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Sunday, August 14, 2011

'Ard Boyz Preliminary Results: Oof.

So, I was "victorious" at 'Ard Boyz, managing to pull off third place. Not a great showing, but it gets me into Semis, and that's really all I was looking for. Unfortunately I now need to find a ride to semis, but such is the way of things. I made some mistakes and had some bad matches, but in the end I struggled through.

Round one was... a bad, bad start for me. Fully mech'd Eldar- not a single infantry model in sight, and no Vypers or anything else, either. Just Wave Serpents and Falcons (and one Night Spinner) as far as the eye could see. Damnit. I have been playing this army a lot recently with my Tyranids and it's a really hard fight every time- I just can't stop that many last-turn contest and I can't really catch them easily. We got rolling as quick as we could, with me getting first turn and basically looking to try and box some of his forces in and slaughter them- the table just isn't big enough for him to stay away from me forever. I advance, he skitters about, forgets his psychic powers a lot (four of the six turns) and gets some really bad shooting rolls first and second turns. However, my cover saves on the squad with the Traitor are an absolute failure and he manages to take it off the table by turn 3, even with my hopping it to a new Termagant squad. Crappy. I'm never able to recover from there and get a couple bad beats that really sink my chances (for example, Fire Dragons managing to punch a Carnifex to death.) I end up with a major loss and virtually no extra battle points.



Round 2 is against Vulkan Space Marines with two Land Raiders, a 5man TH/SS, and a bunch of Land Speeders. I take a pretty strong early lead, baiting him into a charge on a 'Fex squad with the Termies and kill some with Dangerous Terrain and more with swings, but Cassius (the Super-Chaplain) passes six out of six Invulns and Vulkan also shrugs off most of his hits. However, he doesn't wipe me and we stay locked in, and I follow up with a swam of Termagants and the another 'Fex squad. On the other side I wreck his Land Raider and get to picking away at things, but an empty board allows him to do significant damage to my spawn forces and keep me from really flooding the table. I fail a fairly critical Difficult Terrain test to charge him (get quite a few of 2s and 3s on those this game) and don't get into combat, which ends up meaning that he contests the center, tries for one flank (where I contest) and I barely stave off the other flank where his three Land Speeders (two Storms!) zip in for final attempts. We draw, with me slightly ahead on battle points.

Round 3 is where it all hangs down. I know I need a massacre here and I need some luck when it comes to other players scoring points. By some miracle things pull through and I get matched up against Necrons. It's a shoddy list- one Monolith, a C'tan, assorted Destroyer-frames and Wraiths, one large Scarab squad (which spends all game chasing and being chased by Termagants)- nothing to really scare me. However, he does have mobility over me, and this is a deployment than means a lot of board to cross. I push on him strong, deploying three Tervigons forward. I make a pretty big mistake and favor the flank where he's already deployed with all of my 'Fexes, with other stuff coming in more centrally, but he manages to stay out of reach and then teleports them away, forcing me to cross practically the whole board. One Tervi fails a bunch of saves and dies immediately, the other two keep significant pressure on him the rest of the game. I spawn like a madman this game, aside from pooping out on a three with one Tervi; I get multiple spawns of fourteen, fifteen, and eventually several seventeens and sixteens to cap out on turn 4. He aims most of his fire at my Tervigons, but I am able to keep behind terrain for the most part and shrug off the worst of his shooting. Termagants, then Tervigons, then finally the Carnifexes are all brought to bear, one by one, and several of my Tervis sit with five wounds for multiple turns, bonking away at robots in melee. At the bottom of five I have most all of his Warriors gone (but still the C'tan, Monolith, and all the Destroyer-type guys alive), putting him on the border of phase-out; as with my other games, time is getting close, but I ask him to allow me a sixth turn- we have ten minutes, but I am confident I can finish it in that. My Carnifex brigade makes its charges (one is locked in CC with the C'tan, but the others are free) and models vanish in short order. He dives below Phase Out, earns a few meaningless more VP, and then I pass the turn over and he announces that he cannot die like this and Gafgarions his way out of there, leaving me with 22/23 battle points.

The final sums are tallied and I squeak into third place, as the two first place armies (Mech Eldar and Green Tide) get a tie on each other, which is sort of what I was expecting/hoping for- Eldar don't have the firepower to claim VP off of Orks, and Orks don't have the range/speed to easily stop Eldar from giving them the runaround. I pick up a Command Squad to go into my BA army (Tyranids being done for the moment) and breathe a sigh of relief.

