120 points of FW MEQ kills at range: 1.33
120 points of FW MEQ kills at rapid fire: 2.67
119 points of Kroot MEQ kills at range: 1.4167
119 points of Kroot MEQ kills at rapid fire: 2.83
So a shooting unit is out-performed in shooting by less points of a ‘combat unit?’ That’s counter-intuitive and that’s not even including the bonus Kroot get from infiltrate, field craft and being designed as combat stoppers compared to FW having extra range, needing a transport, etc. Please explain why you believe FW are good if calling them bad is counter-intuitive.
Then there was this…
“I think the strangest thing about this blog is how hell-bent it is on subverting the forums themselves (perpetual barrage of the word 'forumitis') whilst it falls into the homogeny that they perpetuate (every list is about mechanised firepower, all the time and no infantry are gonna do anything, ever).”
Blood Angels Blood Rodeo, Jumpers, Bloodhammer, Bloodwing, Space Wolves TWC, Loganwing, Hybrid Mech, Tau Hybrid, Hybrid IG, Vanilla Bikers, DE WWP and all Tyranid lists are examples of lists which are not pure mech and which work well (the DE one is coming). All of them are on this blog. So ya, I don’t like forums. Is it hard to see why when you call out 3++ yet only reference one author’s articles and miss a vast majority of the points of the blog? Mech is good in 5th edition but it doesn't mean Mech is the only way. I've never said this. Ever. Some armies are simply designed to do Mech and only Mech (i.e. Witchunters w/o IG allies, Eldar and Vanilla Marines outside of Bikes, etc.) whilst other armies are only designed to do foot and only foot (i.e. Tyranids). There are advantages and disadvantages to going Hybrid or pure foot but that doesn't mean they are terrible and you should always go mech. Again, I reference the above lists and point out I've never, ever said Mech is the only way. I'll also reference my armies, only two are pure mech (Eldar and SM) out of ~9-10. I should also reply to Nathan's article about mech one day...lol.
In regards to “"troops are useless in fifth edition" and "you only ever need to cap one objective" started being paraded out” again that was Vt2 but was in clear reference to Tau. Unless you want to use FW in Devilfish (which are very expensive yet nowhere near as effective as say Tacs in Rhinos, Vets in Chimeras, Jumper BA, DE Warriors, etc) Tau really need to focus on holding a single objective and stopping their opponent from taking the rest. They have the firepower to do this. I think this needs another article, too but Troops are not useless in 5th edition. Go look at nearly ever BA Jumper list where I pretty much always discuss ASM numbers depending upon point level to create the right balance for scoring and firepower. Troops are important in 5th edition (and more so in the NOVA/Centurion based missions) but there’s a balance between dropping heaps of points into Troops so you can capture objectives (I.e. 60 marines, 180 Boyz, etc.) and actually being able to kill your enemy (I.e. 30 Marines at 1750-2000 points).
As an aside Klose, how does the guy at your club do with Tau?
And to Winterwind and DCGFTW from Giant in the Playground; I don’t shove my views down anyone’s throat. As I’ve said above, 3++ is a primarily competitive blog (read the About section) but does not say “this way or the highway.” Yes, we believe as a general whole that armies like Orks aren’t great for a multitude of reasons. Nathan seems to exist here happily even though he thinks the opposite. You also fail at psychological assessment, especially since you seem to be assessing multiple people as one (it really would be funny if I had MP disorder…). Either that or you're confusing me with Stelek (which would really upset him). I’m not always right. My opinion isn’t always correct. However, I do understand 40k (and learning Fantasy) but please come here and explain why you think other authors or myself are wrong and let’s create a discussion where everyone can learn from it.
Comments (41)

Sort by: Date Rating Last Activity
Loading comments...
Post a new comment
Comments by IntenseDebate
Reply as a Guest, or login:
Go back
Connected as (Logout)
Not displayed publicly.
Connected as (Logout)
Not displayed publicly.
Posting anonymously.
3++ around the Web; What is 3++ about?
2010-11-01T15:02:00+11:00
Unknown
Forumitis|Random|
Subscribe to:
Post Comments (Atom)
fester40k 73p · 752 weeks ago
Kirby 118p · 752 weeks ago
Klose_the_Sith · 752 weeks ago
Of course, this is all punctuated by bouts of madness in which I decide that overrated unit #476 is simply one I *HAVE* to have and will consequently either purchase it at a very strange time, purely because it was available or acquire it some other way. (To pass my insomnia last night I built 9 non-specific Big Gunz out of old Army Men bitz n pieces).
fester40k 73p · 752 weeks ago
As an aside, I didn't think you would take me up on it, but worth offering. Even if you had a theme in mind, I could maybe give you some pointers. For instance, I am the Ork Guy as such here, and I don't really run Lootas in any of my lists. Competitive doesnt have to be what everyone says it is, when it is relative to your local scene.
I can take a Green Tide to my local RTT and go 4/1 with it, without too much trouble.
Anyway, excuse the waffle... but the moral of the story is: Play Orks, Dey Roolz.
Klose_the_Sith · 752 weeks ago
Then I run a lot of Slugga Boyz. It can be fluffled, but more importantly I prefer relying on my Boyz combat rather than shooting (plus Combat Tactics has left me paranoid about shooting people away from my assault phase ...).
After I've got a few games down I guess I'll see where I wind up.
Still, thanks for the offer :)
DCGFTW · 752 weeks ago
While it is quite clear that VT2 holds his beliefs rather strongly, their hostile delivery and rude tone led me to discard them nearly out of hand. I couldn't make it all the way through the "Forumitis: I only play for Fun" article simply because of how rude it is. VT2 seems to have missed a fundamental flaw in his argument, the idea that GW aims 40k at Competitive Players at all. 40k is aimed at casual gamers, because ultimately, there are more of them, and they have more money as a result. GW is a profit-based company, and while having their game be fun and enjoyable is an important part of their profits, ultimately they will push their products as far towards the new player and the casual gamer as possible to acquire as much money as possible, whether it pisses off their current base or not.
As to the multiple authors, I actually did not realize it was such a site. It seemed to me that 3++ was VT2's blog, but I realize that I was wrong on this account, and apologize. As it stands, however, when you allow incendiary articles such as the ones I read by VT2, it seems to me to set an overbearing atmosphere of inherent competitiveness, although admittedly I have not read much of what this site has to offer to express a concrete opinion of the overall usefulness or worth of the blog to a non-competitive player.
P.S: As a side note, I'd like your opinion on what actually differentiates 3++ from a forum. It seems to me like a place where people gather to express their ideas, and I would appreciate if you gave me your explanation on how this differs from the expressed purpose of a forum.
Kirby 118p · 752 weeks ago
I'd ask VT2 to respond to this more in-depth because I don't feel his articles are hostile so to speak but rather over-exaggerated comedy (which re minds me of another author we know...). Again, yes they can be worded and delivered better but VT2 does have some good ideas and understanding of 40k (see his Space marine review). Whilst I may not always agree with his delivery or his points, I feel he contributes to 3++ and the regulars and non-regulars seem to respond to him.
Thanks for the apology :) and refer to the above paragraph re atmosphere. Remember though VT2's articles are only a small portion of the posts here. Puppy's Tyranid review looks at Tyranids from a competitive stand-point but not in light of "pure optimisation." Fester has posted a bunch of modelling concepts where cool models are used to make cool armies which often aren't competitive, etc. Yes 3++ is a competitive focused blog and VT2 may be very vehement about this but that doesn't meant to say we disregard 'playing for fun' or just having a laugh with mates. We are assuming you come here to improve your gameplay. It doesn't have to be at tournaments with the best list or even with a competitive bent, but until we develop the hobby portion of the blog more that's why people will come here yet we still cater for people who want to use 'bad' armies or 'bad' units because tournaments aren't everything.
Which leads me to your next paragraph and my recent article on forum/blog paradigms. This is one of the reasons I don't like forums. You cannot go there for good advice. Yes there is some good advice on some forums but for the most part if an individual who is new to the game and only listens to forums, their army is generally not going to be fantastic yet forum goers think they are. Sure the individual may not care about having the best army but if another individual comes in asking for a good, competitive list and gets the stuff forums usually put out, s/he's generally going to be disappointed if they go up against actual good lists/generals.