I won't say my play was good- I screwed up several of my movements against the Marine player and against Eldar I bunched up too much, allowing his Night Spinner to do more than it should have. Against Necrons I flat-out deployed wrong (I should've kept the 'Fexes central so he couldn't easily escaped them). We were also slightly lenient on time- 2.5hrs per game, plus a little more on the final round because the clock wasn't started on time. I played right up to the end of the clock in each game, but managed to get to turn 5, 5, and 6 respectively, so I think I did pretty okay for often moving 120+ models and taking care of spawning, psychic powers, etc. In all three games I completed my final turn in less than fifteen minutes (less than five in one case), so it was cutting it narrow, but luck smiled at me; there was really nothing more to it than that.

Now we get to find out where the Semifinals are and if I can get to those; I really want to go, but some people were saying they would be holding them in California or similarly-distant locations, which seems absurd as the Fantasy Semis were held in Salem a short distance north of me. If it's Salem or Portland, I'm totally on the ball with that. Further than that may be tricky unless I can find someone to snag a ride with.

Comments (18)

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Eldar player forgetting psychic powers on 4 seperate turns? Yikes. Sounds like you had a decent time with the novelty army, and learnt something useful for the semis (if you end up making it).
Nice job on third place, as i said in the other article, ours only had 4 people show, but all three of my opponents were tough matchups(TWC Space Wolves, though the guy didnt bring a Rune Priest. Battlewagon Ghaz Orks. Drew him by forcing him to turn his wagons around and start securing objectives rather than pressing his attack. Game ended with us holding our initial objectives. Mech IG, who I managed to last until Turn 5 before my final Gaunts died or ran off table.)

I'm heading to the Semifinals as well, hopefully will have the Venomthropes I ordered through my FLGS(GW stopped supplying their distributors with them, but the website got a big fat restocking), and my Harpy built(since my $25 let me snag a Trygon at $35)
Mark Duffield's avatar

Mark Duffield · 715 weeks ago

I faced a Ghaz Green Tide (Ghazgul, Big-Mek, 4 squads of 30 Boyz, plus Snikrot, 2 squads of 15 Lootas, one Battlewagon) on the 2nd mission. I had 3 LR Grey Knights, 1 Squad of GKTs, one squad of GKSS, Vindicare, Grand Master, Librarian, Techmarine (grenades). I killed Ghaz's Battlewagon ride on the first turn then whittled his group down with concentrated shooting including Sniping the Big Mek out. Then Gaz joined a Boyz squad and moved up - mowed down 24 orcs in one round of shooting at it after my GKT/GM/Lib Deep Struck near them.

Then the fateful Waagh charge: Gaz plus 3 squads charged the big Terminator group. Lost 7 to Dangerous Terrain (Sanctuary), then Psykotroke: Gaz's squad attacked itself, the Nob Squad was Ldr 2 and the 30 other boyz were auto-hit and only 1 attack. I lost 1 Terminator, the GM (failed 1 Invul vs Gaz). Gaz had to take 19 No Retreat saves and died. So did the remaining 9 Boyz (out of the 30).

Of course - I then lost 7 Terminators to the 18 wounds the Shootas put on them next turn. Fortunately my Librarian, Thrawn and one other stayed standing which allowed me to turtle up inside the Land Raiders and Contest/Claim the middle and one side objective (along with the GKSS) for the Massacre.

Out of ~190 Orks, he had about 30 left at the end of the game.
1 reply · active 715 weeks ago
Warboss Stalin's avatar

Warboss Stalin · 715 weeks ago

I ran a similar mob (60 shootas 90 slugga, 29 grots + ghaz w/9 megannobz with cybork, Mad dok + snikrot in an 11 kommando squad). I dropped my battlewagon the night before because as the only vehicle its a huge las magnet, and replaced it with x2 deffkopptas and more kommandos. Had a massacre vs Blood Angels, a minor loss to wolves (or should I say Thunderwolves...) he controlled the only objective with anyone on it @ game's end, the center...and my kopptas came in too late to turbo boost/contest.,the last was a major win vs eldar., for 2nd place overall. (damn it, just 150 vp's short of a massacre and upsetting that thunder-cheese player. He switched back to SW from Grey knights after I close-hatched his Paladins and got a 15-2 KP win-by-tabling with this list in a scenario 1 test game the week before...
I got burned by house rules. We have always played 6" for troops to capture on objectives... at some level I knew it was 3", I guess, so on the second battle I thought I was sitting there with the center and deployment objectives and all others contested... instead I got bumpkis, and drew a major loss... my own dumb fault for not knowing the real rules, I just assumed that our house rules weren't house rules and as my home club was the preliminary site and I was playing someone from the home club... I was just too comfortable to be, well, smart. Ended up the difference between third and 9th
They... they let you play the same person twice? That's normally not allowed even if it means having to play someone above/below your ranking.