In regards to 3++ and forums being similar, the difference is huge. A blog basically puts forth ideas, whether they are reviews, analyses, editorials, rants, whatever, the content of those ideas is controlled by a set number of people (i.e. myself). Sure you can ask for army reviews or what units are good/bad on forums but as I said above, the majority of the stuff you get is drivel. It sounds harsh but it often is true. The problem? That drivel is supported as being "great." If someone goes something like "I love Banshees! The aren't a fantastic unit because of X,Y and Z but I love their fluff and models and get good use out of them doing this." it's a whole bunch different because we know where that person is coming from and why Banshees may be of use to them. This is rarely the case on forums and disagreeing with people often leads to mods getting sent in, 'experienced' posters winning out, etc. rather than debates being settled on the merits of units.
3++ has the paradigm of being competitive and this paradigm is maintained by certain authors. At the same time there is an acceptance (except by VT2 :P) of non-competitive gaming because we know there is no right way to play 40k but if you want to play competitively, we feel a good place to help is 3++.
MarshalLaeroth 52p · 752 weeks ago
I did find it humorous that competitive gamers were considered "true nutcases of the hobby" and we gather in a corner by one poster. I hardly think so. Competitive gamers aren't the problem. Casual gamers aren't the problem either. The problem is the fact that the two sides BELIEVE the other is the problem. Whether or not you want to believe it, there are a very large number of competitive gamers out there. Perhaps not as large in number as the casual side of things, but it is steadily growing. And with each new codex release, Games Workshop is showing that they are finally listening to the frustrated voices of the competitive players. Shows you where the power is starting to shift. Food for thought.
Kirby 118p · 752 weeks ago
Klose_the_Sith · 752 weeks ago
Anywho, in regards to a couple of things ~
No, I did not just 'read a couple' and then make all of my judgements off that. The articles I linked happened to be the ones open at the time in Chrome and seemed a decent balance of where my problems with your site arose.
In regards to Kroot? Your argument is based on purely offensive baseline statistics without context or clarification. You're leaving no room for margins of error, or for if you're (gasp) not fighting MEQ's, or if the MEQ is Nurgley, or pretty much anything that'll happen in an actual game.
Which reminds me of something I read on your site that I (believe) you said ~ "Math-hammer is only good for beating Forumites in debates" [obv. not exact quote]. Do you think that weak and unsupported data will convince me of your strategy and general superiority? I'm not the sort of internet critter that scuttles back into it's hole easily. Heck, even when I'm wrong I generally stick around and argue for a while just for the heck of it, because it's interesting to see the people that give up even though they would know for sure they're right. Not that that's the case here, yet. Probably because you haven't posted any real arguments (although you know you haven't. I'm guessing a case of couldn't-be-arsed?).
Now, as for the mech? Fair comment, I suppose. The difference between my use of the word mech and other peoples use of the word mech goes back to my roots in wargaming, playing Wizard of the Coast's Star Wars mini's game, wherein a mechanised list refers to a list where regular troops are eschewed for bikes/vehicles/tanks/etc. Basically anything that uses non-footslogging as it's movement gets filed under mech in my brain. So it is my bad, seeing as in 40k mech only refers to men in the metal bawksez. Allow me to re-phrase.
"Every list is always about mobility and firepower, eschewing other factors of warfare in a Subatai-revivalist attempt to restore the Mughai Empire and the honour of the great Khan's ... in space."
The reason why I don't grant credence to the idea of things like Blood Angels hover'n assault marine troops is that they really aren't troops, at least to me. They're (in theory) a battlefield specialist, with a specific role and (in theory) limited numbers. But reserve companies, I hear you exclaim. Well phooey to you. If you're playing a pure-reserve company then the only way to stay properly with your models is by giving them out to every other Blood Angels player before their games, then sitting on the sidelines and contemplating the phrase "dead end job". That's how a reserve company plays, unless they're part of another strike force. So tell you what, if your army is multiple, correctly-fluffed companies, including reserves properly integrated and justification is given for such an unorthodox deployment is given from a chapter who actually does intend to apply just like any other ... then and only then shall my broken mind maybe consider those to be troops. Maybe.
This is really just my fault more than anything, to be honest. I'm currently tired, stressed, overworked and sitting on a terrible win/loss/draw record that doesn't collate with anything resembling how the respective armies *should* have fared. I'm struggling not to lash out wildly at everything as College enters it's last three weeks, so I'm sorry you became my target.
After all, I am quite a fearsome teenager.
(The Tau guy at my club? I've never seen him play Tau. He's beaten me with Blangels twice because I made retarded errors. What I know about his perspective comes from when we've talked. Much like this, except with less e-drama. What was that about forums packing e-drama? Maybe some do, but it sure isn't GitP.)
Kirby 118p · 752 weeks ago
Fire Warriors are bad for a lot of reasons, least of all is that on a per point basis, they don't outshoot much. I even gave you a little list of everything else to consider and Kroot stillcome out miles ahead. They pack anti-infantry firepower just like FW but gain deployment advantage with infiltrate and fieldcraft. Both of these are important for stopping assault armies rampaging through your lines and since they are cheaper, you can get more of them which means more coverage for defense. What do FW bring? Anti-infantry firepower. What does Tau need? Anti-close combat which defenses such as bubble-wrap and blocking provide. Yes you can use FW to do this but without infiltrate you have less room to manoeuvre your army and don't get as great a coverage. Kroot also have the joyous benefit of getting +1 cover in forests. Not always going to happen but 2+ go to ground saves on a 7 point model are pretty fun. Again lists that aren't going to come at you Kroot can also play around with deployment again thanks to infiltrate/outflank. FW provide none of this and don't provide anything else other than a minor increase in effectiveness against tough targets. Last time I checked Tau don't have issues with this when there's 10+ Crisis suits on the table.
I have no idea what point you are trying to get across with your Blood Angels/reserve company/Troops thing but ya, lists need mobility, firepower, board control, defenses, redundancy, duality, etc. to succeed. When you start running foot hordes like IG, Space Marines, Orks, Sisters of Battle you lose a lot of fire on the move ability and become very vulnerable to disruptive gameplay such as deepstrikes + assaults, outflanks, I get to move your troops, etc. Yes you get to pack in more guns in general than a mech list but those type of lists revolve around shooting the enemy before he gets to you or simply charging across the field of battle. Whilst this isn't "easy" to beat there's very little the list can do if they lose momentum and since other lists have increased mobility or durability (due to mech or some sort of 12"+ move), those lists lose momentum relatively easily.
Klose_the_Sith · 752 weeks ago
Kroot still aren't survivable. At all. They can do alright sitting in their fence while flinging peas at the enemy, but their lack of armour and mediocre stats force them into one and only one role, where they sit in the woods and pray no-one notices them. I've seen Kroot played, many times. I've also seen FW's played. The difference every time was whether or not the unit was dead by turn 2. FW's aren't weak, they're bulky shoot 'em up style nutjobs with drawbacks. But then again, everything in the codex has drawbacks.
As for Crisis Suits as your core? Serious meh. They make good fire support units, but playing as many as this site seems to suggest (12, lolwut?) is ultimately just 24 Marines, except less survivable. Massed High Str will turn you into a sticky paste (although maybe that's just something to do with my current tendency to pack Devs w/missile launchers, seeing as they should annihilate 3 Crisis suits a turn, before we start counting my other heavy weapons, or Sternguard, or ...).
I'm a bit confused by your last point, seeing as just a second ago you were trying to claim a lack of hegemony. If you build every list to the ends you're naming then every list will be the same. What fun.
Bro_Lo 82p · 752 weeks ago
Thanks for tarring us with the same brush.
Your understanding of Kroot and Crisis Suits says it all for me and re-inforces my opinion that forums are places for hobby and fluff advice. Let the blogs cover the tactics. I could eek out a battle report to prove that ANY of the tactics we have covered here on 3++ are efficient. Yes, they're not the only way to play, but they are effective.