Being slow-played sucks. If he was playing a mech army and couldn't finish four turns, he was REALLY doing something wrong on purpose. Your only real defense there is to call the judge over and have him keep an eye on things. Sounds like your TO might not have been the best guy for that, though...
Puppy I respect you a heck of a lot for what you have to say, because I think it's well thought out and written.

That said results like these (while the honesty is appreciated) just make me start to question what's going on.

I could understand if you had a game where your penetrating hits were nothing but 1/2s, but this doesn't seem to be the case. You're beating up on old school codexes and having trouble with dual rock lists in an objective game. I'm not saying you should be sweeping with tyranids, but if you're just barely making 3rd place with a major loss, a draw, and a massacre that speaks volumes.

PS: It's not really fair for you puppy, but for the site, if you guys can't win events then I don't think you'll ever get to the "next level" as far as credibility is concerned. (This is partially from kirby's centurion losses, I mean footdar wtf).
2 replies · active 715 weeks ago
I have never said I was a great general. I am reasonably competent, but not amazingly so. I think I'm better in terms of list-building, but there is a reason I don't try and dictate high-level tactics advice, deployment guides, etc: I'm not particularly amazing at it. I know that Stelek, Dashofpepper, etc, could rock me any day at this sort of thing. I would love to go to NOVA or another big tournament, but I know I wouldn't win it.

(In terms of playing of my luck, I felt like I rolled pretty poorly in the first game, since that was what killed the Traitor and put me so far down in KP. As said, I also failed a number of pretty important Difficult Terrain rolls in that fight, which meant the difference between holding the center objective and corner objective and not doing so.)
InfinitysEnd's avatar

InfinitysEnd · 715 weeks ago

kirby did place top 8 in both of the W/L tournaments he went to and top 5 in battle points. its not like they are losing most games or even 50%. and as pupy says below, no one on this blog has ever said 'we r the best'
VinsKlortho's avatar

VinsKlortho · 715 weeks ago

Sounds like it went better than my Ard Boyz preliminary showings with my Quad LR/Triple SR list. I got a minor loss+1(11-10 KP) against hybrid Blood Angels when he killed my traitor at the last second. I got a massacre+2 against Space Wolves on the second mission. I got a minor win+2 against Mechdar the third round. I finished in a tie for third place with Grey Knights in first, Tyranids in second, and my Blood Angels/ another Grey Knights player in third. The tie breaker came down to amount of victory points killed during all three rounds which I lost.
Also apparently points were added up wrong and maybe I didn't get third, I got fourth instead. I... am not particularly happy about this, because seriously, is addition that hard?
Hey easy on the the "Shoddy Necron" list ;0 Taking showed some guts!

Don't take them for granted. I took second at my local store with 2 wins and a Draw out of 16 players. Taking down Deamons, Space Wolves, and Black Templars.

Go 4th edition codex!
2 replies · active 715 weeks ago
Actually, he was just a ringer and was using the TO's army. >.>

Gratz on doing so well with Necrons, though, that's a really tough fight. Pretty sure they're a 3E book, not 4E, though.
Yes, you are correct sir. Its been so long...the meld together in the sands of time.

For the entire day I gave up the following units:

Game 1: Lord
Game 2: Scarabs
Game 3: Lord, Wraiths, 1/2 of Pariah Unit (Yes, I said Pariahs)

Battle Reps here if interested: http://bds40k.blogspot.com/2011/08/ard-boyz-after...

Read your blog everyday, by the way. Lotsa good stuff. Yours and two other blogs gave me the inspiration to start my own.

Keep up the good work.

Thanks for the read,
BDS
General Oadius's avatar

General Oadius · 715 weeks ago

We had 8 people show up for our Ard Boyz Prelims. I brought Stormraven DC and DC dread, a Reclusiarch, Corbulo and Terminators in a Crusader, razorbacks, a rhino and 2 preds... I massacred Eldar in turn 1 for 26 points to move out to 1st place(DE had 23). I play the DE player and we tie for 13 a peice. I play a Daemon player(heralds, epidemius, fiends, soulgrinders) and tie again with another 13 points. 52 points and a tie against the 1st place player got me 2nd.
here is a link to more specifics: http://shotdownmind.blogspot.com/2011/08/fountain...
Hehe, Abuse puppy, I came in 2nd (and only missed 1st by a small margin, it was 61-58) Dual Landraiders and all.

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