...and before you rant at my distaste for forums and my WAAC attitude, please know I'm a moderator on what I consider one of the best hobby forums around and although my playstyle is 'competitive' my list building is far from it. I am of the ilk that believe that compeititive gaming and 'fun' gaming are most certainly NOT mutually exclusive. I'd say I've had ONE non-fun game in my time playing 40k and that was because the other guy was cheating and I'm not a fan of confrontation.
Thanks
Klose_the_Sith · 752 weeks ago
Of course I'm not going to argue that I'm a better play than you and this is your home turf anyway, so I'll bow out respectfully with one last thought ~
Blogs can do good tactics, as can forums. Blogs have quality control that forums can't achieve, but forums don't yield to monopoly as easily (or at least good ones don't).
Bro_Lo 82p · 752 weeks ago
And I beg to differ on the whole monopoly thing... there is discussion happening here. Compare this to a heavily moderated forum where veteran posters seem to get their way (see 40kO). Post number sadly does not equal game experience as I'm sure you know.
Klose_the_Sith · 752 weeks ago
And I'm aware that there's discussion on blogs and monopoly on forums ... it's just that blogs are generally easier to monopolise, whereas a forum has to evolve into stagnation. Which does happen in any dedicated 40k forum, sadly (and why I love using GitP as my 40k discussion portal).
Bro_Lo 82p · 752 weeks ago
Ask my oppoonents, my 'glass cannon' terminators rarely cannon and more fequently shatter.
I hope you continue to visit 3++ and provide an alternative view point. That's exactly what we want.
Klose_the_Sith · 752 weeks ago
I'm a little surprised that you'd classify Terminators as glass cannons, though :p
Although I suppose when I run Termies, it's as Hammernators (woo cheap-shot unit!).
Joe G · 752 weeks ago
So, as a part time writer, I'm kind of intrigued at this point. Especially as I consider it ridiculous. Tone is one of the few ways that a writer has (given the medium) to convey personality. Typically (and from what I've seen, this holds true on this blog), tone also governs phrasing and word choice. For example, VT2's turn of phrase and Kirby's differ quite a bit. Mostly it has to do with tone, but that does lend itself to distinct writing style. It is important to note that most of the authors on here have a fairly consistent tone. It's not like they vacillate wildly in manic-depressive fits.
In addition, other components of style, such as sentence structure and punctuation, are somewhat controlled by the medium. As you said, a blog is one of the few forms of electronic media where writing matters. Most prefer to write in an intelligible, clear way, which generally limits what you can do. Compare the "comments" section to the actual articles. And really, I, as a reader, prefer it that way.
Kirby 118p · 752 weeks ago
I also wouldn't say 3++ is a monopoly. We have a focus on competitive gaming and this is established and pretty easy to figure out when you first come here. Does that mean we shun everything else? No. Forums quite often do and bandy about terminology like WAAC, cheese, OP, etc. rather than listening to what is being said. This is certainly stagnation and unless dedicated individuals attempt to change this, that monopoly stays.
Klose_the_Sith · 752 weeks ago
Some of the lists around here are a bit beefier, true. Maybe it's (as in almost definitely) just my own silly fault again, for becoming too embroiled in the Tau issues. Which I can't really prove, cause I can't exactly play you now, can I? Nor would I beat you if I could. Nor am I particularly right at all, come to think of it >.>
It's been too long a day. I'm going to bed.
n.b. I'm not sure why I posted the forum/blog thing, seeing as everyone just wants to strip the context clear off ... : /
Messanger of Death · 752 weeks ago
... you can't tell they are different authors?
Klose_the_Sith · 752 weeks ago
Klose_the_Sith · 752 weeks ago
I just meant that the other forums didn't distinguish the whole multiple authors thing and almost no-one who I've linked to has picked up on it either. Might be something to look into (possibly just some different formatting that doesn't smoosh the Authors name into the timestamp?)
Kirby 118p · 752 weeks ago
Kirby 118p · 752 weeks ago
You need nearly 40 BS4 S8+ shots to kill 10 suits in cover and with JSJ they should always have cover. Add in you can hide suits behind Tau skimmers to get a certain degree of blocked LoS and their ability to put out 2-4 S6+ shots per suit? I'll buy. Yes they die to S8+ firepower and have crappy Ld but they are tough defensively and do put out a lot of firepower at good range and strength. what else are you going to sink points into in Tau? Stealth Suits? Fire Warriors? Vespids? Crisis Suits fill a very important niche with good anti-infantry and anti-tank firepower. The common comparison I use is what would you be afraid of more? 2x12 FW in Devilfish or 9x Crisis Suits? The invariable answer is the Crisis Suits because they can de-mech you and kill you.
How does my last paragraph end up at "every list is the same." *looks at Army List Page* A lot of armies from a lot of books yet are all balanced and yet different.
@gdmnw · 752 weeks ago
You're just begging for edrama as you call it. That's what happens when you're publicly critical of others.
You've pretty much come out and stated that you don't like forums and admitted that you endorse the use of the term forumitis. So much for not tarring people with a broad stroke brush.
How can you ask, or expect, people to take 3++ as a whole if you are going to respond so specifically to a very small part of what is discussed in various forums?
Why not take the forums as a whole? After all, forums serve much the same function as blogs. They serve as friendly and useful resources for new and more experienced gamers alike.
You've got a good blog here with some great authors and some great content. Cheer up already. You don't need to make everyone happy. Don't sweat what other people say, just get on with what you're doing.
fester40k 73p · 752 weeks ago
I can attest to this, having been on both sides of the fence at various times in my gaming career. I am now trying to walk away from flame wars, and make solid cohesive arguements on the few forums I follow (only really local ones) without resorting to Mathhammer, which is always received with a level of derision it doesn't deserve.
As an aside, I am thinking it's nearly time for fester to weigh in on the Forumitis thing ...
Angry Marine · 752 weeks ago
Hostileness of course, stated in opinon or otherwise never helps anything. I don't agree with the style of some people though ultimately they know what they are talking about, attempting to be overly extreme in presenting it only puts off readers. VT2 spin on arguements is often quite funny, but if the reader does not have the same kind of humour (which is definately fine as I am quite deadpan, or vulgar), the point made is presented in a offensable manner.
Of course, I am perfectly happy to chill out on either, provided no one finds out what my forum name is. XD
Kirby 118p · 752 weeks ago
Being publicly critical doesn't lead to drama (unless said person is a tool). If criticising anyone led to drama we'd never get anywhere in real life (...). It's how you go about criticising people that can create drama or not. This post is not inflammatory or flaming as I stated above, if it was then yes it would be a useless fire-fuelling post. Furthermore, if people are wrong, they need to be called out on it. Everyone.
I would not say bad competitive advice is a small part of forums either. It's quite extensive. Yes it is a broad stroke brush but I would never recommend anyone go to any forum for tactical advice unless they already know a lot. There are some voices out there in forums which are very good or some voices who know they aren't promoting the most competitive view but make it clear that they are doing so. These people however are rare or get lost in the crowd or simply give up. Ask GWvsJohn, Puppy and myself how often we post on Warseer now? Forums are great for meeting people and conversions/pictures, etc. But the problem highlighted by the paradigm post is if you want tactics you aren't often getting what you ask for because of (as Klose put it) the stagnation of such large bodies. Whether this is due to post count, moderation, members fed up of arguing and leaving, vocal minority or whatever, it leads to generally not so great advice being bandied about like sliced bread. That's what irks me.
@gdmnw · 752 weeks ago
Ah well. Consider yourself rebutted.
annoyedguy · 752 weeks ago
E-drama spawns e-drama. I am usually a humble spectator on various blogs/forums about the game I love so much. But ater reading this article and all the comments I felt the need to let the "noob" voice be heard. I am quite new to the game and have looked on many sites for a bit of guidance, better understanding of the game, paining and modeling tips etc. etc. etc. 3++ quickly became my main source for all things 40k. I usully only read articles that that discuss one of my armies or overall tactics and when they are there I read the hobby articles as well. I guess what my long drawn out point here is, I dont care about anyones pissing contests with other blogs/forums. Nor do I care about anyones opinion of this or any other website about 40k. My biggest problem is how every one of the "40k vets" on the interwebs talk to/about new players like they are idiotic children. We have one guy saying he dislikes forums because they give bad advice to new players. Then we have another guy saying the first guy does not know what he is talking about. F blogs and forums. Your all full of shit
Bro_Lo 82p · 752 weeks ago
Ignoring the problem will not solve it. I understand that the way in which some of these posts are written could be deemed as dick-wavery (and I'm probably guilty of it myself), but that is just the character of the author. I don't always agree with the way some of the authors phrase their posts (and I'm sure visa-versa is true), but that's the nature of the author and I wouldn't go about asking them to change. All the posts will have a point, even if some do take a slightly long and ranty course.
Bro_Lo 82p · 752 weeks ago
I'd like to think I don't talk to 'newbs' (I hate the word) like they're idiotic children, as I'd still really consider myself one. The problem is, no matter how old or mature we are in RL if bad advice is given to us and backed up by a reasonable body, then we tend to accept it. Sadly, this is what tends to happen on forums. It happens on blogs to I'm sure, but on blogs there tends to be (read: not always) more real discussion and less flaming/trolling/dick-waving.
Kirby 118p · 752 weeks ago
I also don't treat new players like idiotic children. People who have played the game and try to tell people things are good without backing it up and use bullshit arguments when you bring it up, that's when I feel people are being idiots. Again, every person is at liberty to use what they want but saying it's good without justification like forums often do, is no conducive to expanding the gaming population.
SynAck · 752 weeks ago
Summary: I'm a forum user, we're not all bad. I will be using this site more, cause I like it. I'm competetive, want to be better. Will probably mail in some lists at some time. Will you accept vassal/cam pictures from games for "review" to insult me and tell me how much I suck and then tell me what I could have done better?
Joe G · 752 weeks ago
The bad part is that the fluff dogmatism shifted towards competitive dogmatism. People repeat the same things over and over again, and I wonder if they actually play and try out the things they preach. I know I see it at my local store. As I mentioned, I'm trying to get better with Tau to show them that Tau are viable. It's certainly an uphill battle.
So I guess my general comment is that I think forums and blogs serve distinct purposes. Forums are great as an introduction. I think they display the vibrancy of the wargaming community, and let you become more involved in the "scene". You get personalities, arguments, and comraderie. All of which are important I think (even the arguments). It helps you buy into the whole hobby. Blogs, with the smaller communities they generate in this case, are what let you refine what you do in the hobby. Competitive blogs help you improve your list and tactics. Painting blogs help you improve painting. General hobby blogs give you insight into players, and ideas on things you may want to do, or ease your worries of your first GT, etc. Given the tighter focus and content, blogs are a better tool for the job. Consider the "tactica" articles you see on forums. There may be useful information on there. But it's usually buried in page after page of debate and conflicting thoughts, as well as rebuttals, etc. Useful stuff, but I'd prefer an article format for clarity and ease of understanding.
Hmm, this got a bit rambling, but hope my point was clear. There is space for both entities, as well as hopefully recognition that each has strengths and weaknesses.
Auretious Taak · 752 weeks ago
Get the facts right Kirby!
Auretious Taak · 752 weeks ago
vt2 BEGGED to be an author here.
Yes he did.
Zing! :p
As to differing authors personalities shifting into their articles here, mien are fairly long, but unlike YTTH, they aren't ranting. YTTH to me brings out much more solid list building overall rather then here at 3++ explore more indepth tactica's/strategies, it's fairly polite here and occasionally you get hostile articles from say vt2 (but that's okay, he's from Sweden) or other authors but who cares? Seriously, if you take offense at someones tone online, someone you are likely never going to meet and if you do it will likely be over a game of mandollies then what the fuck?
Auretious Taak · 752 weeks ago
I'm rambling, but this is me, woooooo.
Cheerio,
Auretious Taak.
P.S. Kirby, you know you love me. You just won't admit it. Nor meet me in person for a game despite us being so close. lol. Not like I'll corrupt you with my win at all, nuh uh. :p
P.P.S. Take the word limit off for responses damn you Will!
Kirby 118p · 752 weeks ago
Zing zing!